revorkAnimotor2
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1 changed files with 5 additions and 8 deletions
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@ -8,7 +8,7 @@ using System.Text;
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namespace DangerousD.GameCore.Graphics
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namespace DangerousD.GameCore.Graphics
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{
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{
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public class GraphicsComponent
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class GraphicsComponent
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{
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{
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private List<AnimationContainer> animations;
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private List<AnimationContainer> animations;
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private List<Texture2D> textures;
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private List<Texture2D> textures;
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@ -75,13 +75,8 @@ namespace DangerousD.GameCore.Graphics
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SetInterval();
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SetInterval();
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}
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}
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public void DrawAnimation(Rectangle destinationRectangle, SpriteBatch _spriteBatch)
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public void Update()
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{
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{
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if (interval == 0)
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if (interval == 0)
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{
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{
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currentFrame++;
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currentFrame++;
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@ -98,7 +93,9 @@ namespace DangerousD.GameCore.Graphics
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}
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}
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interval--;
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interval--;
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}
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public void DrawAnimation(Rectangle destinationRectangle, SpriteBatch _spriteBatch)
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{
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_spriteBatch.Draw(textures[texturesNames.FindIndex(x => x == currentAnimation.TextureName)], destinationRectangle, sourceRectangle, Color.White);
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_spriteBatch.Draw(textures[texturesNames.FindIndex(x => x == currentAnimation.TextureName)], destinationRectangle, sourceRectangle, Color.White);
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}
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}
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private void buildSourceRectangle()
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private void buildSourceRectangle()
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