SlimeJumper
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@ -12,12 +12,8 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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public class Slime : CoreEnemy
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{
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<<<<<<< HEAD
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private bool isGoRight = true;
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private bool isDown = true;
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=======
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private bool isDown = false;
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>>>>>>> main
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int leftBorder;
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int rightBorder;
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bool isAttaking = false;
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