diff --git a/DangerousD/GameCore/Managers/AppManager.cs b/DangerousD/GameCore/Managers/AppManager.cs index a6dbaac..50b294d 100644 --- a/DangerousD/GameCore/Managers/AppManager.cs +++ b/DangerousD/GameCore/Managers/AppManager.cs @@ -102,7 +102,7 @@ namespace DangerousD.GameCore { GraphicsDevice.Clear(Color.CornflowerBlue); - GraphicsDevice.SetRenderTarget(renderTarget); + GraphicsDevice.SetRenderTarget(renderTarget); switch (gameState) { case GameState.Menu: @@ -130,6 +130,7 @@ namespace DangerousD.GameCore _spriteBatch.Draw(renderTarget, new Rectangle(0,0, _graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight), Color.White); _spriteBatch.End(); + base.Draw(gameTime); }