From e587ee34efd5d43681b33084abb6f4b8e037f918 Mon Sep 17 00:00:00 2001 From: Timofey06 Date: Fri, 18 Aug 2023 16:37:59 +0300 Subject: [PATCH] StartRestart --- DangerousD/GameCore/Managers/AppManager.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/DangerousD/GameCore/Managers/AppManager.cs b/DangerousD/GameCore/Managers/AppManager.cs index 10124d6..d871eae 100644 --- a/DangerousD/GameCore/Managers/AppManager.cs +++ b/DangerousD/GameCore/Managers/AppManager.cs @@ -38,7 +38,7 @@ namespace DangerousD.GameCore IDrawableObject HUD; public DebugHUD DebugHUD; public List NetworkTasks = new List(); - + public string currentMap; public GameManager GameManager { get; private set; } = new(); public AnimationBuilder AnimationBuilder { get; private set; } = new AnimationBuilder(); public NetworkManager NetworkManager { get; private set; } = new NetworkManager(); @@ -74,6 +74,7 @@ namespace DangerousD.GameCore DebugHUD = new DebugHUD(); UIManager.resolution = resolution; UIManager.resolutionInGame = inGameResolution; + currentMap = "lvl"; } protected override void Initialize() @@ -204,7 +205,7 @@ namespace DangerousD.GameCore case GameState.Lobby: break; case GameState.Game: - GameManager.mapManager.LoadLevel("LastLvl"); + GameManager.mapManager.LoadLevel(currentMap); GameManager.FindBorders(); break; case GameState.Death: @@ -290,5 +291,9 @@ namespace DangerousD.GameCore { this.multiPlayerStatus = multiPlayerStatus; } + public void Restart(string map) + { + + } } }