ui
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1 changed files with 3 additions and 30 deletions
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@ -5,36 +5,9 @@ using MonogameLibrary.UI.Elements;
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namespace DangerousD.GameCore.GUI
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{
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public class HUD : IDrawableObject
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public class HUD : AbstractGui
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{
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public HUD()
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{
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}
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public void Draw(SpriteBatch spriteBatch)
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{
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;
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}
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public void Initialize(GraphicsDevice graphicsDevice)
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{
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throw new NotImplementedException();
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}
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public void Initialize()
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{
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throw new NotImplementedException();
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}
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public void LoadContent()
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{
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var content = AppManager.Instance.Content;
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}
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public void Update(GameTime gameTime)
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protected override void CreateUI()
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{
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throw new NotImplementedException();
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}
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