LastTestVersionOfAnimator
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parent
6981ef36f1
commit
b24cdd95a6
2 changed files with 12 additions and 4 deletions
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@ -7,7 +7,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DangerousD", "DangerousD\Da
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AnimationsFileCreator", "AnimationsFileCreator\AnimationsFileCreator.csproj", "{CE9485FC-F4C6-4E0D-8B8E-1843AA20CEDE}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonogameLibrary", "MonogameLibrary\MonogameLibrary.csproj", "{52ED99EF-9769-4587-8BD8-54D6B98E3E7E}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonogameLibrary", "MonogameLibrary\MonogameLibrary.csproj", "{52ED99EF-9769-4587-8BD8-54D6B98E3E7E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -19,6 +19,14 @@ Global
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{1FC12F81-0E55-4142-83BD-23496EF29DC6}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1FC12F81-0E55-4142-83BD-23496EF29DC6}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1FC12F81-0E55-4142-83BD-23496EF29DC6}.Release|Any CPU.Build.0 = Release|Any CPU
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{CE9485FC-F4C6-4E0D-8B8E-1843AA20CEDE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{CE9485FC-F4C6-4E0D-8B8E-1843AA20CEDE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{CE9485FC-F4C6-4E0D-8B8E-1843AA20CEDE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{CE9485FC-F4C6-4E0D-8B8E-1843AA20CEDE}.Release|Any CPU.Build.0 = Release|Any CPU
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{52ED99EF-9769-4587-8BD8-54D6B98E3E7E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{52ED99EF-9769-4587-8BD8-54D6B98E3E7E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{52ED99EF-9769-4587-8BD8-54D6B98E3E7E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{52ED99EF-9769-4587-8BD8-54D6B98E3E7E}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -26,7 +26,7 @@ namespace DangerousD.GameCore.Graphics
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lastInterval = 1;
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lastAnimationId = null;
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LoadAnimations(animationsId);
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LoadTextures();
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}
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private void LoadAnimations(List<string> animationsId)
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@ -37,7 +37,7 @@ namespace DangerousD.GameCore.Graphics
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animations.Add( GameManager.builder.animations.Find(x => x.Id == id));
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}
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}
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private void LoadTextures()
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public void LoadContent(ContentManager content)
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{
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textures = new List<Texture2D>();
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texturesNames = new List<string>();
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@ -47,7 +47,7 @@ namespace DangerousD.GameCore.Graphics
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if (!texturesNames.Contains(animation.TextureName))
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{
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texturesNames.Add(animation.TextureName);
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textures.Add(TextureManager.GetTexture(animation.TextureName));
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textures.Add(content.Load<Texture2D>(animation.TextureName));
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}
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}
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