StartRestart

This commit is contained in:
Timofey06 2023-08-18 16:37:59 +03:00
parent c4de6406c3
commit e587ee34ef

View file

@ -38,7 +38,7 @@ namespace DangerousD.GameCore
IDrawableObject HUD;
public DebugHUD DebugHUD;
public List<NetworkTask> NetworkTasks = new List<NetworkTask>();
public string currentMap;
public GameManager GameManager { get; private set; } = new();
public AnimationBuilder AnimationBuilder { get; private set; } = new AnimationBuilder();
public NetworkManager NetworkManager { get; private set; } = new NetworkManager();
@ -74,6 +74,7 @@ namespace DangerousD.GameCore
DebugHUD = new DebugHUD();
UIManager.resolution = resolution;
UIManager.resolutionInGame = inGameResolution;
currentMap = "lvl";
}
protected override void Initialize()
@ -204,7 +205,7 @@ namespace DangerousD.GameCore
case GameState.Lobby:
break;
case GameState.Game:
GameManager.mapManager.LoadLevel("LastLvl");
GameManager.mapManager.LoadLevel(currentMap);
GameManager.FindBorders();
break;
case GameState.Death:
@ -290,5 +291,9 @@ namespace DangerousD.GameCore
{
this.multiPlayerStatus = multiPlayerStatus;
}
public void Restart(string map)
{
}
}
}