From 8e464223de39a308f9ca0695583f5d6fc6661c9a Mon Sep 17 00:00:00 2001
From: MARKPRO44 <119742977+MARKPRO4444@users.noreply.github.com>
Date: Thu, 17 Aug 2023 16:24:35 +0300
Subject: [PATCH 1/4] FrankB
---
.../LivingEntities/Monsters/FrankBalls.cs | 16 +++++++++++++---
1 file changed, 13 insertions(+), 3 deletions(-)
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs
index a235c3b..6ae475d 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs
@@ -29,7 +29,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
name = "FrankBalls";
Width = 40;
Height = 40;
- monster_speed = 3;
+ monster_speed = 2;
acceleration = Vector2.Zero;
}
@@ -37,17 +37,27 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public override void Update(GameTime gameTime)
{
- if(!isAttacking)
+ collision = new Rectangle((int)position.X, (int)position.Y, 40, 40);
+
+ if (!isAttacking)
{
Move(gameTime);
}
+ if(GraphicsComponent.GetCurrentAnimation == "FrankMoveRight")
+ {
+ isFlyRight = true;
+ }
+ else if(GraphicsComponent.GetCurrentAnimation == "FrankMoveLeft")
+ {
+ isFlyRight = false;
+ }
+
base.Update(gameTime);
}
public override void Attack()
{
- collision = new Rectangle((int)position.X, (int)position.Y, 40, 40);
isAttacking = true;
if(isFlyRight)
From 89ae5551029696023b722449a701b2f900aae349 Mon Sep 17 00:00:00 2001
From: MARKPRO44 <119742977+MARKPRO4444@users.noreply.github.com>
Date: Fri, 18 Aug 2023 00:31:46 +0300
Subject: [PATCH 2/4] Huchman_1
---
.../AnimationsFileCreator.csproj | 3 +-
AnimationsFileCreator/Program.cs | 8 ---
DangerousD/Content/map.tmx | 59 +++++++++++++++++++
DangerousD/GameCore/GameObjects/GameObject.cs | 7 +++
.../LivingEntities/Monsters/Frank.cs | 6 +-
.../LivingEntities/Monsters/FrankBalls.cs | 45 ++++++++------
.../LivingEntities/Monsters/Hunchman.cs | 12 ++++
DangerousD/GameCore/Managers/AppManager.cs | 2 +-
DangerousD/GameCore/Managers/GameManager.cs | 1 +
DangerousD/GameCore/Managers/MapManager.cs | 2 +-
.../GameCore/Managers/PhysicsManager.cs | 4 ++
11 files changed, 115 insertions(+), 34 deletions(-)
create mode 100644 DangerousD/Content/map.tmx
diff --git a/AnimationsFileCreator/AnimationsFileCreator.csproj b/AnimationsFileCreator/AnimationsFileCreator.csproj
index 9e982a1..296b0a7 100644
--- a/AnimationsFileCreator/AnimationsFileCreator.csproj
+++ b/AnimationsFileCreator/AnimationsFileCreator.csproj
@@ -2,8 +2,7 @@
Exe
- net6.0-windows
- true
+ net6.0
diff --git a/AnimationsFileCreator/Program.cs b/AnimationsFileCreator/Program.cs
index 9a712a0..1fc3f13 100644
--- a/AnimationsFileCreator/Program.cs
+++ b/AnimationsFileCreator/Program.cs
@@ -2,7 +2,6 @@
using Microsoft.Xna.Framework;
using Newtonsoft.Json;
using System;
-using System.Windows.Forms;
using System.IO;
using System.Linq;
using System.Reflection.Metadata;
@@ -17,13 +16,6 @@ namespace AnimationsFileCreator
Console.WriteLine("Добро пожаловать в костыльную программу по созданию файлов анимации для игры DungerousD");
Console.Write("Введите название текстуры (нажмите enter, чтобы выбрать файл во всплывающем окошке): ");
string textureName = Console.ReadLine();
- if (textureName == "")
- {
- OpenFileDialog dialog = new OpenFileDialog();
- dialog.ShowDialog();
- textureName = dialog.FileName.Split('\\').Last();
- textureName = textureName.Split('.')[0];
- }
Console.WriteLine("Введите количество кадров анимации: ");
int framesCount = int.Parse(Console.ReadLine());
Console.WriteLine("Введите длительность кадра в анимации: ");
diff --git a/DangerousD/Content/map.tmx b/DangerousD/Content/map.tmx
new file mode 100644
index 0000000..b6b3b95
--- /dev/null
+++ b/DangerousD/Content/map.tmx
@@ -0,0 +1,59 @@
+
+
diff --git a/DangerousD/GameCore/GameObjects/GameObject.cs b/DangerousD/GameCore/GameObjects/GameObject.cs
index ae5cd2c..777e096 100644
--- a/DangerousD/GameCore/GameObjects/GameObject.cs
+++ b/DangerousD/GameCore/GameObjects/GameObject.cs
@@ -36,6 +36,12 @@ namespace DangerousD.GameCore
{
}
+ protected int obsticles = 0;
+ public virtual void OnCollisionWithObsticle(GameObject gameObject)
+ {
+ obsticles++;//SD
+ }
+
public virtual void Initialize()
{
}
@@ -47,6 +53,7 @@ namespace DangerousD.GameCore
public virtual void Update(GameTime gameTime)
{
+ obsticles = 0;
GraphicsComponent.Update();
}
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Frank.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Frank.cs
index b67dd12..27ab55f 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Frank.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Frank.cs
@@ -20,13 +20,13 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
get { return position; }
}
- public Frank(Vector2 position) : base(position)
+ public Frank(Vector2 position) : base(new Vector2(300, 200))
{
- this.position = position;
+ //position = new Vector2(300, 200);
Width = 112;
Height = 160;
GraphicsComponent.StartAnimation("FrankMoveLeft");
- monster_speed = 1;
+ monster_speed = 3;
name = "Frank";
}
protected override GraphicsComponent GraphicsComponent { get; } = new(new List { "FrankMoveRight", "FrankMoveLeft" }, "FrankMoveRight");
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs
index 6ae475d..0538c4b 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/FrankBalls.cs
@@ -7,37 +7,37 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
+using DangerousD.GameCore.GameObjects.MapObjects;
namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
public class FrankBalls : CoreEnemy
{
private Rectangle collision;
- private Vector2 position;
- private int healthBall;
private bool isFlyRight = true;
private bool isAttacking = false;
-
public Rectangle Collision
{
get { return collision; }
}
- public FrankBalls(Vector2 position) : base(position)
+ public FrankBalls(Vector2 position) : base(new Vector2(300, 200))
{
- this.position = position;
+
name = "FrankBalls";
Width = 40;
Height = 40;
monster_speed = 2;
+ monster_health = 13;
acceleration = Vector2.Zero;
+ velocity = new Vector2(monster_speed, monster_speed);
}
protected override GraphicsComponent GraphicsComponent { get; } = new(new List { "BallMoveRight" }, "BallMoveRight");
public override void Update(GameTime gameTime)
{
- collision = new Rectangle((int)position.X, (int)position.Y, 40, 40);
+ collision = new Rectangle((int)_pos.X, (int)_pos.Y, 40, 40);
if (!isAttacking)
{
@@ -53,6 +53,25 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
isFlyRight = false;
}
+ var foundObj = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)_pos.X-1, (int)_pos.Y-1, Width+2, Height+2), typeof(StopTile));
+
+ if (foundObj != null && foundObj.Count > 0)
+ {
+
+ float av = foundObj.Sum(x => x.Rectangle.X)/foundObj.Count;
+ float avy = foundObj.Sum(x => x.Rectangle.Y)/foundObj.Count;
+
+ if (avy <= _pos.Y)
+ velocity.Y = monster_speed;
+ else if (avy >= _pos.Y)
+ velocity.Y = -monster_speed;
+ if (av <= _pos.X)
+ velocity.X = -monster_speed;
+ else if (av >= _pos.X)
+ velocity.X = monster_speed;
+ monster_health--;
+ }
+
base.Update(gameTime);
}
@@ -78,19 +97,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public override void Move(GameTime gameTime)
{
- velocity.X = 0;
- velocity.Y = 0;
-
- if(isFlyRight)
- {
- velocity.X += monster_speed;
- velocity.Y += monster_speed;
- }
- else if(!isFlyRight)
- {
- velocity.X -= monster_speed;
- velocity.Y -= monster_speed;
- }
+
}
}
}
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
index cc6ecd5..7d3e939 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
@@ -12,8 +12,16 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
public class Hunchman : CoreEnemy
{
+ private bool isGoRight = true;
+
public Hunchman(Vector2 position) : base(position)
{
+ Width = 20;
+ Height = 30;
+ name = "Hunchman";
+ GraphicsComponent.StartAnimation("");
+ monster_speed = 3;
+
}
protected override GraphicsComponent GraphicsComponent { get; } = new(new List { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanAttackLeft", "HunchmanAttackRight" }, "HunchmanMoveRight");
@@ -30,7 +38,11 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public override void Move(GameTime gameTime)
{
+ var player = AppManager.Instance.GameManager.players[0];
+ if(player.Pos.X > 0)
+ {
+ }
}
}
}
diff --git a/DangerousD/GameCore/Managers/AppManager.cs b/DangerousD/GameCore/Managers/AppManager.cs
index f800998..0993679 100644
--- a/DangerousD/GameCore/Managers/AppManager.cs
+++ b/DangerousD/GameCore/Managers/AppManager.cs
@@ -166,7 +166,7 @@ namespace DangerousD.GameCore
case GameState.Lobby:
break;
case GameState.Game:
- GameManager.mapManager.LoadLevel("lvl");
+ GameManager.mapManager.LoadLevel("map");
break;
case GameState.GameOver:
break;
diff --git a/DangerousD/GameCore/Managers/GameManager.cs b/DangerousD/GameCore/Managers/GameManager.cs
index f2ce8c8..caae816 100644
--- a/DangerousD/GameCore/Managers/GameManager.cs
+++ b/DangerousD/GameCore/Managers/GameManager.cs
@@ -46,6 +46,7 @@ namespace DangerousD.GameCore
internal void Register(GameObject gameObject)
{
+ GetAllGameObjects.Add(gameObject);
if (gameObject is Player)
{
livingEntities.Add(gameObject as LivingEntity);
diff --git a/DangerousD/GameCore/Managers/MapManager.cs b/DangerousD/GameCore/Managers/MapManager.cs
index 36a0f6b..593383c 100644
--- a/DangerousD/GameCore/Managers/MapManager.cs
+++ b/DangerousD/GameCore/Managers/MapManager.cs
@@ -63,7 +63,7 @@ namespace DangerousD.GameCore.Managers
{
if (tiles[i] != 0)
{
- Vector2 pos = new(((chunkX+ i % chunkW) * tileSize.X + offsetX) * _scale,
+ Vector2 pos = new(((chunkX+ i % chunkW) * tileSize.X + offsetX) * _scale + 400,
((chunkY + i / chunkW) * tileSize.Y + offsetY) * _scale);
//pos *= _scale;
Rectangle sourceRect = new(new Point((tiles[i] -1) % _columns, (tiles[i] -1) / _columns) * tileSize.ToPoint(), tileSize.ToPoint());
diff --git a/DangerousD/GameCore/Managers/PhysicsManager.cs b/DangerousD/GameCore/Managers/PhysicsManager.cs
index 28ecf14..edaad38 100644
--- a/DangerousD/GameCore/Managers/PhysicsManager.cs
+++ b/DangerousD/GameCore/Managers/PhysicsManager.cs
@@ -97,6 +97,10 @@ namespace DangerousD.GameCore.Managers
if (!isYNormalise)
currentEntity.velocity.Y = 0;
currentEntity.SetPosition(new Vector2(oldRect.X, oldRect.Y));
+ if (!isXNormalise || !isYNormalise)
+ {
+ currentEntity.OnCollisionWithObsticle(mapObjects[i]);
+ }
}
}
From 323932e945718f615ef0a8a775aaf38af3d187c2 Mon Sep 17 00:00:00 2001
From: MARKPRO44 <119742977+MARKPRO4444@users.noreply.github.com>
Date: Fri, 18 Aug 2023 13:54:31 +0300
Subject: [PATCH 3/4] Prepare for Merge
---
.../Content/animations/HunchmanMoveLeft.crash | 1 +
.../animations/HunchmanMoveRight.crash | 1 +
DangerousD/Content/map.tmx | 6 +-
DangerousD/DangerousD.sln | 25 ++++
.../LivingEntities/Monsters/Hunchman.cs | 115 ++++++++++++++++--
.../LivingEntities/Monsters/HunchmanDagger.cs | 28 ++++-
.../GameCore/Graphics/GraphicsComponent.cs | 2 +-
7 files changed, 165 insertions(+), 13 deletions(-)
create mode 100644 DangerousD/Content/animations/HunchmanMoveLeft.crash
create mode 100644 DangerousD/Content/animations/HunchmanMoveRight.crash
create mode 100644 DangerousD/DangerousD.sln
diff --git a/DangerousD/Content/animations/HunchmanMoveLeft.crash b/DangerousD/Content/animations/HunchmanMoveLeft.crash
new file mode 100644
index 0000000..d924010
--- /dev/null
+++ b/DangerousD/Content/animations/HunchmanMoveLeft.crash
@@ -0,0 +1 @@
+{"id":"HunchmanMoveLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":124,"Width":24,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}
diff --git a/DangerousD/Content/animations/HunchmanMoveRight.crash b/DangerousD/Content/animations/HunchmanMoveRight.crash
new file mode 100644
index 0000000..0fc3798
--- /dev/null
+++ b/DangerousD/Content/animations/HunchmanMoveRight.crash
@@ -0,0 +1 @@
+{"id":"HunchmanMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":100,"Width":24,"Height":23},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}
diff --git a/DangerousD/Content/map.tmx b/DangerousD/Content/map.tmx
index b6b3b95..ec7c203 100644
--- a/DangerousD/Content/map.tmx
+++ b/DangerousD/Content/map.tmx
@@ -42,7 +42,7 @@
-
@@ -51,8 +51,8 @@
-
-
+
+
diff --git a/DangerousD/DangerousD.sln b/DangerousD/DangerousD.sln
new file mode 100644
index 0000000..29f2a38
--- /dev/null
+++ b/DangerousD/DangerousD.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 25.0.1705.7
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DangerousD", "DangerousD.csproj", "{A51FB3C2-D16C-42DF-B65A-6EC67AF07506}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {A51FB3C2-D16C-42DF-B65A-6EC67AF07506}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {A51FB3C2-D16C-42DF-B65A-6EC67AF07506}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {A51FB3C2-D16C-42DF-B65A-6EC67AF07506}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {A51FB3C2-D16C-42DF-B65A-6EC67AF07506}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {F6C9C555-FA45-4C6A-BEB3-8352B2653CB0}
+ EndGlobalSection
+EndGlobal
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
index 7d3e939..7ac5e02 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
@@ -4,45 +4,144 @@ using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
+using System.Diagnostics;
using System.Linq;
+using System.Security.Authentication.ExtendedProtection;
using System.Text;
using System.Threading.Tasks;
+using DangerousD.GameCore.Managers;
namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
public class Hunchman : CoreEnemy
{
- private bool isGoRight = true;
+ private bool isGoRight = false;
+ private bool isAttaking = false;
+ private bool isTarget = false;
+ private bool isVisible = true;
+ float leftBoarder;
+ float rightBoarder;
+ PhysicsManager physicsManager;
public Hunchman(Vector2 position) : base(position)
{
Width = 20;
Height = 30;
+ leftBoarder = (int)position.X - 100;
+ rightBoarder = (int)position.X + 100;
name = "Hunchman";
- GraphicsComponent.StartAnimation("");
+ GraphicsComponent.StartAnimation("HunchmanMoveLeft");
monster_speed = 3;
-
+ physicsManager = new PhysicsManager();
}
- protected override GraphicsComponent GraphicsComponent { get; } = new(new List { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanAttackLeft", "HunchmanAttackRight" }, "HunchmanMoveRight");
+ protected override GraphicsComponent GraphicsComponent { get; } = new(new List
+ { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanDaggerLeft", "HunchmanDaggerRight" }, "HunchmanMoveLeft");
+
+
+ public override void Update(GameTime gameTime)
+ {
+ if (!isAttaking)
+ {
+ Target();
+ Move(gameTime);
+ }
+ base.Update(gameTime);
+ }
public override void Attack()
{
+ var animation = GraphicsComponent.GetCurrentAnimation;
+ isAttaking = true;
+ if (isGoRight)
+ {
+ if (animation != "HunchmanDaggerRight")
+ {
+ GraphicsComponent.StartAnimation("HunchmanDaggerRight");
+ }
+ }
+ else
+ {
+ if (animation != "HunchmanDaggerLeft")
+ {
+ GraphicsComponent.StartAnimation("HunchmanDaggerLeft");
+ }
+ }
}
public override void Death()
{
-
+ if (monster_health <= 0)
+ {
+ isVisible = false;
+ }
}
public override void Move(GameTime gameTime)
{
- var player = AppManager.Instance.GameManager.players[0];
- if(player.Pos.X > 0)
+ velocity.X = 0;
+ var animation = GraphicsComponent.GetCurrentAnimation;
+ if (isGoRight)
{
+ if (animation != "HunchmanMoveRight")
+ {
+ GraphicsComponent.StartAnimation("HunchmanMoveRight");
+ }
+ velocity.X = monster_speed;
+ }
+ else
+ {
+ if (animation != "HunchmanMoveLeft")
+ {
+ GraphicsComponent.StartAnimation("HunchmanMoveLeft");
+ }
+ velocity.X = -monster_speed;
+ }
+ if (_pos.X >= rightBoarder)
+ {
+ isGoRight = false;
+ }
+ else if (_pos.X <= leftBoarder)
+ {
+ isGoRight = true;
}
}
+
+ public override void OnCollision(GameObject gameObject)
+ {
+ if (gameObject is Player)
+ {
+ if (AppManager.Instance.GameManager.players[0].IsAlive)
+ {
+ Attack();
+ }
+ }
+
+ base.OnCollision(gameObject);
+ }
+
+ public void Target()
+ {
+ var player = AppManager.Instance.GameManager.players[0];
+
+ if (physicsManager.RayCast(this, player) == null)
+ {
+ if(this._pos.X <= player.Pos.X)
+ {
+ isTarget = true;
+ leftBoarder = Pos.X - 10;
+ rightBoarder = player.Pos.X;
+ }
+ else if(this._pos.X >= player.Pos.X)
+ {
+ isTarget = true;
+ rightBoarder = Pos.X + 10;
+ leftBoarder = player.Pos.X;
+ }
+ }
+ }
+
}
-}
+}
\ No newline at end of file
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs
index 9e616ed..9a83189 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs
@@ -12,10 +12,12 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
public class HunchmanDagger : CoreEnemy
{
+ private bool isGoRight = false;
+
public HunchmanDagger(Vector2 position) : base(position)
{
name = "Hunchman";
- monster_speed = 1;
+ monster_speed = 4;
Width = 9;
Height = 6;
}
@@ -34,7 +36,31 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public override void Move(GameTime gameTime)
{
+ velocity.X = 0;
+ var animation = GraphicsComponent.GetCurrentAnimation;
+ if (animation == "HunchmanDaggerRight")
+ {
+ velocity.X = monster_speed;
+ }
+ else if (animation == "HunchmanDaggerLeft")
+ {
+ velocity.X = -monster_speed;
+ }
+ }
+
+ public override void OnCollision(GameObject gameObject)
+ {
+ if (gameObject is Player)
+ {
+ AppManager.Instance.GameManager.players[0].Death(name);
+ }
+ else
+ {
+ Death();
+ }
+
+ base.OnCollision(gameObject);
}
}
}
diff --git a/DangerousD/GameCore/Graphics/GraphicsComponent.cs b/DangerousD/GameCore/Graphics/GraphicsComponent.cs
index beb6928..54b87f1 100644
--- a/DangerousD/GameCore/Graphics/GraphicsComponent.cs
+++ b/DangerousD/GameCore/Graphics/GraphicsComponent.cs
@@ -204,7 +204,7 @@ namespace DangerousD.GameCore.Graphics
private void SetInterval()
{
- Tuple i = currentAnimation.FrameTime.Find(x => x.Item1 == currentFrame);
+ Tuple i = currentAnimation.FrameTime.Find(x => x.Item1 == currentFrame);
if (i != null)
{
interval = i.Item2;
From 33331e83ee597b3526b34630898da600ef5b14b8 Mon Sep 17 00:00:00 2001
From: MARKPRO44 <119742977+MARKPRO4444@users.noreply.github.com>
Date: Fri, 18 Aug 2023 18:14:01 +0300
Subject: [PATCH 4/4] Hunchman
---
DangerousD/Content/lvl.tmx | 2 +-
.../LivingEntities/Monsters/Hunchman.cs | 38 +++++--------------
.../LivingEntities/Monsters/HunchmanDagger.cs | 31 ++++++++++-----
3 files changed, 31 insertions(+), 40 deletions(-)
diff --git a/DangerousD/Content/lvl.tmx b/DangerousD/Content/lvl.tmx
index 5fcea6a..e03bd77 100644
--- a/DangerousD/Content/lvl.tmx
+++ b/DangerousD/Content/lvl.tmx
@@ -700,7 +700,7 @@
-
+
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
index 1ca0b17..9ba700b 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/Hunchman.cs
@@ -36,7 +36,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
protected override GraphicsComponent GraphicsComponent { get; } = new(new List
- { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanDaggerLeft", "HunchmanDaggerRight" }, "HunchmanMoveLeft");
+ { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanAttackLeft", "HunchmanAttackRight" }, "HunchmanMoveLeft");
public override void Update(GameTime gameTime)
@@ -56,17 +56,19 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
isAttaking = true;
if (isGoRight)
{
- if (animation != "HunchmanDaggerRight")
+ if (animation != "HunchmanAttackRight")
{
- GraphicsComponent.StartAnimation("HunchmanDaggerRight");
+ GraphicsComponent.StartAnimation("HunchmanAttackRight");
}
+ HunchmanDagger hunchmanDagger = new HunchmanDagger(Pos,isGoRight);
}
else
{
- if (animation != "HunchmanDaggerLeft")
+ if (animation != "HunchmanAttackLeft")
{
- GraphicsComponent.StartAnimation("HunchmanDaggerLeft");
+ GraphicsComponent.StartAnimation("HunchmanAttackLeft");
}
+ HunchmanDagger hunchmanDagger = new HunchmanDagger(Pos, isGoRight);
}
}
@@ -117,18 +119,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
}
- public override void OnCollision(GameObject gameObject)
- {
- if (gameObject is Player)
- {
- if (AppManager.Instance.GameManager.players[0].IsAlive)
- {
- Attack();
- }
- }
-
- base.OnCollision(gameObject);
- }
+
public void Target()
{
@@ -136,18 +127,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
if (physicsManager.RayCast(this, player) == null)
{
- if(this._pos.X <= player.Pos.X)
- {
- isTarget = true;
- leftBoarder = Pos.X - 10;
- rightBoarder = player.Pos.X;
- }
- else if(this._pos.X >= player.Pos.X)
- {
- isTarget = true;
- rightBoarder = Pos.X + 10;
- leftBoarder = player.Pos.X;
- }
+ Attack();
}
}
}
diff --git a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs
index 9699ad6..11cfe8a 100644
--- a/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs
+++ b/DangerousD/GameCore/GameObjects/LivingEntities/Monsters/HunchmanDagger.cs
@@ -14,8 +14,9 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
private bool isGoRight = false;
- public HunchmanDagger(Vector2 position) : base(position)
+ public HunchmanDagger(Vector2 position, bool isGoRight) : base(position)
{
+ this.isGoRight = isGoRight;
name = "Hunchman";
monster_speed = 4;
Width = 9;
@@ -36,22 +37,36 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
public override void Death()
{
-
+ AppManager.Instance.GameManager.Remove(this);
}
public override void Move(GameTime gameTime)
{
velocity.X = 0;
- var animation = GraphicsComponent.GetCurrentAnimation;
-
- if (animation == "HunchmanDaggerRight")
+ var getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle(0, 0, 0, 0));
+ if (isGoRight)
{
+ StartCicycleAnimation("HunchmanDaggerRight");
velocity.X = monster_speed;
+ getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X, (int)Pos.Y, Width+5, Height));
+ if(getCols.Count>0)
+ {
+ Death();
+ }
}
- else if (animation == "HunchmanDaggerLeft")
+
+ else if (!isGoRight)
{
+ StartCicycleAnimation("HunchmanDaggerLeft");
velocity.X = -monster_speed;
+ getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X-5, (int)Pos.Y, Width + 5, Height));
+ if (getCols.Count > 0)
+ {
+ Death();
+ }
}
+
+
}
public override void OnCollision(GameObject gameObject)
@@ -60,10 +75,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
{
AppManager.Instance.GameManager.players[0].Death(name);
}
- else
- {
- Death();
- }
base.OnCollision(gameObject);
}