LastOldWorkVersionOfAnimator
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2 changed files with 3 additions and 1 deletions
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@ -21,7 +21,9 @@ namespace DangerousD.GameCore.Graphics
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string json = reader.ReadToEnd();
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AnimationContainer animation = JsonConvert.DeserializeObject<AnimationContainer>(json);
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Animations.Add(animation);
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}
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reader.Close();
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}
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}
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}
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}
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@ -103,7 +103,7 @@ namespace DangerousD.GameCore
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LobbyGUI.Draw(_spriteBatch);
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break;
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case GameState.Game:
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_spriteBatch.Begin(SpriteSortMode.Deferred,null/*,SamplerState.PointClamp*/);
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_spriteBatch.Begin(SpriteSortMode.Deferred,null,SamplerState.PointClamp);
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GameManager.Draw(_spriteBatch);
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_spriteBatch.End();
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break;
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