mega slime merge
This commit is contained in:
commit
a327e1b480
18 changed files with 238 additions and 15 deletions
1
DangerousD/Content/animations/SlimeJumpLeftBottom
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DangerousD/Content/animations/SlimeJumpLeftBottom
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{"id":"SlimeJumpLeftBottom","textureName":"MonstersAnimations","startSpriteRectangle":{"X":176,"Y":157,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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DangerousD/Content/animations/SlimeJumpLeftTop
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DangerousD/Content/animations/SlimeJumpLeftTop
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{"id":"SlimeJumpLeftTop","textureName":"MonstersAnimations","startSpriteRectangle":{"X":151,"Y":157,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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DangerousD/Content/animations/SlimeJumpRightBottom
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DangerousD/Content/animations/SlimeJumpRightBottom
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{"id":"SlimeJumpRightBottom","textureName":"MonstersAnimations","startSpriteRectangle":{"X":176,"Y":174,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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DangerousD/Content/animations/SlimeJumpRightTop
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DangerousD/Content/animations/SlimeJumpRightTop
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{"id":"SlimeJumpRightTop","textureName":"MonstersAnimations","startSpriteRectangle":{"X":151,"Y":174,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":1,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/SlimeMoveLeftBottom
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DangerousD/Content/animations/SlimeMoveLeftBottom
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{"id":"SlimeMoveLeftBottom","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":182,"Width":24,"Height":8},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/SlimeMoveLeftTop
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DangerousD/Content/animations/SlimeMoveLeftTop
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{"id":"SlimeMoveLeftTop","textureName":"MonstersAnimations","startSpriteRectangle":{"X":51,"Y":182,"Width":24,"Height":8},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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DangerousD/Content/animations/SlimeMoveRightBottom
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DangerousD/Content/animations/SlimeMoveRightBottom
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{"id":"SlimeMoveRightBottom","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":165,"Width":24,"Height":8},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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DangerousD/Content/animations/SlimeMoveRightTop
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DangerousD/Content/animations/SlimeMoveRightTop
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{"id":"SlimeMoveRightTop","textureName":"MonstersAnimations","startSpriteRectangle":{"X":51,"Y":165,"Width":24,"Height":8},"frameSecond":[{"Item1":0,"Item2":10}],"textureFrameInterval":1,"framesCount":2,"isCycle":true,"offset":"0, 0"}
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1
DangerousD/Content/animations/SlimeReadyJumpLeftBottom
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DangerousD/Content/animations/SlimeReadyJumpLeftBottom
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{"id":"SlimeReadyJumpLeftBottom","textureName":"MonstersAnimations","startSpriteRectangle":{"X":101,"Y":157,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":30}],"textureFrameInterval":1,"framesCount":1,"isCycle":false,"offset":"0, 0"}
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1
DangerousD/Content/animations/SlimeReadyJumpLeftTop
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DangerousD/Content/animations/SlimeReadyJumpLeftTop
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{"id":"SlimeReadyJumpLeftTop","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":157,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":30}],"textureFrameInterval":1,"framesCount":1,"isCycle":false,"offset":"0, 0"}
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1
DangerousD/Content/animations/SlimeReadyJumpRightBottom
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DangerousD/Content/animations/SlimeReadyJumpRightBottom
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{"id":"SlimeReadyJumpRightBottom","textureName":"MonstersAnimations","startSpriteRectangle":{"X":101,"Y":174,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":30}],"textureFrameInterval":1,"framesCount":1,"isCycle":false,"offset":"0, 0"}
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1
DangerousD/Content/animations/SlimeReadyJumpRightTop
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DangerousD/Content/animations/SlimeReadyJumpRightTop
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{"id":"SlimeReadyJumpRightTop","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":174,"Width":24,"Height":16},"frameSecond":[{"Item1":0,"Item2":30}],"textureFrameInterval":1,"framesCount":1,"isCycle":false,"offset":"0, 0"}
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@ -56,6 +56,7 @@ namespace DangerousD.GameCore
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GraphicsComponent.DrawAnimation(Rectangle, spriteBatch);
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//debug
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spriteBatch.Draw(debugTexture,new Rectangle(Rectangle.X-GraphicsComponent.CameraPosition.X,Rectangle.Y-GraphicsComponent.CameraPosition.Y,Rectangle.Width,Rectangle.Height), Color.White);
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}
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}
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}
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@ -12,19 +12,143 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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public class Slime : CoreEnemy
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{
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private bool isGoRight = true;
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private bool isDown = false;
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int leftBorder;
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int rightBorder;
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bool isAttaking = false;
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int delay;
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bool isJumping = false;
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public Slime(Vector2 position) : base(position)
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{
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Width = 48;
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Height = 16;
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name = "Slime";
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monster_speed = 3;
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monster_health = 2;
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leftBorder = 100;
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rightBorder = 400;
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//acceleration = Vector2.Zero;
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delay = 30;
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SlimeMoveLeftTop", "SlimeMoveLeftBottom", "SlimeMoveRightTop",
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"SlimeMoveRightBottom", "SlimeReadyJumpRightBottom", "SlimeReadyJumpRightTop", "SlimeReadyJumpLeftBottom", "SlimeReadyJumpLeftTop", "SlimeJumpRightBottom",
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"SlimeJumpRightTop", "SlimeJumpLeftBottom", "SlimeJumpLeftTop" }, "");
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"SlimeMoveRightBottom", "SlimeReadyJumpRightBottom", "SlimeReadyJumpRightTop", "SlimeReadyJumpLeftBottom", "SlimeReadyJumpLeftTop", "SlimeJumpRightBottom",
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"SlimeJumpRightTop", "SlimeJumpLeftBottom", "SlimeJumpLeftTop" }, "SlimeMoveRightTop");
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public override void Attack()
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{
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}
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public void Jump()
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{
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var getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle(0, 0, 100, 100));
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velocity.X = 0;
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Height = 32;
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if (isGoRight && isDown)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeReadyJumpLeftBottom")
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{
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GraphicsComponent.StartAnimation("SlimeReadyJumpLeftBottom");
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}
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delay--;
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if (delay <= 0)
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{
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isJumping = true;
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velocity = new Vector2(5, -3);
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if (GraphicsComponent.GetCurrentAnimation != "SlimeJumpLeftBottom")
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{
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GraphicsComponent.StartAnimation("SlimeJumpLeftBottom");
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}
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getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X, (int)Pos.Y - 5, 48, 5));
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if (getCols.Count > 0)
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{
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isJumping = false;
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isDown = false;
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}
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}
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}
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else if (!isGoRight && isDown)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeReadyJumpRightTop")
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{
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GraphicsComponent.StartAnimation("SlimeReadyJumpRightTop");
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}
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delay--;
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if (delay <= 0)
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{
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velocity = new Vector2(-5, -3);
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if (GraphicsComponent.GetCurrentAnimation != "SlimeJumpRightTop")
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{
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GraphicsComponent.StartAnimation("SlimeJumpRightTop");
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}
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getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X, (int)Pos.Y - 5, 48, 5));
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if (getCols.Count > 0)
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{
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isJumping = false;
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isDown = false;
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}
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}
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}
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else if (isGoRight && !isDown)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeReadyJumpLeftTop")
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{
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GraphicsComponent.StartAnimation("SlimeReadyJumpLeftTop");
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}
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delay--;
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if (delay <= 0)
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{
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isJumping = true;
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velocity = new Vector2(5, 3);
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if (GraphicsComponent.GetCurrentAnimation != "SlimeJumpLeftTop")
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{
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GraphicsComponent.StartAnimation("SlimeJumpLeftTop");
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}
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getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X, (int)Pos.Y + Height, 48, 5));
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if (getCols.Count > 0)
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{
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isJumping = false;
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isDown = true;
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}
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}
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}
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else if (!isGoRight && !isDown)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeReadyJumpRightTop")
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{
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GraphicsComponent.StartAnimation("SlimeReadyJumpRightTop");
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}
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delay--;
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if (delay <= 0)
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{
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velocity = new Vector2(-5, 3);
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if (GraphicsComponent.GetCurrentAnimation != "SlimeJumpRightTop")
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{
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GraphicsComponent.StartAnimation("SlimeJumpRightTop");
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}
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getCols = AppManager.Instance.GameManager.physicsManager.CheckRectangle(new Rectangle((int)Pos.X, (int)Pos.Y + Height, 48, 5));
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if (getCols.Count > 0)
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{
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isJumping = false;
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isDown = true;
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}
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}
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}
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}
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public override void Draw(SpriteBatch spriteBatch)
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{
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spriteBatch.Draw(debugTexture, new Rectangle((int)Pos.X, (int)Pos.Y - 5, 48, 5), Color.White);
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spriteBatch.Draw(debugTexture, new Rectangle((int)Pos.X, (int)Pos.Y + Height, 48, 5), Color.White);
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base.Draw(spriteBatch);
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}
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public override void Death()
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{
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@ -32,7 +156,82 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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public override void Move(GameTime gameTime)
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{
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float delta = (float)gameTime.ElapsedGameTime.TotalSeconds;
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delay = 30;
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Height = 16;
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if (isGoRight && isDown)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeMoveRightBottom")
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{
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GraphicsComponent.StartAnimation("SlimeMoveRightBottom");
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}
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velocity.X = monster_speed;
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}
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else if (!isGoRight && isDown)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeMoveLeftBottom")
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{
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GraphicsComponent.StartAnimation("SlimeMoveLeftBottom");
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}
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velocity.X = -monster_speed;
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}
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else if (!isDown && isGoRight)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeMoveRightTop")
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{
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GraphicsComponent.StartAnimation("SlimeMoveRightTop");
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}
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velocity.X = monster_speed;
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}
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else if (!isDown && !isGoRight)
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{
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if (GraphicsComponent.GetCurrentAnimation != "SlimeMoveLeftTop")
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{
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GraphicsComponent.StartAnimation("SlimeMoveLeftTop");
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}
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velocity.X = -monster_speed;
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}
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if (Pos.X >= rightBorder)
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{
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isGoRight = false;
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}
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else if (Pos.X <= leftBorder)
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{
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isGoRight = true;
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}
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}
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public override void Update(GameTime gameTime)
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{
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if (isDown)
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{
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if (acceleration.Y < 0)
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{
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acceleration.Y = -acceleration.Y;
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}
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}
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else
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{
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if (acceleration.Y > 0)
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{
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acceleration.Y = -acceleration.Y;
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}
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}
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//if (!isAttaking){ Move(gameTime); }
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base.Update(gameTime);
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}
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}
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}
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@ -23,7 +23,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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{
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Width = 24;
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Height = 40;
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monster_speed = 1;
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monster_speed = 3;
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name = "Zombie";
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leftBorder = (int)position.X - 100;
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rightBorder = (int)position.X + 100;
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@ -64,7 +64,6 @@ namespace DangerousD.GameCore
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protected override void Initialize()
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{
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GameManager.Initialize();
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AnimationBuilder.LoadAnimations();
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MenuGUI.Initialize();
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LoginGUI.Initialize();
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@ -14,6 +14,7 @@ namespace DangerousD.GameCore
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public class GameManager
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{
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public List<GameObject> GetAllGameObjects { get; private set; }
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public List<LivingEntity> livingEntities;
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public List<Entity> entities;
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public List<MapObject> mapObjects;
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@ -35,20 +36,16 @@ namespace DangerousD.GameCore
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players = new List<Player>();
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mapManager = new MapManager(1);
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physicsManager = new PhysicsManager();
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}
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public void Initialize()
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{
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//mapManager.LoadLevel("Level1");
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}
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public void LoadContent()
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{
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}
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internal void Register(GameObject gameObject)
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{
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//GetAllGameObjects.Add(gameObject);
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GetAllGameObjects.Add(gameObject);
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if (gameObject is Player objPl)
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{
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livingEntities.Add(gameObject as LivingEntity);
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@ -43,12 +43,12 @@ namespace DangerousD.GameCore.Managers
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currentEntity = livingEntities[i];
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oldRect = currentEntity.Rectangle;
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bool isXNormalise = true;
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bool isYNormalise = true;
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bool isYNormalise = true;
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oldRect.Offset((int)currentEntity.velocity.X, 0);
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for (int j = 0; j < mapObjects.Count; j++)
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{
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if (Math.Abs(mapObjects[i].Pos.X - currentEntity.Pos.X)< currentEntity.velocity.X*2 && Math.Abs(mapObjects[i].Pos.Y - currentEntity.Pos.Y) < 50)
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if (Math.Abs(mapObjects[i].Pos.X - currentEntity.Pos.X) < currentEntity.velocity.X * 2 && Math.Abs(mapObjects[i].Pos.Y - currentEntity.Pos.Y) < 50)
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{
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if (oldRect.Intersects(mapObjects[j].Rectangle))
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{
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@ -213,5 +213,20 @@ namespace DangerousD.GameCore.Managers
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}
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return intersected;
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}
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public List<GameObject> CheckRectangle(Rectangle rectangle)
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{
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var gameObjects = AppManager.Instance.GameManager.mapObjects;
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List<GameObject> intersected = new List<GameObject>();
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for (int i = 0; i < gameObjects.Count; i++)
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{
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if (gameObjects[i].Rectangle.Intersects(rectangle) && gameObjects[i].IsColliderOn)
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{
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intersected.Add(gameObjects[i]);
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}
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}
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return intersected;
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}
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}
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}
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