diff --git a/AnimationsFileCreator/AnimationsFileCreator.csproj b/AnimationsFileCreator/AnimationsFileCreator.csproj
index d344fbe..296b0a7 100644
--- a/AnimationsFileCreator/AnimationsFileCreator.csproj
+++ b/AnimationsFileCreator/AnimationsFileCreator.csproj
@@ -3,7 +3,6 @@
Exe
net6.0
- true
diff --git a/AnimationsFileCreator/Program.cs b/AnimationsFileCreator/Program.cs
index 9a712a0..0eae948 100644
--- a/AnimationsFileCreator/Program.cs
+++ b/AnimationsFileCreator/Program.cs
@@ -2,7 +2,6 @@
using Microsoft.Xna.Framework;
using Newtonsoft.Json;
using System;
-using System.Windows.Forms;
using System.IO;
using System.Linq;
using System.Reflection.Metadata;
@@ -17,13 +16,7 @@ namespace AnimationsFileCreator
Console.WriteLine("Добро пожаловать в костыльную программу по созданию файлов анимации для игры DungerousD");
Console.Write("Введите название текстуры (нажмите enter, чтобы выбрать файл во всплывающем окошке): ");
string textureName = Console.ReadLine();
- if (textureName == "")
- {
- OpenFileDialog dialog = new OpenFileDialog();
- dialog.ShowDialog();
- textureName = dialog.FileName.Split('\\').Last();
- textureName = textureName.Split('.')[0];
- }
+
Console.WriteLine("Введите количество кадров анимации: ");
int framesCount = int.Parse(Console.ReadLine());
Console.WriteLine("Введите длительность кадра в анимации: ");
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Player/Player.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Player/Player.cs
index f1d047a..aa0ad89 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Player/Player.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Player/Player.cs
@@ -93,7 +93,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
{
if (a == "DeathFrom" + monsterName)
{
- AppManager.Instance.ChangeGameState(GameState.Death);
+ // AppManager.Instance.ChangeGameState(GameState.Death);
}
};
}
@@ -101,10 +101,10 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
}
public void Jump()
{
- if (isOnGround)
- {
+ //if (isOnGround)
+ //{
velocity.Y = -11;
- }
+ //}
// здесь будет анимация
}
public void Shoot()
@@ -127,7 +127,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
foreach (var target in targets)
{
Zombie targetZombie = (Zombie)target;
- targetZombie.TakeDamage();
+ // targetZombie.TakeDamage();
}
}
}
@@ -143,7 +143,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
foreach (var target in targets)
{
Zombie targetZombie = (Zombie)target;
- targetZombie.TakeDamage();
+ // targetZombie.TakeDamage();
}
}
}
@@ -152,7 +152,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
}
public override void Update(GameTime gameTime)
{
- GraphicsComponent.SetCameraPosition(Pos);
+ // GraphicsComponent.SetCameraPosition(Pos);
if (!isAttacked)
{
Move(gameTime);
@@ -207,8 +207,8 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
}
if (AppManager.Instance.multiPlayerStatus != MultiPlayerStatus.SinglePlayer)
{
- NetworkTask task = new NetworkTask(id, Pos);
- AppManager.Instance.NetworkTasks.Add(task);
+ //NetworkTask task = new NetworkTask(id, Pos);
+ //AppManager.Instance.NetworkTasks.Add(task);
}
}
public void MoveDown()