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@ -415,14 +415,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
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}
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public override void Update(GameTime gameTime)
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{
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if (time >= 10)
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{
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AppManager.Instance.GameManager.Remove(this);
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}
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if (gameTime.TotalGameTime.Milliseconds > 800)
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{
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time += 1;
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}
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base.Update(gameTime);
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}
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}
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