This commit is contained in:
SergoDobro 2023-08-18 05:28:29 +03:00
commit 1b9197038b
18 changed files with 92 additions and 36 deletions

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@ -1 +1 @@
{"id":"HunchmanAttackLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":101,"Y":124,"Width":40,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"0, 0"}
{"id":"HunchmanAttackLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":112,"Y":124,"Width":27,"Height":24},"frameSecond":[{"Item1":0,"Item2":8}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"4, 0"}

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@ -1 +1 @@
{"id":"HunchmanAttackRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":101,"Y":99,"Width":40,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"0, 0"}
{"id":"HunchmanAttackRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":102,"Y":99,"Width":31,"Height":24},"frameSecond":[{"Item1":0,"Item2":8}],"textureFrameInterval":1,"framesCount":3,"isCycle":true,"offset":"8, 0"}

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@ -1,3 +1 @@
{"id":"HunchmanMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":99,"Width":24,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}
{"id":"HunchmanMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":100,"Width":24,"Height":23},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}

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@ -62,14 +62,17 @@
</object>
</objectgroup>
<objectgroup id="5" name="Zombies" class="LivingEntities.Monsters.Spider">
<object id="4" x="1" y="100">
<object id="4" x="-80" y="100">
<point/>
</object>
</objectgroup>
<<<<<<< HEAD
=======
<objectgroup id="2" name="Слой объектов 1" class="LivingEntities.Monsters.Slime">
<object id="5" x="1" y="100">
<point/>
</object>
</objectgroup>
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
</map>

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@ -19,7 +19,11 @@ public abstract class AbstractGui : IDrawableObject
private GraphicsDevice graphicsDevice;
public virtual void Initialize()
{
<<<<<<< HEAD
Manager.Initialize(AppManager.Instance.GraphicsDevice);
=======
Manager.Initialize(AppManager.Instance.GraphicsDevice);
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
CreateUI();
}

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@ -17,7 +17,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
protected string name;
protected bool isAlive = true;
protected int leftBoarder = 0;
protected int rightBoarder = 700;
protected int rightBoarder = 800;
public CoreEnemy(Vector2 position) : base(position)
{

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@ -17,7 +17,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public Frank(Vector2 position) : base(position)
{
isGoRight = false;
Width = 112;
Height = 160;
leftBoarder = 50;

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@ -14,7 +14,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
private Rectangle collision;
private Vector2 position;
private int healthBall;
private bool isFlyRight = true;
private bool isAttacking = false;

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@ -16,7 +16,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
private int attackTime = 60;
private int moveTime = 360;
private int currentTime = 0;
private bool isGoRight = true;
int leftBorder;
int rightBorder;
List<SilasHands> hands = new List<SilasHands>();

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@ -12,7 +12,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
public class Slime : CoreEnemy
{
private bool isGoRight = true;
private bool isDown = false;
int leftBorder;
int rightBorder;

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@ -1,4 +1,6 @@
using DangerousD.GameCore.Graphics;
using DangerousD.GameCore.GameObjects.MapObjects;
using DangerousD.GameCore.Graphics;
using DangerousD.GameCore.Managers;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
@ -20,19 +22,24 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
protected int webLength;
protected bool isDown;
protected bool isDownUp;
protected PhysicsManager physicsManager;
protected Player player;
public Spider(Vector2 position) : base(position)
{
player = AppManager.Instance.GameManager.players[0];
isDownUp = true;
isDown = true;
physicsManager = AppManager.Instance.GameManager.physicsManager;
web = new SpiderWeb(Pos);
name = "Spider";
Width = 112;
Height = 24;
delay = 0;
webLength = 0;
monster_speed = 2;
acceleration = Vector2.Zero;
monster_speed = 3;
acceleration = new Vector2(0, -50);
isGoRight = true;
}
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderOnWeb" }, "SpiderMoveRight");
@ -47,6 +54,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
Attack(gameTime);
}
Target();
base.Update(gameTime);
}
@ -62,18 +70,20 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
/// <param name="gameTime"></param>
public void Attack(GameTime gameTime)
{ //48 72
if (isDownUp)
velocity.X = 0;
delay += (float)gameTime.ElapsedGameTime.TotalSeconds;
if (isAttack)
{
Width = 48;
Height = 72;
delay += (float)gameTime.ElapsedGameTime.TotalSeconds;
if (delay > 0.5 && webLength <= 4 && isDown)
{
Width = 48;
Height = 72;
StartCicycleAnimation("SpiderOnWeb");
acceleration = Vector2.Zero;
webLength++;
_pos.Y += 25;
web.Height = webLength * 25;
web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2 + 2, Pos.Y - 25 * webLength));
web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2, Pos.Y - 25 * webLength));
delay = 0;
if (webLength == 4)
{
@ -82,23 +92,35 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
else if (delay > 0.5 && webLength != 0 && !isDown)
{
Width = 48;
Height = 72;
StartCicycleAnimation("SpiderOnWeb");
webLength--;
_pos.Y -= 25;
web.Height = webLength * 25;
web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2 + 2, Pos.Y - 25 * webLength));
web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2, Pos.Y - 25 * webLength));
delay = 0;
if (webLength == 0)
{
isDown = true;
}
}
else
var entitiesInter = physicsManager.CheckRectangle(new Rectangle((int)Pos.X, (int)Pos.Y, 200, 600));
if (entitiesInter.Count > 0)
{
Width = 112;
Height = 24;
foreach (var entity in entitiesInter)
{
if (entity.GetType() == typeof(Player))
{
player.Death(name);
}
}
}
}
if (webLength == 0)
{
isAttack = false;
}
}
public override void Draw(SpriteBatch spriteBatch)
@ -121,6 +143,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public override void Move(GameTime gameTime)
{
Width = 112;
Height = 24;
foreach (var entity in physicsManager.CheckRectangle(new Rectangle((int)Pos.X - 7, (int)Pos.Y, 126, 10)))
{
if (entity.GetType() == typeof(StopTile))
{
isGoRight = !isGoRight;
}
}
if (isGoRight)
{
if (GraphicsComponent.GetCurrentAnimation != "SpiderMoveRight")
@ -137,19 +168,14 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
velocity.X = -monster_speed;
}
if (Pos.X >= rightBoarder)
{
isGoRight = false;
}
else if (Pos.X <= leftBoarder)
{
isGoRight = true;
}
}
public void Target()
{
throw new NotImplementedException();
if (player.Pos.X >= Pos.X && player.Pos.X <= Pos.X+Width)
{
isAttack = true;
}
}
}
}

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@ -128,18 +128,23 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
base.OnCollision(gameObject);
}
<<<<<<< HEAD
public override void Target()
=======
public void Target()
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
{
if (AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X - 50, (int)Pos.Y, Width + 100, Height), typeof(Player)).Count > 0)
{
if (isGoRight && this._pos.X <= AppManager.Instance.GameManager.players[0].Pos.X)
if(isGoRight && this._pos.X <= AppManager.Instance.GameManager.players[0].Pos.X)
{
isTarget = true;
leftBorder = Pos.X - 10;
rightBorder = Pos.X + AppManager.Instance.GameManager.players[0].Pos.X;
}
else if (!isGoRight && this._pos.X >= AppManager.Instance.GameManager.players[0].Pos.X)
else if(!isGoRight && this._pos.X >= AppManager.Instance.GameManager.players[0].Pos.X)
{
isTarget = true;
rightBorder = Pos.X + 10;
@ -159,6 +164,9 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
}
<<<<<<< HEAD
public override void Attack(GameTime gameTime) { }
=======
public void Attack(GameTime gameTime)
{}
@ -172,5 +180,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
Death();
}
}
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
}
}

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@ -107,6 +107,17 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
}
};
}
else if(monsterName == "Spider")
{
DeathRectangle deathRectangle = new DeathRectangle(Pos, "DeathFrom" + monsterName);
deathRectangle.Gr.actionOfAnimationEnd += (a) =>
{
if (a == "DeathFrom" + monsterName)
{
AppManager.Instance.ChangeGameState(GameState.Death);
}
};
}
isAlive = false;
}
public void Jump()

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@ -7,6 +7,7 @@ public abstract class LivingEntity : Entity
public bool isOnGround = true;
public Vector2 velocity;
public Vector2 acceleration;
public LivingEntity(Vector2 position) : base(position)
{
acceleration = new Vector2(0, 30);

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@ -205,8 +205,12 @@ namespace DangerousD.GameCore
case GameState.Lobby:
break;
case GameState.Game:
<<<<<<< HEAD
GameManager.mapManager.LoadLevel("map");
=======
GameManager.mapManager.LoadLevel("lvl");
GameManager.FindBorders();
>>>>>>> main
break;
case GameState.Death:
break;

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@ -92,6 +92,10 @@ namespace DangerousD.GameCore.Managers
float offsetY = group.Attributes["offsety"] is not null ? float.Parse(group.Attributes["offsety"].Value) : 0;
foreach (XmlNode entity in group.ChildNodes)
{
<<<<<<< HEAD
Type type = Type.GetType($"DangerousD.GameCore.GameObjects.{entityType}");
Entity inst = (Entity)Activator.CreateInstance(type, new Vector2(float.Parse(entity.Attributes["x"].Value, CultureInfo.InvariantCulture) + offsetX, float.Parse(entity.Attributes["y"].Value, CultureInfo.InvariantCulture) + offsetY ) * _scale);
=======
string entityType = entity.Attributes["type"] is not null ? "." + entity.Attributes["type"].Value : "";
Type type = Type.GetType($"DangerousD.GameCore.GameObjects.{entityGroup}{entityType}");
Vector2 pos =
@ -106,6 +110,7 @@ namespace DangerousD.GameCore.Managers
{
inst = (Entity)Activator.CreateInstance(type, pos);
}
>>>>>>> ea55e2b4f2b2b9af627579f3c4b82bdf0171d80b
inst.SetPosition(new Vector2(inst.Pos.X, inst.Pos.Y - inst.Height));
inst.Height *= _scale;
inst.Width *= _scale;

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@ -40,7 +40,6 @@ namespace DangerousD.GameCore
public void StartAmbientSound(string soundName) // запустить звук у которого нет позиции
{
return;
var sound = new Sound(Sounds[soundName]);
sound.SoundEffect.IsLooped = false;
sound.SoundEffect.Play();