This commit is contained in:
SergoDobro 2023-08-16 21:52:55 +03:00
commit 44cf28c30a
3 changed files with 83 additions and 14 deletions

View file

@ -13,6 +13,19 @@
#---------------------------------- Content ---------------------------------#
#begin animation1.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:animation1.png
#begin ButtonFont.spritefont
/importer:FontDescriptionImporter
/processor:FontDescriptionProcessor

View file

@ -10,6 +10,7 @@ namespace DangerousD.GameCore.Graphics
{
public class GraphicsComponent
{
public Action actionOfAnimationEnd;
private List<AnimationContainer> animations;
private List<Texture2D> textures;
private List<string> texturesNames;
@ -115,9 +116,11 @@ namespace DangerousD.GameCore.Graphics
if (!currentAnimation.IsCycle)
{
currentAnimation = neitralAnimation;
actionOfAnimationEnd();
}
currentFrame = 0;
}
buildSourceRectangle();
@ -146,6 +149,28 @@ namespace DangerousD.GameCore.Graphics
}
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
}
public void DrawAnimation(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
{
Texture2D texture = textures[texturesNames.FindIndex(x => x == currentAnimation.TextureName)];
float scale;
if (currentAnimation.Offset.X != 0)
{
destinationRectangle.X -= (int)currentAnimation.Offset.X;
scale = destinationRectangle.Height / sourceRectangle.Height;
destinationRectangle.Width = (int)(sourceRectangle.Width * scale);
}
else if (currentAnimation.Offset.Y != 0)
{
destinationRectangle.Y -= (int)currentAnimation.Offset.Y;
scale = destinationRectangle.Width / sourceRectangle.Width;
destinationRectangle.Height = (int)(sourceRectangle.Height * scale);
}
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
}

View file

@ -144,11 +144,30 @@ namespace DangerousD.GameCore.Managers
{
rectangle.X = (int)(entity2.Pos.X + (i / length) * distance.X);
rectangle.Y = (int)(entity2.Pos.Y + (i / length) * distance.Y);
}
//if (rectangle.Intersects(GameManager.Rectangle))
//{
// return game
//}
for (int i = 0; i < AppManager.Instance.GameManager.entities.Count; i++)
{
if (AppManager.Instance.GameManager.entities[i].Rectangle.Intersects(rectangle))
{
return AppManager.Instance.GameManager.entities[i];
}
}
for (int i = 0; i < AppManager.Instance.GameManager.mapObjects.Count; i++)
{
if (AppManager.Instance.GameManager.mapObjects[i].Rectangle.Intersects(rectangle))
{
return AppManager.Instance.GameManager.mapObjects[i];
}
}
for (int i = 0; i < AppManager.Instance.GameManager.livingEntities.Count; i++)
{
if (AppManager.Instance.GameManager.livingEntities[i].Rectangle.Intersects(rectangle))
{
return AppManager.Instance.GameManager.livingEntities[i];
}
}
return gameObject;
}
@ -156,23 +175,35 @@ namespace DangerousD.GameCore.Managers
{
Rectangle rectangle;
Vector2 direction = entity1.Pos - targetCast;
rectangle = new Rectangle((int)entity1.Pos.X, (int)entity1.Pos.Y, 1, 1);
GameObject gameObject = null;
rectangle = new Rectangle((int)targetCast.X, (int)targetCast.Y, 1, 1);
double k = direction.Length();
for (int i = 0; i < k; i++)
{
rectangle.X = (int)(entity1.Pos.X + (i / k) * direction.X);
rectangle.Y = (int)(entity1.Pos.Y + (i / k) * direction.X);
if (gameObject != null)
{
break;
return gameObject;
}
rectangle.X = (int)(targetCast.X + (i / k) * direction.X);
rectangle.Y = (int)(targetCast.Y + (i / k) * direction.X);
}
for (int i = 0; i < AppManager.Instance.GameManager.entities.Count; i++)
{
if (AppManager.Instance.GameManager.entities[i].Rectangle.Intersects(rectangle))
{
return AppManager.Instance.GameManager.entities[i];
}
}
for (int i = 0; i < AppManager.Instance.GameManager.mapObjects.Count; i++)
{
if (AppManager.Instance.GameManager.mapObjects[i].Rectangle.Intersects(rectangle))
{
return AppManager.Instance.GameManager.mapObjects[i];
}
}
for (int i = 0; i < AppManager.Instance.GameManager.livingEntities.Count; i++)
{
if (AppManager.Instance.GameManager.livingEntities[i].Rectangle.Intersects(rectangle))
{
return AppManager.Instance.GameManager.livingEntities[i];
}
}
return null;
}
}