Merge branch 'main' into livingEntitiesVlad
This commit is contained in:
commit
5118ab6305
2 changed files with 14 additions and 26 deletions
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@ -187,6 +187,18 @@
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/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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/build:PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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/build:PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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#begin playerAnimation.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:playerAnimation.png
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#begin slider.png
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#begin slider.png
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/importer:TextureImporter
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/importer:TextureImporter
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/processor:TextureProcessor
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/processor:TextureProcessor
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@ -259,19 +271,7 @@
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/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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/build:textboxbackground6-1.png
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/build:textboxbackground6-1.png
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#begin MonstersAnimations.png
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#begin tiles.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:MonstersAnimations.png
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#begin PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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/importer:TextureImporter
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/importer:TextureImporter
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/processor:TextureProcessor
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyColor=255,0,255,255
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@ -283,18 +283,6 @@
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/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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/build:tiles.png
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/build:tiles.png
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#begin playerAnimation.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:playerAnimation.png
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#begin wall.jpg
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#begin wall.jpg
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/importer:TextureImporter
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/importer:TextureImporter
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/processor:TextureProcessor
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/processor:TextureProcessor
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@ -28,7 +28,7 @@ namespace DangerousD.GameCore
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public GameState gameState { get; private set; }
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public GameState gameState { get; private set; }
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public MultiPlayerStatus multiPlayerStatus { get; private set; } = MultiPlayerStatus.SinglePlayer;
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public MultiPlayerStatus multiPlayerStatus { get; private set; } = MultiPlayerStatus.SinglePlayer;
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public Point resolution = new Point(1920, 1080);
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public Point resolution = new Point(1920, 1080);
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public Point inGameResolution = new Point(1366, 768);
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public Point inGameResolution = new Point(1920, 1080);
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IDrawableObject MenuGUI;
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IDrawableObject MenuGUI;
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IDrawableObject OptionsGUI;
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IDrawableObject OptionsGUI;
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IDrawableObject LoginGUI;
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IDrawableObject LoginGUI;
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