FixDelegateInGraficComponent
This commit is contained in:
commit
590540ab61
42 changed files with 399 additions and 87 deletions
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@ -62,7 +62,7 @@ namespace AnimationsFileCreator
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container.TextureFrameInterval = 1;
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container.Id = id;
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string json = JsonConvert.SerializeObject(container);
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StreamWriter writer = new StreamWriter(id);
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StreamWriter writer = new StreamWriter("../../../../DangerousD/Content/animations/" + id);
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writer.WriteLine(json);
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writer.Close();
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}
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@ -13,7 +13,7 @@
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#---------------------------------- Content ---------------------------------#
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#begin animation1.png
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#begin MonstersAnimations.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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@ -23,7 +23,19 @@
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:animation1.png
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/build:MonstersAnimations.png
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#begin deathAnimation.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:deathAnimation.png
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#begin ButtonFont.spritefont
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/importer:FontDescriptionImporter
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@ -95,18 +107,6 @@
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/processorParam:TextureFormat=Color
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/build:menuFon3.jpg
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#begin MonstersAnimations.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:MonstersAnimations.png
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#begin PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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/importer:TextureImporter
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/processor:TextureProcessor
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Binary file not shown.
Before Width: | Height: | Size: 24 KiB |
1
DangerousD/Content/animations/BallMoveRight
Normal file
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DangerousD/Content/animations/BallMoveRight
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@ -0,0 +1 @@
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{"id":"BallMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":229,"Y":332,"Width":16,"Height":16},"frameSecond":[{"Item1":0,"Item2":8}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/DeathFromZombie
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DangerousD/Content/animations/DeathFromZombie
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@ -0,0 +1 @@
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{"id":"DeathFromZombie","textureName":"deathAnimation","startSpriteRectangle":{"X":1,"Y":99,"Width":48,"Height":48},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":5,"isCycle":false,"offset":"0, 0"}
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1
DangerousD/Content/animations/FlameSkullMoveLeft
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DangerousD/Content/animations/FlameSkullMoveLeft
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@ -0,0 +1 @@
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{"id":"FlameSkullMoveLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":593,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/FlameSkullMoveRight
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DangerousD/Content/animations/FlameSkullMoveRight
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@ -0,0 +1 @@
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{"id":"FlameSkullMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":576,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/GhostAttack
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DangerousD/Content/animations/GhostAttack
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@ -0,0 +1 @@
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{"id":"GhostAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":101,"Y":503,"Width":24,"Height":31},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":false,"offset":"0, 0"}
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1
DangerousD/Content/animations/GhostMoveLeft
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DangerousD/Content/animations/GhostMoveLeft
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@ -0,0 +1 @@
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{"id":"GhostMoveLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":536,"Width":24,"Height":26},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/GhostMoveRight
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DangerousD/Content/animations/GhostMoveRight
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{"id":"GhostMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":503,"Width":24,"Height":26},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/GhostSpawn
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DangerousD/Content/animations/GhostSpawn
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@ -0,0 +1 @@
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{"id":"GhostSpawn","textureName":"MonstersAnimations","startSpriteRectangle":{"X":26,"Y":503,"Width":24,"Height":30},"frameSecond":[{"Item1":0,"Item2":20}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"0, 0"}
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1
DangerousD/Content/animations/HunchmanDaggerLeft
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DangerousD/Content/animations/HunchmanDaggerLeft
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{"id":"HunchmanDaggerLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":224,"Y":129,"Width":9,"Height":6},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/HunchmanDaggerRight
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DangerousD/Content/animations/HunchmanDaggerRight
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{"id":"HunchmanDaggerRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":224,"Y":116,"Width":9,"Height":6},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/SpiderMoveLeft
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DangerousD/Content/animations/SpiderMoveLeft
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{"id":"SpiderMoveLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":225,"Width":34,"Height":8},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/SpiderMoveRight
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DangerousD/Content/animations/SpiderMoveRight
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{"id":"SpiderMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":199,"Width":34,"Height":8},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/SpiderOnWeb
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DangerousD/Content/animations/SpiderOnWeb
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{"id":"SpiderOnWeb","textureName":"MonstersAnimations","startSpriteRectangle":{"X":80,"Y":199,"Width":16,"Height":24},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/SpiderWeb
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DangerousD/Content/animations/SpiderWeb
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{"id":"SpiderWeb","textureName":"MonstersAnimations","startSpriteRectangle":{"X":108,"Y":199,"Width":4,"Height":8},"frameSecond":[{"Item1":0,"Item2":1}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/WolfJumpLeft
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DangerousD/Content/animations/WolfJumpLeft
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{"id":"WolfJumpLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":133,"Y":290,"Width":40,"Height":33},"frameSecond":[{"Item1":0,"Item2":1}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/WolfJumpRight
Normal file
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DangerousD/Content/animations/WolfJumpRight
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@ -0,0 +1 @@
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{"id":"WolfJumpRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":133,"Y":258,"Width":40,"Height":33},"frameSecond":[{"Item1":0,"Item2":1}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/WolfMoveLeft
Normal file
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DangerousD/Content/animations/WolfMoveLeft
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@ -0,0 +1 @@
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{"id":"WolfMoveLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":292,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/WolfMoveRight
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DangerousD/Content/animations/WolfMoveRight
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{"id":"WolfMoveRight","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":258,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":4,"isCycle":true,"offset":"0, 0"}
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@ -1 +1 @@
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{"id":"ZombieLeftAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":50,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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{"id":"ZombieLeftAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":50,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":12}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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@ -1 +1 @@
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{"id":"ZombieRightAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":9,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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{"id":"ZombieRightAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":9,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":12}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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BIN
DangerousD/Content/deathAnimation.png
Normal file
BIN
DangerousD/Content/deathAnimation.png
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Binary file not shown.
After Width: | Height: | Size: 23 KiB |
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@ -14,8 +14,8 @@ namespace DangerousD.GameCore
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{
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protected Vector2 _pos;
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public Vector2 Pos => _pos;
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public int Width { get; protected set; }
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public int Height { get; protected set; }
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public int Width { get; set; }
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public int Height { get; set; }
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public Rectangle Rectangle => new Rectangle((int)Pos.X, (int)Pos.Y, Width, Height);
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public Vector2 velocity;
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public Vector2 acceleration;
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@ -24,11 +24,6 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
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public override void Update(GameTime gameTime)
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{
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if (monster_health <= 0)
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{
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Death();
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isAlive = false;
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}
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base.Update(gameTime);
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}
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public abstract void Death();
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@ -36,5 +31,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
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public abstract void Attack();
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public abstract void Move(GameTime gameTime);
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public void TakeDamage(int damage)
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{
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monster_health -= damage;
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if (monster_health <= 0)
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{
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Death();
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isAlive = false;
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}
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}
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}
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}
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@ -14,10 +14,13 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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public FlameSkull(Vector2 position) : base(position)
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{
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Width = 62;
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Height = 40;
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monster_speed = 3;
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name = "Skull";
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FlameSkullMoveLeft", "FlameSkullMoveRight" }, "FlameSkullMoveRight");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FlameSkullMoveRight" , "FlameSkullMoveLeft"}, "FlameSkullMoveRight");
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public override void Attack()
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{
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@ -19,7 +19,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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Height = 160;
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GraphicsComponent.StartAnimation("FrankMoveLeft");
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monster_speed = 1;
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name = "Фрэнк";
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name = "Frank";
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FrankMoveRight", "FrankMoveLeft" }, "FrankMoveRight");
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@ -35,35 +35,27 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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public override void Move(GameTime gameTime)
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{
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/* if (player.Pos.X - _pos.X <= 20 || player.Pos.X - _pos.X <= -20)
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var player = AppManager.Instance.GameManager.players[0];
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if (player.Pos.X - _pos.X <= 20 || player.Pos.X - _pos.X <= -20)
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{
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player.Death(name);
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} */
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}
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if (isGoRight)
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{
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{
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if (GraphicsComponent.GetCurrentAnimation != "FrankMoveRight")
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{
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GraphicsComponent.StartAnimation("FrankMoveRight");
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velocity = new Vector2(monster_speed, 0);
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}
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velocity.X = monster_speed;
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}
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else if (!isGoRight)
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else
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{
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if (GraphicsComponent.GetCurrentAnimation != "FrankMoveLeft")
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{
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GraphicsComponent.StartAnimation("FrankMoveLeft");
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velocity = new Vector2(-monster_speed, 0);
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}
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}
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if (_pos.X <= 1)
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{
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isGoRight = true;
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}
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else if (_pos.X >= 500)
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{
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isGoRight = false;
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velocity.X = -monster_speed;
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}
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}
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}
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@ -0,0 +1,41 @@
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using DangerousD.GameCore.Graphics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Content;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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public class FrankBalls : CoreEnemy
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{
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public FrankBalls(Vector2 position) : base(position)
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{
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name = "FrankBalls";
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Width = 40;
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Height = 40;
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monster_speed = 1;
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acceleration = Vector2.Zero;
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "BallMoveRight" }, "BallMoveRight");
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public override void Attack()
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{
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}
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public override void Death()
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{
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}
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public override void Move(GameTime gameTime)
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{
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}
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}
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}
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@ -12,11 +12,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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public Ghost(Vector2 position) : base(position)
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{
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monster_speed = 1;
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name = "Ghost";
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Width = 48;
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Height = 62;
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GraphicsComponent.StartAnimation("GhostSpawn");
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "GhostMoveRight", "GhostMoveLeft", "GhostSpawn", "GhostAttack" }, "");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "GhostMoveRight", "GhostMoveLeft", "GhostSpawn", "GhostAttack" }, "GhostMoveRight");
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public override void Attack()
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{
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@ -0,0 +1,40 @@
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using DangerousD.GameCore.Graphics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Content;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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public class HunchmanDagger : CoreEnemy
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{
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public HunchmanDagger(Vector2 position) : base(position)
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{
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name = "Hunchman";
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monster_speed = 1;
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Width = 9;
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Height = 6;
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new (new List<string> { "HunchmanDaggerRight", "HunchmanDaggerLeft" }, "HunchmanDaggerLeft");
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public override void Attack()
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{
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}
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public override void Death()
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{
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}
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public override void Move(GameTime gameTime)
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{
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}
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}
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}
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@ -12,15 +12,85 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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public class Spider : CoreEnemy
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{
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protected SpiderWeb web;
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protected float delay;
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protected int webLength;
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protected bool isDown;
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protected bool isDownUp;
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public Spider(Vector2 position) : base(position)
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{
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isDownUp = true;
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isDown = true;
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web = new SpiderWeb(Pos);
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name = "Spider";
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Width = 112;
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Height = 24;
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delay = 0;
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webLength = 0;
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monster_speed = 1;
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acceleration = Vector2.Zero;
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderDown", "SpiderUp" }, "");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderOnWeb" }, "SpiderMoveRight");
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public override void Attack()
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public override void Update(GameTime gameTime)
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{
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if (isDownUp)
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{
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Width = 48;
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Height = 72;
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delay += (float)gameTime.ElapsedGameTime.TotalSeconds;
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if (delay > 0.5 && webLength <= 4 && isDown)
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{
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StartCicycleAnimation("SpiderOnWeb");
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webLength++;
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_pos.Y += 25;
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web.Height = webLength * 25;
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web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2, Pos.Y - 25 * webLength));
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delay = 0;
|
||||
if (webLength == 4)
|
||||
{
|
||||
isDown = false;
|
||||
}
|
||||
}
|
||||
else if (delay > 0.5 && webLength != 0 && !isDown)
|
||||
{
|
||||
StartCicycleAnimation("SpiderOnWeb");
|
||||
webLength--;
|
||||
_pos.Y -= 25;
|
||||
web.Height = webLength * 25;
|
||||
web.SetPosition(new Vector2(_pos.X + Width / 2 - web.Width / 2, Pos.Y - 25 * webLength));
|
||||
delay = 0;
|
||||
if (webLength == 0)
|
||||
{
|
||||
isDown = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Width = 112;
|
||||
Height = 24;
|
||||
}
|
||||
}
|
||||
|
||||
base.Update(gameTime);
|
||||
}
|
||||
public override void Attack()
|
||||
{ //48 72
|
||||
|
||||
}
|
||||
|
||||
public override void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
if (GraphicsComponent.GetCurrentAnimation == "SpiderOnWeb")
|
||||
{
|
||||
GraphicsComponent.DrawAnimation(new Rectangle((int)Pos.X, (int)Pos.Y, 48, 72), spriteBatch);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
base.Draw(spriteBatch);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Death()
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
using DangerousD.GameCore.Graphics;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Content;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
|
||||
{
|
||||
public class SpiderWeb : CoreEnemy
|
||||
{
|
||||
public SpiderWeb(Vector2 position) : base(position)
|
||||
{
|
||||
name = "Web";
|
||||
monster_speed = 1;
|
||||
Width = 16;
|
||||
Height = 0;
|
||||
acceleration = Vector2.Zero;
|
||||
}
|
||||
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderWeb" }, "SpiderWeb");
|
||||
|
||||
public override void Attack()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void Death()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void Move(GameTime gameTime)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -14,9 +14,13 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
|
|||
{
|
||||
public Werewolf(Vector2 position) : base(position)
|
||||
{
|
||||
name = "Wolf";
|
||||
monster_speed = 1;
|
||||
Width = 78;
|
||||
Height = 96;
|
||||
}
|
||||
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "WolfMoveRight", "WolfMoveLeft", "WolfJumpRight", "WolfJumpLeft" }, "");
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "WolfMoveRight", "WolfMoveLeft", "WolfJumpRight", "WolfJumpLeft" }, "WolfMoveRight");
|
||||
|
||||
public override void Attack()
|
||||
{
|
||||
|
|
|
@ -15,30 +15,23 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
|
|||
private bool isGoRight = true;
|
||||
int leftBorder;
|
||||
int rightBorder;
|
||||
bool isAttaking = false;
|
||||
public Zombie(Vector2 position) : base(position)
|
||||
{
|
||||
Width = 72;
|
||||
Height = 120;
|
||||
monster_speed = 10;
|
||||
GraphicsComponent.StartAnimation("ZombieLeftAttack");
|
||||
monster_speed = 3;
|
||||
name = "Zombie";
|
||||
leftBorder = (int)position.X;
|
||||
rightBorder = (int)position.X + 200;
|
||||
leftBorder = (int)position.X - 60;
|
||||
rightBorder = (int)position.X + 120;
|
||||
}
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "ZombieMoveRight", "ZombieMoveLeft", "ZombieRightAttack", "ZombieLeftAttack" }, "ZombieMoveLeft");
|
||||
|
||||
public override void Update(GameTime gameTime)
|
||||
{
|
||||
if (AppManager.Instance.GameManager.GetPlayer1.Pos.X>Pos.X)
|
||||
isGoRight = true;
|
||||
else
|
||||
isGoRight = false;
|
||||
Move(gameTime);
|
||||
|
||||
if(Pos.X + 20 <= AppManager.Instance.GameManager.GetPlayer1.Pos.X || Pos.X - 20 >= AppManager.Instance.GameManager.GetPlayer1.Pos.X)
|
||||
if (!isAttaking)
|
||||
{
|
||||
Attack();
|
||||
AppManager.Instance.GameManager.GetPlayer1.Death(name);
|
||||
Move(gameTime);
|
||||
}
|
||||
|
||||
base.Update(gameTime);
|
||||
|
@ -46,16 +39,22 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
|
|||
|
||||
public override void Attack()
|
||||
{
|
||||
velocity.X = 0;
|
||||
isAttaking = true;
|
||||
if (isGoRight)
|
||||
{
|
||||
if (GraphicsComponent.GetCurrentAnimation != "ZombieRightAttack")
|
||||
GraphicsComponent.StartAnimation("ZombieRightAttack");
|
||||
if (GraphicsComponent.GetCurrentAnimation != "ZombieMoveRight")
|
||||
{
|
||||
GraphicsComponent.StartAnimation("ZombieAttackRight");
|
||||
}
|
||||
AppManager.Instance.GameManager.players[0].Death(name);
|
||||
}
|
||||
else if (!isGoRight)
|
||||
{
|
||||
if (GraphicsComponent.GetCurrentAnimation != "ZombieLeftAttack")
|
||||
GraphicsComponent.StartAnimation("ZombieLeftAttack");
|
||||
{
|
||||
GraphicsComponent.StartAnimation("ZombieLeftAttack");
|
||||
}
|
||||
AppManager.Instance.GameManager.players[0].Death(name);
|
||||
}
|
||||
}
|
||||
|
@ -67,26 +66,45 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
|
|||
|
||||
public override void Move(GameTime gameTime)
|
||||
{
|
||||
double delta = gameTime.ElapsedGameTime.TotalSeconds;
|
||||
float delta = (float)gameTime.ElapsedGameTime.TotalSeconds;
|
||||
if (isGoRight)
|
||||
{
|
||||
if (GraphicsComponent.GetCurrentAnimation != "ZombieMoveRight")
|
||||
{
|
||||
GraphicsComponent.StartAnimation("ZombieMoveRight");
|
||||
}
|
||||
velocity.X = monster_speed;
|
||||
}
|
||||
|
||||
else if (!isGoRight)
|
||||
{
|
||||
if(GraphicsComponent.GetCurrentAnimation != "ZombieMoveLeft")
|
||||
if (GraphicsComponent.GetCurrentAnimation != "ZombieMoveLeft")
|
||||
{
|
||||
GraphicsComponent.StartAnimation("ZombieMoveLeft");
|
||||
}
|
||||
velocity.X = -monster_speed;
|
||||
}
|
||||
}
|
||||
|
||||
public void TakeDamage(int damage)
|
||||
if(Pos.X >= rightBorder)
|
||||
{
|
||||
isGoRight = false;
|
||||
}
|
||||
|
||||
else if(Pos.X <= leftBorder)
|
||||
{
|
||||
isGoRight = true;
|
||||
}
|
||||
}
|
||||
public override void OnCollision(GameObject gameObject)
|
||||
{
|
||||
monster_health -= damage;
|
||||
//play take damage animation
|
||||
if(gameObject is Player)
|
||||
{
|
||||
if (AppManager.Instance.GameManager.players[0].IsAlive)
|
||||
{
|
||||
Attack();
|
||||
}
|
||||
}
|
||||
base.OnCollision(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using DangerousD.GameCore.GameObjects;
|
||||
using DangerousD.GameCore.Graphics;
|
||||
using Microsoft.Xna.Framework;
|
||||
|
||||
namespace DangerousD.GameCore.GameObjects.PlayerDeath
|
||||
{
|
||||
public class DeathRectangle : GameObject
|
||||
{
|
||||
public DeathRectangle(Vector2 pos, string DeathType) : base(pos)
|
||||
{
|
||||
Height = 128;
|
||||
Width = 128;
|
||||
PlayDeath(DeathType);
|
||||
}
|
||||
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> {"DeathFromZombie"},
|
||||
"DeathFromZombie");
|
||||
private void PlayDeath(string deathName)
|
||||
{
|
||||
if (GraphicsComponent.GetCurrentAnimation != "DeathFromZombie")
|
||||
{
|
||||
GraphicsComponent.StartAnimation("DeathFromZombie");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -5,18 +5,25 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using DangerousD.GameCore.GameObjects.PlayerDeath;
|
||||
|
||||
namespace DangerousD.GameCore.GameObjects.LivingEntities
|
||||
{
|
||||
public class Player : LivingEntity
|
||||
{
|
||||
bool isAlive = true;
|
||||
public Player(Vector2 position) : base(position)
|
||||
{
|
||||
Width = 32;
|
||||
Height = 64;
|
||||
GraphicsComponent.actionOfAnimationEnd += () =>
|
||||
{
|
||||
AppManager.Instance.ChangeGameState(GameState.GameOver);
|
||||
};
|
||||
}
|
||||
public bool IsAlive { get { return isAlive; } }
|
||||
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "ZombieMoveRight", "ZombieMoveLeft", "ZombieRightAttack", "ZombieLeftAttack" }, "ZombieMoveLeft");//TODO: Change to player
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "ZombieMoveRight", "ZombieMoveLeft", "ZombieRightAttack", "ZombieLeftAttack", "DeathFromZombie" }, "ZombieMoveLeft");//TODO: Change to player
|
||||
|
||||
public void Kill()
|
||||
{
|
||||
|
@ -25,7 +32,12 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
|
|||
|
||||
public void Death(string monsterName)
|
||||
{
|
||||
//анимация по имени монстра
|
||||
if(monsterName == "Zombie")
|
||||
{
|
||||
DeathRectangle deathRectangle = new DeathRectangle(Pos, "DeathFrom" + monsterName);
|
||||
GraphicsComponent.actionOfAnimationEnd();
|
||||
}
|
||||
isAlive = false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -23,4 +23,12 @@ public abstract class LivingEntity : Entity
|
|||
}
|
||||
base.Update(gameTime);
|
||||
}
|
||||
|
||||
public virtual void StartCicycleAnimation(string animationName)
|
||||
{
|
||||
if (GraphicsComponent.GetCurrentAnimation != animationName)
|
||||
{
|
||||
GraphicsComponent.StartAnimation(animationName);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -116,9 +116,12 @@ namespace DangerousD.GameCore.Graphics
|
|||
{
|
||||
if (!currentAnimation.IsCycle)
|
||||
{
|
||||
actionOfAnimationEnd(currentAnimation.Id);
|
||||
if(actionOfAnimationEnd != null)
|
||||
{
|
||||
actionOfAnimationEnd(currentAnimation.Id);
|
||||
}
|
||||
currentAnimation = neitralAnimation;
|
||||
|
||||
|
||||
}
|
||||
|
||||
currentFrame = 0;
|
||||
|
@ -201,4 +204,4 @@ namespace DangerousD.GameCore.Graphics
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using DangerousD.GameCore.GameObjects.MapObjects;
|
||||
using Microsoft.Xna.Framework;
|
||||
using DangerousD.GameCore.GameObjects.LivingEntities.Monsters;
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace DangerousD.GameCore.Levels
|
||||
{
|
||||
|
@ -10,10 +10,15 @@ namespace DangerousD.GameCore.Levels
|
|||
{
|
||||
public void InitLevel()
|
||||
{
|
||||
new Player(new Vector2(0,0));
|
||||
new Player(new Vector2(80,0));
|
||||
var Zombie = new Zombie(new Vector2(140, 128));
|
||||
var Frank = new Frank(new Vector2(384, 128));
|
||||
|
||||
var Zombie = new Zombie(new Vector2(300, 64));
|
||||
var Frank = new Frank(new Vector2(100, 64));
|
||||
var Spider = new Spider(new Vector2(112, 0));
|
||||
var FlameSkull = new FlameSkull(new Vector2(512, 0));
|
||||
var Werewolf = new Werewolf(new Vector2(640, 0));
|
||||
var Ghost = new Ghost(new Vector2(730, 0));
|
||||
var FrankBalls = new FrankBalls(new Vector2(Frank.Pos.X, Frank.Pos.Y));
|
||||
|
||||
new GrassBlock(new Vector2(0, 224));
|
||||
for (int i = 0; i < 50; i++)
|
||||
|
|
|
@ -13,7 +13,7 @@ using DangerousD.GameCore.Managers;
|
|||
|
||||
namespace DangerousD.GameCore
|
||||
{
|
||||
public enum GameState { Menu, Options, Lobby, Game, Login }
|
||||
public enum GameState { Menu, Options, Lobby, Game, Login, GameOver }
|
||||
public class AppManager : Game
|
||||
{
|
||||
public static AppManager Instance { get; private set; }
|
||||
|
|
|
@ -19,6 +19,7 @@ namespace DangerousD.GameCore
|
|||
public MapManager mapManager;
|
||||
public PhysicsManager physicsManager;
|
||||
public List<Player> players;
|
||||
public List<GameObject> otherObjects = new();
|
||||
public Player GetPlayer1 { get; private set; }
|
||||
public GameManager()
|
||||
{
|
||||
|
@ -33,16 +34,27 @@ namespace DangerousD.GameCore
|
|||
|
||||
internal void Register(GameObject gameObject)
|
||||
{
|
||||
if (gameObject is LivingEntity)
|
||||
livingEntities.Add(gameObject as LivingEntity);
|
||||
if (gameObject is Entity)
|
||||
entities.Add(gameObject as Entity);
|
||||
if (gameObject is MapObject)
|
||||
mapObjects.Add(gameObject as MapObject);
|
||||
if (gameObject is Player)
|
||||
{
|
||||
livingEntities.Add(gameObject as LivingEntity);
|
||||
players.Add(gameObject as Player);
|
||||
GetPlayer1= players[0];
|
||||
GetPlayer1 = players[0];
|
||||
}
|
||||
else if (gameObject is LivingEntity)
|
||||
{
|
||||
livingEntities.Add(gameObject as LivingEntity);
|
||||
}
|
||||
else if (gameObject is Entity)
|
||||
{
|
||||
entities.Add(gameObject as Entity);
|
||||
}
|
||||
else if (gameObject is MapObject)
|
||||
{
|
||||
mapObjects.Add(gameObject as MapObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
otherObjects.Add(gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -54,6 +66,8 @@ namespace DangerousD.GameCore
|
|||
item.Draw(_spriteBatch);
|
||||
foreach (var item in livingEntities)
|
||||
item.Draw(_spriteBatch);
|
||||
foreach (var item in otherObjects)
|
||||
item.Draw(_spriteBatch);
|
||||
}
|
||||
|
||||
public void Update(GameTime gameTime)
|
||||
|
@ -64,6 +78,8 @@ namespace DangerousD.GameCore
|
|||
item.Update(gameTime);
|
||||
foreach (var item in livingEntities)
|
||||
item.Update(gameTime);
|
||||
foreach (var item in otherObjects)
|
||||
item.Update(gameTime);
|
||||
|
||||
physicsManager.UpdateCollisions(entities, livingEntities, mapObjects, gameTime);
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue