This commit is contained in:
SergoDobro 2023-08-18 05:28:29 +03:00
commit 1b9197038b
18 changed files with 92 additions and 36 deletions

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@ -1 +1 @@
{"id":"HunchmanAttackLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":101,"Y":124,"Width":40,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"0, 0"} {"id":"HunchmanAttackLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":112,"Y":124,"Width":27,"Height":24},"frameSecond":[{"Item1":0,"Item2":8}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"4, 0"}

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@ -1 +1 @@
{"id":"HunchmanAttackRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":101,"Y":99,"Width":40,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"0, 0"} {"id":"HunchmanAttackRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":102,"Y":99,"Width":31,"Height":24},"frameSecond":[{"Item1":0,"Item2":8}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"8, 0"}

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@ -1,3 +1 @@
{"id":"HunchmanMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":100,"Width":24,"Height":23},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}
{"id":"HunchmanMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":99,"Width":24,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}

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@ -62,14 +62,17 @@
</object> </object>
</objectgroup> </objectgroup>
<objectgroup id="5" name="Zombies" class="LivingEntities.Monsters.Spider"> <objectgroup id="5" name="Zombies" class="LivingEntities.Monsters.Spider">
<object id="4" x="1" y="100"> <object id="4" x="-80" y="100">
<point/> <point/>
</object> </object>
</objectgroup> </objectgroup>
<<<<<<< HEAD
=======
<objectgroup id="2" name="Слой объектов 1" class="LivingEntities.Monsters.Slime"> <objectgroup id="2" name="Слой объектов 1" class="LivingEntities.Monsters.Slime">
<object id="5" x="1" y="100"> <object id="5" x="1" y="100">
<point/> <point/>
</object> </object>
</objectgroup> </objectgroup>
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
</map> </map>

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@ -19,7 +19,11 @@ public abstract class AbstractGui : IDrawableObject
private GraphicsDevice graphicsDevice; private GraphicsDevice graphicsDevice;
public virtual void Initialize() public virtual void Initialize()
{ {
<<<<<<< HEAD
Manager.Initialize(AppManager.Instance.GraphicsDevice); Manager.Initialize(AppManager.Instance.GraphicsDevice);
=======
Manager.Initialize(AppManager.Instance.GraphicsDevice);
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
CreateUI(); CreateUI();
} }

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@ -17,7 +17,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
protected string name; protected string name;
protected bool isAlive = true; protected bool isAlive = true;
protected int leftBoarder = 0; protected int leftBoarder = 0;
protected int rightBoarder = 700; protected int rightBoarder = 800;
public CoreEnemy(Vector2 position) : base(position) public CoreEnemy(Vector2 position) : base(position)
{ {

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@ -17,7 +17,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public Frank(Vector2 position) : base(position) public Frank(Vector2 position) : base(position)
{ {
isGoRight = false; isGoRight = false;
Width = 112; Width = 112;
Height = 160; Height = 160;
leftBoarder = 50; leftBoarder = 50;

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@ -14,7 +14,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{ {
private Rectangle collision; private Rectangle collision;
private Vector2 position; private Vector2 position;
private int healthBall;
private bool isFlyRight = true; private bool isFlyRight = true;
private bool isAttacking = false; private bool isAttacking = false;

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@ -16,7 +16,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
private int attackTime = 60; private int attackTime = 60;
private int moveTime = 360; private int moveTime = 360;
private int currentTime = 0; private int currentTime = 0;
private bool isGoRight = true;
int leftBorder; int leftBorder;
int rightBorder; int rightBorder;
List<SilasHands> hands = new List<SilasHands>(); List<SilasHands> hands = new List<SilasHands>();

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@ -12,7 +12,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{ {
public class Slime : CoreEnemy public class Slime : CoreEnemy
{ {
private bool isGoRight = true;
private bool isDown = false; private bool isDown = false;
int leftBorder; int leftBorder;
int rightBorder; int rightBorder;

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@ -1,4 +1,6 @@
using DangerousD.GameCore.Graphics; using DangerousD.GameCore.GameObjects.MapObjects;
using DangerousD.GameCore.Graphics;
using DangerousD.GameCore.Managers;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
@ -20,19 +22,24 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
protected int webLength; protected int webLength;
protected bool isDown; protected bool isDown;
protected bool isDownUp; protected bool isDownUp;
protected PhysicsManager physicsManager;
protected Player player;
public Spider(Vector2 position) : base(position) public Spider(Vector2 position) : base(position)
{ {
player = AppManager.Instance.GameManager.players[0];
isDownUp = true; isDownUp = true;
isDown = true; isDown = true;
physicsManager = AppManager.Instance.GameManager.physicsManager;
web = new SpiderWeb(Pos); web = new SpiderWeb(Pos);
name = "Spider"; name = "Spider";
Width = 112; Width = 112;
Height = 24; Height = 24;
delay = 0; delay = 0;
webLength = 0; webLength = 0;
monster_speed = 2; monster_speed = 3;
acceleration = Vector2.Zero; acceleration = new Vector2(0, -50);
isGoRight = true;
} }
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderOnWeb" }, "SpiderMoveRight"); protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderOnWeb" }, "SpiderMoveRight");
@ -47,6 +54,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{ {
Attack(gameTime); Attack(gameTime);
} }
Target();
base.Update(gameTime); base.Update(gameTime);
} }
@ -62,18 +70,20 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
/// <param name="gameTime"></param> /// <param name="gameTime"></param>
public void Attack(GameTime gameTime) public void Attack(GameTime gameTime)
{ //48 72 { //48 72
if (isDownUp) velocity.X = 0;
delay += (float)gameTime.ElapsedGameTime.TotalSeconds;
if (isAttack)
{
if (delay > 0.5 && webLength <= 4 && isDown)
{ {
Width = 48; Width = 48;
Height = 72; Height = 72;
delay += (float)gameTime.ElapsedGameTime.TotalSeconds;
if (delay > 0.5 && webLength <= 4 && isDown)
{
StartCicycleAnimation("SpiderOnWeb"); StartCicycleAnimation("SpiderOnWeb");
acceleration = Vector2.Zero;
webLength++; webLength++;
_pos.Y += 25; _pos.Y += 25;
web.Height = webLength * 25; web.Height = webLength * 25;
web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2 + 2, Pos.Y - 25 * webLength)); web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2, Pos.Y - 25 * webLength));
delay = 0; delay = 0;
if (webLength == 4) if (webLength == 4)
{ {
@ -82,24 +92,36 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
} }
else if (delay > 0.5 && webLength != 0 && !isDown) else if (delay > 0.5 && webLength != 0 && !isDown)
{ {
Width = 48;
Height = 72;
StartCicycleAnimation("SpiderOnWeb"); StartCicycleAnimation("SpiderOnWeb");
webLength--; webLength--;
_pos.Y -= 25; _pos.Y -= 25;
web.Height = webLength * 25; web.Height = webLength * 25;
web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2 + 2, Pos.Y - 25 * webLength)); web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2, Pos.Y - 25 * webLength));
delay = 0; delay = 0;
if (webLength == 0) if (webLength == 0)
{ {
isDown = true; isDown = true;
} }
} }
else var entitiesInter = physicsManager.CheckRectangle(new Rectangle((int)Pos.X, (int)Pos.Y, 200, 600));
if (entitiesInter.Count > 0)
{ {
Width = 112; foreach (var entity in entitiesInter)
Height = 24; {
if (entity.GetType() == typeof(Player))
{
player.Death(name);
} }
} }
} }
}
if (webLength == 0)
{
isAttack = false;
}
}
public override void Draw(SpriteBatch spriteBatch) public override void Draw(SpriteBatch spriteBatch)
{ {
@ -121,6 +143,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public override void Move(GameTime gameTime) public override void Move(GameTime gameTime)
{ {
Width = 112;
Height = 24;
foreach (var entity in physicsManager.CheckRectangle(new Rectangle((int)Pos.X - 7, (int)Pos.Y, 126, 10)))
{
if (entity.GetType() == typeof(StopTile))
{
isGoRight = !isGoRight;
}
}
if (isGoRight) if (isGoRight)
{ {
if (GraphicsComponent.GetCurrentAnimation != "SpiderMoveRight") if (GraphicsComponent.GetCurrentAnimation != "SpiderMoveRight")
@ -137,19 +168,14 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
} }
velocity.X = -monster_speed; velocity.X = -monster_speed;
} }
if (Pos.X >= rightBoarder)
{
isGoRight = false;
}
else if (Pos.X <= leftBoarder)
{
isGoRight = true;
}
} }
public void Target() public void Target()
{ {
throw new NotImplementedException(); if (player.Pos.X >= Pos.X && player.Pos.X <= Pos.X+Width)
{
isAttack = true;
}
} }
} }
} }

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@ -128,7 +128,12 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
} }
base.OnCollision(gameObject); base.OnCollision(gameObject);
} }
<<<<<<< HEAD
public override void Target()
=======
public void Target() public void Target()
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
{ {
if (AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X - 50, (int)Pos.Y, Width + 100, Height), typeof(Player)).Count > 0) if (AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X - 50, (int)Pos.Y, Width + 100, Height), typeof(Player)).Count > 0)
{ {
@ -159,6 +164,9 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
} }
} }
<<<<<<< HEAD
public override void Attack(GameTime gameTime) { }
=======
public void Attack(GameTime gameTime) public void Attack(GameTime gameTime)
{} {}
@ -172,5 +180,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
Death(); Death();
} }
} }
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
} }
} }

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@ -107,6 +107,17 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
} }
}; };
} }
else if(monsterName == "Spider")
{
DeathRectangle deathRectangle = new DeathRectangle(Pos, "DeathFrom" + monsterName);
deathRectangle.Gr.actionOfAnimationEnd += (a) =>
{
if (a == "DeathFrom" + monsterName)
{
AppManager.Instance.ChangeGameState(GameState.Death);
}
};
}
isAlive = false; isAlive = false;
} }
public void Jump() public void Jump()

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@ -7,6 +7,7 @@ public abstract class LivingEntity : Entity
public bool isOnGround = true; public bool isOnGround = true;
public Vector2 velocity; public Vector2 velocity;
public Vector2 acceleration; public Vector2 acceleration;
public LivingEntity(Vector2 position) : base(position) public LivingEntity(Vector2 position) : base(position)
{ {
acceleration = new Vector2(0, 30); acceleration = new Vector2(0, 30);

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@ -205,8 +205,12 @@ namespace DangerousD.GameCore
case GameState.Lobby: case GameState.Lobby:
break; break;
case GameState.Game: case GameState.Game:
<<<<<<< HEAD
GameManager.mapManager.LoadLevel("map");
=======
GameManager.mapManager.LoadLevel("lvl"); GameManager.mapManager.LoadLevel("lvl");
GameManager.FindBorders(); GameManager.FindBorders();
>>>>>>> main
break; break;
case GameState.Death: case GameState.Death:
break; break;

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@ -92,6 +92,10 @@ namespace DangerousD.GameCore.Managers
float offsetY = group.Attributes["offsety"] is not null ? float.Parse(group.Attributes["offsety"].Value) : 0; float offsetY = group.Attributes["offsety"] is not null ? float.Parse(group.Attributes["offsety"].Value) : 0;
foreach (XmlNode entity in group.ChildNodes) foreach (XmlNode entity in group.ChildNodes)
{ {
<<<<<<< HEAD
Type type = Type.GetType($"DangerousD.GameCore.GameObjects.{entityType}");
Entity inst = (Entity)Activator.CreateInstance(type, new Vector2(float.Parse(entity.Attributes["x"].Value, CultureInfo.InvariantCulture) + offsetX, float.Parse(entity.Attributes["y"].Value, CultureInfo.InvariantCulture) + offsetY ) * _scale);
=======
string entityType = entity.Attributes["type"] is not null ? "." + entity.Attributes["type"].Value : ""; string entityType = entity.Attributes["type"] is not null ? "." + entity.Attributes["type"].Value : "";
Type type = Type.GetType($"DangerousD.GameCore.GameObjects.{entityGroup}{entityType}"); Type type = Type.GetType($"DangerousD.GameCore.GameObjects.{entityGroup}{entityType}");
Vector2 pos = Vector2 pos =
@ -106,6 +110,7 @@ namespace DangerousD.GameCore.Managers
{ {
inst = (Entity)Activator.CreateInstance(type, pos); inst = (Entity)Activator.CreateInstance(type, pos);
} }
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
inst.SetPosition(new Vector2(inst.Pos.X, inst.Pos.Y - inst.Height)); inst.SetPosition(new Vector2(inst.Pos.X, inst.Pos.Y - inst.Height));
inst.Height *= _scale; inst.Height *= _scale;
inst.Width *= _scale; inst.Width *= _scale;

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@ -40,7 +40,6 @@ namespace DangerousD.GameCore
public void StartAmbientSound(string soundName) // запустить звук у которого нет позиции public void StartAmbientSound(string soundName) // запустить звук у которого нет позиции
{ {
return;
var sound = new Sound(Sounds[soundName]); var sound = new Sound(Sounds[soundName]);
sound.SoundEffect.IsLooped = false; sound.SoundEffect.IsLooped = false;
sound.SoundEffect.Play(); sound.SoundEffect.Play();