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@ -136,7 +136,7 @@ namespace DangerousD.GameCore
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_currTime += gameTime.ElapsedGameTime.Milliseconds;
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if (AppManager.Instance.NetworkTasks.Count > 0)
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{
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if (_currTime - _lastUpdate > 800)
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if (_currTime - _lastUpdate > 50)
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{
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AppManager.Instance.DebugHUD.Log("sending");
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AppManager.Instance.NetworkManager.SendMsg(AppManager.Instance.NetworkTasks.ToList());
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