UI_fullscreen
This commit is contained in:
parent
7e3bbd7143
commit
b37fbaf4ea
7 changed files with 119 additions and 17 deletions
|
@ -13,6 +13,7 @@ internal class DeathGUI : AbstractGui
|
||||||
{
|
{
|
||||||
int wigth = AppManager.Instance.inGameResolution.X;
|
int wigth = AppManager.Instance.inGameResolution.X;
|
||||||
int height = AppManager.Instance.inGameResolution.Y;
|
int height = AppManager.Instance.inGameResolution.Y;
|
||||||
|
float scaler = AppManager.Instance.resolution.Y / (float)AppManager.Instance.inGameHUDHelperResolution.Y;
|
||||||
var menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, wigth, height), textureName = "deathBackground" };
|
var menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, wigth, height), textureName = "deathBackground" };
|
||||||
Elements.Add(menuBackground);
|
Elements.Add(menuBackground);
|
||||||
menuBackground.LoadTexture(AppManager.Instance.Content);
|
menuBackground.LoadTexture(AppManager.Instance.Content);
|
||||||
|
@ -24,6 +25,17 @@ internal class DeathGUI : AbstractGui
|
||||||
{
|
{
|
||||||
AppManager.Instance.ChangeGameState(GameState.Menu);
|
AppManager.Instance.ChangeGameState(GameState.Menu);
|
||||||
};
|
};
|
||||||
|
foreach (var item in Elements)
|
||||||
|
{
|
||||||
|
item.rectangle.X = (int)(scaler * item.rectangle.X);
|
||||||
|
item.rectangle.Y = (int)(scaler * item.rectangle.Y);
|
||||||
|
item.rectangle.Width = (int)(scaler * item.rectangle.Width);
|
||||||
|
item.rectangle.Height = (int)(scaler * item.rectangle.Height);
|
||||||
|
if (item is DrawableTextedUiElement)
|
||||||
|
{
|
||||||
|
(item as DrawableTextedUiElement).scale *= scaler;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Update(GameTime gameTime)
|
public override void Update(GameTime gameTime)
|
||||||
|
|
|
@ -25,6 +25,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
{
|
{
|
||||||
int screenWidth = AppManager.Instance.inGameResolution.X;
|
int screenWidth = AppManager.Instance.inGameResolution.X;
|
||||||
int screenHeight = AppManager.Instance.inGameResolution.Y;
|
int screenHeight = AppManager.Instance.inGameResolution.Y;
|
||||||
|
float scaler = AppManager.Instance.resolution.Y / (float)AppManager.Instance.inGameHUDHelperResolution.Y;
|
||||||
|
|
||||||
var lobbyBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, screenWidth, screenHeight), textureName = "menuFon3" };
|
var lobbyBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, screenWidth, screenHeight), textureName = "menuFon3" };
|
||||||
Elements.Add(lobbyBackground);
|
Elements.Add(lobbyBackground);
|
||||||
|
@ -51,6 +52,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
textureName = "textboxbackground6-1"
|
textureName = "textboxbackground6-1"
|
||||||
|
|
||||||
};
|
};
|
||||||
|
Elements.Add(searchBarTextBox);
|
||||||
searchBarTextBox.TextChanged += input => {
|
searchBarTextBox.TextChanged += input => {
|
||||||
if (searchBarTextBox.fontColor == Color.Gray)
|
if (searchBarTextBox.fontColor == Color.Gray)
|
||||||
{
|
{
|
||||||
|
@ -73,6 +75,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "font2",
|
fontName = "font2",
|
||||||
textureName = "textboxbackground1-1"
|
textureName = "textboxbackground1-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(backButton);
|
||||||
backButton.LeftButtonPressed += () => {
|
backButton.LeftButtonPressed += () => {
|
||||||
AppManager.Instance.ChangeGameState(GameState.Menu);
|
AppManager.Instance.ChangeGameState(GameState.Menu);
|
||||||
};
|
};
|
||||||
|
@ -86,6 +89,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "buttonFont",
|
fontName = "buttonFont",
|
||||||
textureName = "textboxbackground2-1"
|
textureName = "textboxbackground2-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(hostButton);
|
||||||
hostButton.LeftButtonPressed += () => {
|
hostButton.LeftButtonPressed += () => {
|
||||||
AppManager.Instance.ChangeGameState(GameState.Game);
|
AppManager.Instance.ChangeGameState(GameState.Game);
|
||||||
AppManager.Instance.NetworkManager.HostInit(AppManager.Instance.IpAddress);
|
AppManager.Instance.NetworkManager.HostInit(AppManager.Instance.IpAddress);
|
||||||
|
@ -101,6 +105,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "buttonFont",
|
fontName = "buttonFont",
|
||||||
textureName = "textboxbackground2-1"
|
textureName = "textboxbackground2-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(refreshButton);
|
||||||
refreshButton.LeftButtonPressed += () => {
|
refreshButton.LeftButtonPressed += () => {
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -114,6 +119,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "buttonFont",
|
fontName = "buttonFont",
|
||||||
textureName = "textboxbackground2-1"
|
textureName = "textboxbackground2-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(joinSelectedButton);
|
||||||
joinSelectedButton.LeftButtonPressed += () => {
|
joinSelectedButton.LeftButtonPressed += () => {
|
||||||
AppManager.Instance.ChangeGameState(GameState.Game);
|
AppManager.Instance.ChangeGameState(GameState.Game);
|
||||||
AppManager.Instance.NetworkManager.ClientInit(AppManager.Instance.IpAddress);
|
AppManager.Instance.NetworkManager.ClientInit(AppManager.Instance.IpAddress);
|
||||||
|
@ -127,10 +133,25 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "buttonFont",
|
fontName = "buttonFont",
|
||||||
textureName = "textboxbackground2-1"
|
textureName = "textboxbackground2-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(joinByIpButton);
|
||||||
joinByIpButton.LeftButtonPressed += () => {
|
joinByIpButton.LeftButtonPressed += () => {
|
||||||
AppManager.Instance.NetworkManager.ClientInit(searchBarTextBox.text);
|
AppManager.Instance.NetworkManager.ClientInit(searchBarTextBox.text);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
foreach (var item in Elements)
|
||||||
|
{
|
||||||
|
item.rectangle.X = (int)(scaler * item.rectangle.X);
|
||||||
|
item.rectangle.Y = (int)(scaler * item.rectangle.Y);
|
||||||
|
item.rectangle.Width = (int)(scaler * item.rectangle.Width);
|
||||||
|
item.rectangle.Height = (int)(scaler * item.rectangle.Height);
|
||||||
|
if (item is DrawableTextedUiElement)
|
||||||
|
{
|
||||||
|
(item as DrawableTextedUiElement).scale *= scaler;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -26,6 +26,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
{
|
{
|
||||||
int screenWidth = AppManager.Instance.inGameResolution.X;
|
int screenWidth = AppManager.Instance.inGameResolution.X;
|
||||||
int screenHeight = AppManager.Instance.inGameResolution.Y;
|
int screenHeight = AppManager.Instance.inGameResolution.Y;
|
||||||
|
float scaler = AppManager.Instance.resolution.Y / (float)AppManager.Instance.inGameHUDHelperResolution.Y;
|
||||||
|
|
||||||
var loginBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, screenWidth, screenHeight), textureName = "menuFon2" };
|
var loginBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, screenWidth, screenHeight), textureName = "menuFon2" };
|
||||||
Elements.Add(loginBackground);
|
Elements.Add(loginBackground);
|
||||||
|
@ -53,6 +54,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
textureName = "textboxbackground6-1"
|
textureName = "textboxbackground6-1"
|
||||||
|
|
||||||
};
|
};
|
||||||
|
Elements.Add(loginTextBox);
|
||||||
loginTextBox.LoadTexture(AppManager.Instance.Content);
|
loginTextBox.LoadTexture(AppManager.Instance.Content);
|
||||||
loginTextBox.TextChanged += input => {
|
loginTextBox.TextChanged += input => {
|
||||||
if (loginTextBox.fontColor == Color.Gray)
|
if (loginTextBox.fontColor == Color.Gray)
|
||||||
|
@ -78,6 +80,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
textAligment = TextAligment.Left,
|
textAligment = TextAligment.Left,
|
||||||
textureName = "textboxbackground6-1"
|
textureName = "textboxbackground6-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(passwordTextBox);
|
||||||
passwordTextBox.LoadTexture(AppManager.Instance.Content);
|
passwordTextBox.LoadTexture(AppManager.Instance.Content);
|
||||||
passwordTextBox.TextChanged += input => {
|
passwordTextBox.TextChanged += input => {
|
||||||
if (passwordTextBox.fontColor == Color.Gray)
|
if (passwordTextBox.fontColor == Color.Gray)
|
||||||
|
@ -104,6 +107,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "ButtonFont",
|
fontName = "ButtonFont",
|
||||||
textureName = "textboxbackground2-1"
|
textureName = "textboxbackground2-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(logButton);
|
||||||
logButton.LeftButtonPressed += () => {
|
logButton.LeftButtonPressed += () => {
|
||||||
if (CheckUser())
|
if (CheckUser())
|
||||||
{
|
{
|
||||||
|
@ -120,6 +124,7 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "ButtonFont",
|
fontName = "ButtonFont",
|
||||||
textureName = "textboxbackground2-1"
|
textureName = "textboxbackground2-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(regButton);
|
||||||
regButton.LeftButtonPressed += GoToRegWebServer;
|
regButton.LeftButtonPressed += GoToRegWebServer;
|
||||||
|
|
||||||
Button backButton = new Button(Manager)
|
Button backButton = new Button(Manager)
|
||||||
|
@ -131,10 +136,22 @@ namespace DangerousD.GameCore.GUI
|
||||||
fontName = "font2",
|
fontName = "font2",
|
||||||
textureName = "textboxbackground1-1"
|
textureName = "textboxbackground1-1"
|
||||||
};
|
};
|
||||||
|
Elements.Add(backButton);
|
||||||
backButton.LeftButtonPressed += () => {
|
backButton.LeftButtonPressed += () => {
|
||||||
AppManager.Instance.ChangeGameState(GameState.Menu);
|
AppManager.Instance.ChangeGameState(GameState.Menu);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
foreach (var item in Elements)
|
||||||
|
{
|
||||||
|
item.rectangle.X = (int)(scaler * item.rectangle.X);
|
||||||
|
item.rectangle.Y = (int)(scaler * item.rectangle.Y);
|
||||||
|
item.rectangle.Width = (int)(scaler * item.rectangle.Width);
|
||||||
|
item.rectangle.Height = (int)(scaler * item.rectangle.Height);
|
||||||
|
if (item is DrawableTextedUiElement)
|
||||||
|
{
|
||||||
|
(item as DrawableTextedUiElement).scale *= scaler;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void GoToRegWebServer()
|
private void GoToRegWebServer()
|
||||||
|
|
|
@ -13,9 +13,10 @@ internal class MenuGUI : AbstractGui
|
||||||
int selected = 0;
|
int selected = 0;
|
||||||
protected override void CreateUI()
|
protected override void CreateUI()
|
||||||
{
|
{
|
||||||
int wigth = AppManager.Instance.inGameResolution.X;
|
int wigth = AppManager.Instance.inGameHUDHelperResolution.X;
|
||||||
int height = AppManager.Instance.inGameResolution.Y;
|
int height = AppManager.Instance.inGameHUDHelperResolution.Y;
|
||||||
|
float scaler = AppManager.Instance.resolution.Y / (float)AppManager.Instance.inGameHUDHelperResolution.Y;
|
||||||
|
|
||||||
var menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, wigth, height), textureName = "menuFon" };
|
var menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, wigth, height), textureName = "menuFon" };
|
||||||
Elements.Add(menuBackground);
|
Elements.Add(menuBackground);
|
||||||
menuBackground.LoadTexture(AppManager.Instance.Content);
|
menuBackground.LoadTexture(AppManager.Instance.Content);
|
||||||
|
@ -59,6 +60,18 @@ internal class MenuGUI : AbstractGui
|
||||||
{
|
{
|
||||||
AppManager.Instance.Exit();
|
AppManager.Instance.Exit();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
foreach ( var item in Elements)
|
||||||
|
{
|
||||||
|
item.rectangle.X = (int)(scaler * item.rectangle.X);
|
||||||
|
item.rectangle.Y = (int)(scaler * item.rectangle.Y);
|
||||||
|
item.rectangle.Width = (int)(scaler * item.rectangle.Width);
|
||||||
|
item.rectangle.Height = (int)(scaler * item.rectangle.Height);
|
||||||
|
if (item is DrawableTextedUiElement)
|
||||||
|
{
|
||||||
|
(item as DrawableTextedUiElement).scale *= scaler;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Update(GameTime gameTime)
|
public override void Update(GameTime gameTime)
|
||||||
|
|
|
@ -13,8 +13,9 @@ namespace DangerousD.GameCore.GUI
|
||||||
int selectedGUI = 0;
|
int selectedGUI = 0;
|
||||||
protected override void CreateUI()
|
protected override void CreateUI()
|
||||||
{
|
{
|
||||||
int wigth = AppManager.Instance.inGameResolution.X;
|
int wigth = AppManager.Instance.inGameHUDHelperResolution.X;
|
||||||
int height = AppManager.Instance.inGameResolution.Y;
|
int height = AppManager.Instance.inGameHUDHelperResolution.Y;
|
||||||
|
float scaler = AppManager.Instance.resolution.Y / (float)AppManager.Instance.inGameHUDHelperResolution.Y;
|
||||||
var menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, wigth, height), textureName = "optionsBackground" };
|
var menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, wigth, height), textureName = "optionsBackground" };
|
||||||
Elements.Add(menuBackground);
|
Elements.Add(menuBackground);
|
||||||
menuBackground.LoadTexture(AppManager.Instance.Content);
|
menuBackground.LoadTexture(AppManager.Instance.Content);
|
||||||
|
@ -27,6 +28,8 @@ namespace DangerousD.GameCore.GUI
|
||||||
indentation = 5,
|
indentation = 5,
|
||||||
textureName = "sliderBackground"
|
textureName = "sliderBackground"
|
||||||
};
|
};
|
||||||
|
Elements.Add(slider);
|
||||||
|
//AppManager.Instance.SettingsManager.SetMainVolume(slider.GetSliderValue);
|
||||||
|
|
||||||
var cB = new CheckBox(Manager);
|
var cB = new CheckBox(Manager);
|
||||||
cB.rectangle = new Rectangle(wigth / 2 + 440, 405, (int)(40 * 2.4), (int)(40 * 2.4));
|
cB.rectangle = new Rectangle(wigth / 2 + 440, 405, (int)(40 * 2.4), (int)(40 * 2.4));
|
||||||
|
@ -35,26 +38,28 @@ namespace DangerousD.GameCore.GUI
|
||||||
SettingsManager sM = new SettingsManager();
|
SettingsManager sM = new SettingsManager();
|
||||||
};
|
};
|
||||||
cB.LoadTexture(AppManager.Instance.Content);
|
cB.LoadTexture(AppManager.Instance.Content);
|
||||||
|
Elements.Add(cB);
|
||||||
|
|
||||||
var checkBox = new CheckBox(Manager);
|
var checkBox = new CheckBox(Manager);
|
||||||
checkBox.rectangle = new Rectangle(wigth / 2 + 360, 540, (int)(40 * 2.4), (int)(40 * 2.4));
|
checkBox.rectangle = new Rectangle(wigth / 2 + 360, 540, (int)(40 * 2.4), (int)(40 * 2.4));
|
||||||
checkBox.Checked += (newCheckState) =>
|
checkBox.Checked += (newCheckState) =>
|
||||||
{
|
{
|
||||||
SettingsManager sM = new SettingsManager();
|
AppManager.Instance.SettingsManager.SetIsFullScreen(newCheckState);
|
||||||
};
|
};
|
||||||
checkBox.LoadTexture(AppManager.Instance.Content);
|
checkBox.LoadTexture(AppManager.Instance.Content);
|
||||||
|
Elements.Add(checkBox);
|
||||||
|
|
||||||
Label lblOptions = new Label(Manager)
|
Label lblOptions = new Label(Manager)
|
||||||
{ fontName = "buttonFont", scale = 1.2f, text = "Options", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 40, 50, 50), mainColor = Color.Transparent };
|
{ fontName = "buttonFont", scale = 1.2f, text = "Options", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 40, 50, 50), mainColor = Color.Transparent };
|
||||||
Elements.Add(lblOptions);
|
Elements.Add(lblOptions);
|
||||||
|
|
||||||
Label lblValue = new Label(Manager)
|
Label lblValue = new Label(Manager)
|
||||||
{ fontName = "buttonFont", scale = 1f, text = "Volume", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 250, 50, 50), mainColor = Color.Transparent };
|
{ fontName = "buttonFont", scale = 1f , text = "Volume", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 250, 50, 50), mainColor = Color.Transparent };
|
||||||
Elements.Add(lblValue);
|
Elements.Add(lblValue);
|
||||||
|
|
||||||
Label lblIsFullScreen = new Label(Manager)
|
Label lblIsFullScreen = new Label(Manager)
|
||||||
{ fontName = "buttonFont", scale = 1f, text = "Full Screen", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 580, 50, 50), mainColor = Color.Transparent };
|
{ fontName = "buttonFont", scale = 1f , text = "Full Screen", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 580, 50, 50), mainColor = Color.Transparent };
|
||||||
Elements.Add(lblOptions);
|
Elements.Add(lblIsFullScreen);
|
||||||
|
|
||||||
Label lblSwitchMode = new Label(Manager)
|
Label lblSwitchMode = new Label(Manager)
|
||||||
{ fontName = "buttonFont", scale = 1f, text = "Left/Right Mode", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 415, 50, 50), mainColor = Color.Transparent };
|
{ fontName = "buttonFont", scale = 1f, text = "Left/Right Mode", fontColor = Color.White, rectangle = new Rectangle((wigth - 50) / 2, 415, 50, 50), mainColor = Color.Transparent };
|
||||||
|
@ -67,6 +72,18 @@ namespace DangerousD.GameCore.GUI
|
||||||
{
|
{
|
||||||
AppManager.Instance.ChangeGameState(GameState.Menu);
|
AppManager.Instance.ChangeGameState(GameState.Menu);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
foreach (var item in Elements)
|
||||||
|
{
|
||||||
|
item.rectangle.X = (int)(scaler * item.rectangle.X);
|
||||||
|
item.rectangle.Y = (int)(scaler * item.rectangle.Y);
|
||||||
|
item.rectangle.Width = (int)(scaler * item.rectangle.Width);
|
||||||
|
item.rectangle.Height = (int)(scaler * item.rectangle.Height);
|
||||||
|
if (item is DrawableTextedUiElement)
|
||||||
|
{
|
||||||
|
(item as DrawableTextedUiElement).scale *= scaler;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public override void Update(GameTime gameTime)
|
public override void Update(GameTime gameTime)
|
||||||
{
|
{
|
||||||
|
|
|
@ -27,8 +27,9 @@ namespace DangerousD.GameCore
|
||||||
private SpriteBatch _spriteBatch;
|
private SpriteBatch _spriteBatch;
|
||||||
public GameState gameState { get; private set; }
|
public GameState gameState { get; private set; }
|
||||||
public MultiPlayerStatus multiPlayerStatus { get; private set; } = MultiPlayerStatus.SinglePlayer;
|
public MultiPlayerStatus multiPlayerStatus { get; private set; } = MultiPlayerStatus.SinglePlayer;
|
||||||
public Point resolution = new Point(1920, 1080);
|
public Point resolution;
|
||||||
public Point inGameResolution = new Point(1920, 1080);
|
public Point inGameResolution = new Point(1920, 1080);
|
||||||
|
public Point inGameHUDHelperResolution = new Point(1920, 1080);
|
||||||
IDrawableObject MenuGUI;
|
IDrawableObject MenuGUI;
|
||||||
IDrawableObject OptionsGUI;
|
IDrawableObject OptionsGUI;
|
||||||
IDrawableObject LoginGUI;
|
IDrawableObject LoginGUI;
|
||||||
|
@ -60,9 +61,7 @@ namespace DangerousD.GameCore
|
||||||
NetworkManager.GetReceivingMessages += NetworkSync;
|
NetworkManager.GetReceivingMessages += NetworkSync;
|
||||||
|
|
||||||
resolution = SettingsManager.Resolution;
|
resolution = SettingsManager.Resolution;
|
||||||
_graphics.PreferredBackBufferWidth = resolution.X;
|
|
||||||
_graphics.PreferredBackBufferHeight = resolution.Y;
|
|
||||||
_graphics.IsFullScreen = false;
|
|
||||||
gameState = GameState.Menu;
|
gameState = GameState.Menu;
|
||||||
MenuGUI = new MenuGUI();
|
MenuGUI = new MenuGUI();
|
||||||
LoginGUI = new LoginGUI();
|
LoginGUI = new LoginGUI();
|
||||||
|
@ -71,8 +70,8 @@ namespace DangerousD.GameCore
|
||||||
DeathGUI = new DeathGUI();
|
DeathGUI = new DeathGUI();
|
||||||
HUD = new HUD();
|
HUD = new HUD();
|
||||||
DebugHUD = new DebugHUD();
|
DebugHUD = new DebugHUD();
|
||||||
UIManager.resolution = resolution;
|
UIManager.resolution = new Point(_graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight);
|
||||||
UIManager.resolutionInGame = inGameResolution;
|
UIManager.resolutionInGame = resolution;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Initialize()
|
protected override void Initialize()
|
||||||
|
@ -103,7 +102,7 @@ namespace DangerousD.GameCore
|
||||||
GameObject.debugTexture.SetData<Color>(new Color[] { new Color(1, 0,0,0.25f) });
|
GameObject.debugTexture.SetData<Color>(new Color[] { new Color(1, 0,0,0.25f) });
|
||||||
SoundManager.LoadSounds();
|
SoundManager.LoadSounds();
|
||||||
SoundManager.StartAmbientSound("DoomTestSong");
|
SoundManager.StartAmbientSound("DoomTestSong");
|
||||||
renderTarget = new RenderTarget2D(GraphicsDevice, inGameResolution.X, inGameResolution.Y);
|
renderTarget = new RenderTarget2D(GraphicsDevice, resolution.X, resolution.Y);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update(GameTime gameTime)
|
protected override void Update(GameTime gameTime)
|
||||||
|
@ -253,5 +252,24 @@ namespace DangerousD.GameCore
|
||||||
{
|
{
|
||||||
this.multiPlayerStatus = multiPlayerStatus;
|
this.multiPlayerStatus = multiPlayerStatus;
|
||||||
}
|
}
|
||||||
|
public void SetIsFullScreen(bool fullscrin)
|
||||||
|
{
|
||||||
|
DebugHUD?.Set("resX:", SettingsManager.Resolution.X.ToString());
|
||||||
|
DebugHUD?.Set("resY:", SettingsManager.Resolution.Y.ToString());
|
||||||
|
DebugHUD?.Set("FullScreen:", _graphics.IsFullScreen.ToString());
|
||||||
|
if (fullscrin)
|
||||||
|
{
|
||||||
|
_graphics.PreferredBackBufferWidth = 1920;
|
||||||
|
_graphics.PreferredBackBufferHeight = 1080;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_graphics.PreferredBackBufferWidth = SettingsManager.Resolution.X;
|
||||||
|
_graphics.PreferredBackBufferHeight = SettingsManager.Resolution.Y;
|
||||||
|
}
|
||||||
|
UIManager.resolution = new Point(_graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight);
|
||||||
|
_graphics.IsFullScreen = fullscrin;
|
||||||
|
_graphics.ApplyChanges();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,22 +27,26 @@ namespace DangerousD.GameCore.Managers
|
||||||
public void SetMainVolume(float volume)
|
public void SetMainVolume(float volume)
|
||||||
{
|
{
|
||||||
settingsContainer.MainVolume = MainVolume;
|
settingsContainer.MainVolume = MainVolume;
|
||||||
///AppManager.Instance.SoundManager.
|
//AppManager.Instance.SoundManager.
|
||||||
|
|
||||||
}
|
}
|
||||||
public void SetMusicVolume(float volume)
|
public void SetMusicVolume(float volume)
|
||||||
{
|
{
|
||||||
settingsContainer.MusicVolume = MainVolume;
|
settingsContainer.MusicVolume = MainVolume;
|
||||||
|
SaveSettings();
|
||||||
|
|
||||||
}
|
}
|
||||||
public void SetSoundEffectsVolume(float volume)
|
public void SetSoundEffectsVolume(float volume)
|
||||||
{
|
{
|
||||||
settingsContainer.SoundEffectsVolume = MainVolume;
|
settingsContainer.SoundEffectsVolume = MainVolume;
|
||||||
|
SaveSettings();
|
||||||
|
|
||||||
}
|
}
|
||||||
public void SetIsFullScreen(bool isFullScreen)
|
public void SetIsFullScreen(bool isFullScreen)
|
||||||
{
|
{
|
||||||
settingsContainer.IsFullScreen = isFullScreen;
|
settingsContainer.IsFullScreen = isFullScreen;
|
||||||
|
AppManager.Instance.SetIsFullScreen(isFullScreen);
|
||||||
|
SaveSettings();
|
||||||
}
|
}
|
||||||
public void LoadSettings()
|
public void LoadSettings()
|
||||||
{
|
{
|
||||||
|
|
Loading…
Add table
Reference in a new issue