using System;
using System.Collections.Generic;
using System.Text;

namespace MonogameLibrary.UI.Enums
{
    public enum HoverState { None, Hovering, Pressing }
    public enum SliderState { None, Moving, HoveringOverSliderButton }
    public enum IsSelected { NotSelected, Selected }
    public enum TextAligment { Center, Left, Right }
}
