This commit is contained in:
gravity 2023-08-17 19:18:23 +03:00
commit 7ea6e46775

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@ -116,7 +116,7 @@ namespace DangerousD.GameCore
{
GraphicsDevice.Clear(Color.CornflowerBlue);
GraphicsDevice.SetRenderTarget(renderTarget);
GraphicsDevice.SetRenderTarget(renderTarget);
switch (gameState)
{
case GameState.Menu:
@ -147,6 +147,7 @@ namespace DangerousD.GameCore
_spriteBatch.Draw(renderTarget, new Rectangle(0,0, _graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight), Color.White);
_spriteBatch.End();
base.Draw(gameTime);
}