MapManager Fixes(still not working)
This commit is contained in:
parent
368d08cb41
commit
eeae43ebe0
13 changed files with 673 additions and 56 deletions
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@ -26,7 +26,6 @@
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/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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/build:animation1.png
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/build:animation1.png
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#begin ButtonFont.spritefont
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#begin ButtonFont.spritefont
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/importer:FontDescriptionImporter
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/importer:FontDescriptionImporter
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/processor:FontDescriptionProcessor
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/processor:FontDescriptionProcessor
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@ -55,6 +54,17 @@
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/processorParam:TextureFormat=Compressed
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/processorParam:TextureFormat=Compressed
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/build:Font2.spritefont
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/build:Font2.spritefont
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#begin menuFon.jpg
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:menuFon.jpg
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#begin MonstersAnimations.png
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#begin MonstersAnimations.png
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/importer:TextureImporter
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/importer:TextureImporter
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@ -68,18 +78,6 @@
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/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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/build:MonstersAnimations.png
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/build:MonstersAnimations.png
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#begin menuFon.jpg
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:menuFon.jpg
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#begin PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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#begin PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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/importer:TextureImporter
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/importer:TextureImporter
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/processor:TextureProcessor
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/processor:TextureProcessor
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@ -92,10 +90,17 @@
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/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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/build:PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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/build:PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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#begin sus.tmx
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#begin tiles.png
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/importer:TiledMapImporter
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/importer:TextureImporter
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/processor:TiledMapProcessor
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/processor:TextureProcessor
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/build:sus.tmx
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:tiles.png
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#begin wall.jpg
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#begin wall.jpg
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/importer:TextureImporter
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/importer:TextureImporter
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611
DangerousD/Content/level1.tmx
Normal file
611
DangerousD/Content/level1.tmx
Normal file
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@ -0,0 +1,611 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="left-up" width="30" height="20" tilewidth="16" tileheight="16" infinite="1" nextlayerid="5" nextobjectid="3">
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<tileset firstgid="1" source="tiles/map.tsx"/>
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<layer id="1" name="Collision" class="collidable" width="30" height="20" visible="0" offsetx="-352.033" offsety="192.098">
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<data encoding="csv">
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</chunk>
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0,0,0,0,0,0,144,144,144,144,144,144,157,157,260,157,
|
||||||
|
0,0,0,0,0,0,157,167,157,157,157,157,157,157,260,157,
|
||||||
|
0,0,0,0,0,0,157,180,157,252,253,157,157,157,260,157,
|
||||||
|
0,0,0,0,0,0,157,193,157,265,266,157,157,157,260,157,
|
||||||
|
0,0,0,0,0,0,204,204,204,278,279,204,272,157,260,157,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,157,260,157,
|
||||||
|
0,0,0,0,0,0,144,144,144,144,144,144,144,157,260,157,
|
||||||
|
0,0,0,0,0,0,157,157,157,157,157,157,157,219,220,221,
|
||||||
|
0,0,0,12,0,0,157,157,157,254,255,157,157,232,233,234,
|
||||||
|
0,0,0,0,26,63,157,157,157,267,268,218,213,214,215,216,
|
||||||
|
0,0,0,38,39,63,204,204,204,280,281,231,226,227,228,229,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
</chunk>
|
||||||
|
<chunk x="16" y="0" width="16" height="16">
|
||||||
|
157,157,157,157,267,268,157,157,157,157,157,193,157,157,235,236,
|
||||||
|
157,272,204,204,280,281,204,204,204,204,204,204,204,204,204,204,
|
||||||
|
157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
157,144,144,144,144,144,144,144,144,144,144,144,144,144,144,144,
|
||||||
|
157,157,157,178,179,157,157,157,157,157,157,157,157,157,157,157,
|
||||||
|
157,157,157,191,192,157,157,157,157,157,157,157,157,157,157,157,
|
||||||
|
157,157,157,157,157,157,157,157,157,157,261,262,263,264,157,157,
|
||||||
|
272,204,204,204,204,204,204,204,204,204,274,275,276,277,204,204,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
144,144,144,144,144,144,144,144,144,144,144,144,144,144,144,144,
|
||||||
|
157,157,157,157,157,157,157,157,243,157,157,209,210,211,212,157,
|
||||||
|
157,252,253,157,157,258,157,157,256,257,157,222,223,224,225,157,
|
||||||
|
218,265,266,157,157,271,157,157,269,270,157,235,236,237,238,157,
|
||||||
|
231,278,279,204,204,284,204,204,282,283,204,204,204,204,204,204,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
</chunk>
|
||||||
|
<chunk x="32" y="0" width="16" height="16">
|
||||||
|
237,238,157,157,265,266,157,157,157,157,157,271,157,157,157,157,
|
||||||
|
204,204,204,204,278,279,204,204,204,204,204,284,204,204,204,204,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
144,144,144,144,144,144,144,144,144,144,144,144,144,144,144,144,
|
||||||
|
157,157,157,157,157,157,157,157,157,243,157,157,209,210,211,212,
|
||||||
|
157,157,254,255,157,157,157,157,157,256,257,157,222,223,224,225,
|
||||||
|
157,157,267,268,157,157,157,157,157,269,270,157,235,236,237,238,
|
||||||
|
204,204,280,281,204,204,204,204,204,282,283,204,204,204,204,204,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
144,144,144,144,144,144,144,144,144,144,144,144,144,144,144,144,
|
||||||
|
157,157,178,179,157,157,157,157,157,157,157,157,157,157,157,157,
|
||||||
|
157,157,191,192,157,157,157,157,258,157,157,157,157,157,157,157,
|
||||||
|
157,157,157,157,157,157,157,157,271,157,157,157,157,157,157,157,
|
||||||
|
204,204,204,204,204,204,204,204,284,204,204,204,204,204,204,204,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
</chunk>
|
||||||
|
<chunk x="48" y="0" width="16" height="16">
|
||||||
|
267,268,157,147,199,148,157,269,270,157,265,266,157,0,0,0,
|
||||||
|
280,281,204,160,200,161,204,282,283,204,278,279,204,0,0,0,
|
||||||
|
0,0,0,147,199,148,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
144,144,144,147,199,148,144,144,144,144,144,144,144,0,0,0,
|
||||||
|
157,157,157,147,199,148,157,157,157,157,157,157,157,0,0,0,
|
||||||
|
157,157,157,147,199,148,157,157,157,157,252,253,157,0,0,0,
|
||||||
|
157,157,157,147,199,148,157,157,157,157,265,266,157,0,0,0,
|
||||||
|
204,204,204,160,200,161,204,204,204,204,278,279,204,0,0,0,
|
||||||
|
0,0,0,147,199,148,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
144,144,144,147,199,148,144,144,144,144,144,144,144,0,0,0,
|
||||||
|
157,157,159,160,199,161,162,157,157,157,157,157,157,0,0,0,
|
||||||
|
157,171,172,173,199,174,175,176,157,157,252,253,157,0,0,0,
|
||||||
|
183,184,185,186,199,187,188,189,190,157,265,266,157,0,0,0,
|
||||||
|
196,197,198,199,199,200,201,202,203,204,278,279,204,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
</chunk>
|
||||||
|
</data>
|
||||||
|
</layer>
|
||||||
|
<objectgroup id="2" name="Слой объектов 1" offsetx="53.25" offsety="-12"/>
|
||||||
|
</map>
|
|
@ -1,14 +0,0 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="left-up" width="1000" height="1000" tilewidth="16" tileheight="16" infinite="1" nextlayerid="2" nextobjectid="1">
|
|
||||||
<tileset firstgid="1" source="map.tsx"/>
|
|
||||||
<layer id="1" name="Слой тайлов 1" width="1000" height="1000">
|
|
||||||
<data encoding="base64" compression="zlib">
|
|
||||||
<chunk x="0" y="-16" width="16" height="16">
|
|
||||||
eJxjYBgFo2AUDFVgxkgZBgB40ANx
|
|
||||||
</chunk>
|
|
||||||
<chunk x="0" y="0" width="16" height="16">
|
|
||||||
eJzzY2RgMKMAj4JRMAqGLgAAvZMDiQ==
|
|
||||||
</chunk>
|
|
||||||
</data>
|
|
||||||
</layer>
|
|
||||||
</map>
|
|
Binary file not shown.
Before Width: | Height: | Size: 653 KiB |
BIN
DangerousD/Content/tiles.png
Normal file
BIN
DangerousD/Content/tiles.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 27 KiB |
|
@ -19,9 +19,6 @@
|
||||||
<EmbeddedResource Include="Icon.bmp" />
|
<EmbeddedResource Include="Icon.bmp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="MonoGame.Extended" Version="3.9.0-alpha0094" />
|
|
||||||
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.9.0-alpha0094" />
|
|
||||||
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.9.0-alpha0094" />
|
|
||||||
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
|
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
|
||||||
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
|
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||||
|
|
|
@ -3,15 +3,13 @@ using Microsoft.Xna.Framework;
|
||||||
using System.Security.Cryptography.X509Certificates;
|
using System.Security.Cryptography.X509Certificates;
|
||||||
using DangerousD.GameCore.Graphics;
|
using DangerousD.GameCore.Graphics;
|
||||||
using Microsoft.Xna.Framework.Graphics;
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
using MonoGame.Extended.Sprites;
|
|
||||||
|
|
||||||
namespace DangerousD.GameCore.GameObjects;
|
namespace DangerousD.GameCore.GameObjects;
|
||||||
|
|
||||||
public abstract class MapObject : GameObject
|
public abstract class MapObject : GameObject
|
||||||
{
|
{
|
||||||
public bool IsColliderOn;
|
public bool IsColliderOn;
|
||||||
private Rectangle _sourceRectangle;
|
private Rectangle _sourceRectangle;
|
||||||
protected override GraphicsComponent GraphicsComponent { get; } = new("map");
|
protected override GraphicsComponent GraphicsComponent { get; } = new("tiles");
|
||||||
public MapObject(Vector2 position, Rectangle sourceRectangle) : base(position)
|
public MapObject(Vector2 position, Rectangle sourceRectangle) : base(position)
|
||||||
{
|
{
|
||||||
_sourceRectangle = sourceRectangle;
|
_sourceRectangle = sourceRectangle;
|
||||||
|
|
|
@ -9,6 +9,4 @@ public class Platform : MapObject
|
||||||
{
|
{
|
||||||
IsColliderOn = true;
|
IsColliderOn = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override GraphicsComponent GraphicsComponent { get; }
|
|
||||||
}
|
}
|
|
@ -9,6 +9,4 @@ public class StopTile : MapObject
|
||||||
{
|
{
|
||||||
IsColliderOn = true;
|
IsColliderOn = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override GraphicsComponent GraphicsComponent { get; }
|
|
||||||
}
|
}
|
|
@ -9,6 +9,4 @@ public class Tile : MapObject
|
||||||
{
|
{
|
||||||
IsColliderOn = false;
|
IsColliderOn = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override GraphicsComponent GraphicsComponent { get; }
|
|
||||||
}
|
}
|
|
@ -24,18 +24,18 @@ namespace DangerousD.GameCore
|
||||||
IDrawableObject LoginGUI;
|
IDrawableObject LoginGUI;
|
||||||
IDrawableObject LobbyGUI;
|
IDrawableObject LobbyGUI;
|
||||||
|
|
||||||
public GameManager GameManager { get; private set; } = new GameManager();
|
public GameManager GameManager { get; private set; } = new();
|
||||||
public AnimationBuilder AnimationBuilder { get; private set; } = new AnimationBuilder();
|
public AnimationBuilder AnimationBuilder { get; private set; } = new AnimationBuilder();
|
||||||
public NetworkManager NetworkManager { get; private set; } = new NetworkManager();
|
public NetworkManager NetworkManager { get; private set; } = new NetworkManager();
|
||||||
public AppManager()
|
public AppManager()
|
||||||
{
|
{
|
||||||
|
Content.RootDirectory = "Content";
|
||||||
Instance = this;
|
Instance = this;
|
||||||
_graphics = new GraphicsDeviceManager(this);
|
_graphics = new GraphicsDeviceManager(this);
|
||||||
Content.RootDirectory = "Content";
|
|
||||||
IsMouseVisible = true;
|
IsMouseVisible = true;
|
||||||
|
resolution = new Point(_graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight);
|
||||||
TargetElapsedTime = TimeSpan.FromMilliseconds(1000 / 30);
|
TargetElapsedTime = TimeSpan.FromMilliseconds(1000 / 30);
|
||||||
|
|
||||||
resolution = new Point(_graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight);
|
|
||||||
gameState = GameState.Menu;
|
gameState = GameState.Menu;
|
||||||
MenuGUI = new MenuGUI();
|
MenuGUI = new MenuGUI();
|
||||||
LoginGUI = new LoginGUI();
|
LoginGUI = new LoginGUI();
|
||||||
|
@ -44,6 +44,7 @@ namespace DangerousD.GameCore
|
||||||
|
|
||||||
protected override void Initialize()
|
protected override void Initialize()
|
||||||
{
|
{
|
||||||
|
GameManager.Initialize();
|
||||||
AnimationBuilder.LoadAnimations();
|
AnimationBuilder.LoadAnimations();
|
||||||
MenuGUI.Initialize();
|
MenuGUI.Initialize();
|
||||||
LoginGUI.Initialize();
|
LoginGUI.Initialize();
|
||||||
|
@ -134,7 +135,7 @@ namespace DangerousD.GameCore
|
||||||
case GameState.Lobby:
|
case GameState.Lobby:
|
||||||
break;
|
break;
|
||||||
case GameState.Game:
|
case GameState.Game:
|
||||||
GameManager.mapManager.LoadLevel("");
|
GameManager.mapManager.LoadLevel("Level1");
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
throw new ArgumentOutOfRangeException();
|
throw new ArgumentOutOfRangeException();
|
||||||
|
|
|
@ -7,6 +7,7 @@ using Microsoft.Xna.Framework.Graphics;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using DangerousD.GameCore.GameObjects.LivingEntities.Monsters;
|
||||||
|
|
||||||
namespace DangerousD.GameCore
|
namespace DangerousD.GameCore
|
||||||
{
|
{
|
||||||
|
@ -30,6 +31,15 @@ namespace DangerousD.GameCore
|
||||||
physicsManager = new PhysicsManager();
|
physicsManager = new PhysicsManager();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Initialize()
|
||||||
|
{
|
||||||
|
//mapManager.LoadLevel("Level1");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadContent()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
internal void Register(GameObject gameObject)
|
internal void Register(GameObject gameObject)
|
||||||
{
|
{
|
||||||
if (gameObject is LivingEntity)
|
if (gameObject is LivingEntity)
|
||||||
|
|
|
@ -8,11 +8,15 @@ namespace DangerousD.GameCore.Managers
|
||||||
{
|
{
|
||||||
public class MapManager
|
public class MapManager
|
||||||
{
|
{
|
||||||
|
private int _columns;
|
||||||
|
|
||||||
//Level
|
//Level
|
||||||
public void LoadLevel(string level)
|
public void LoadLevel(string level)
|
||||||
{
|
{
|
||||||
|
LoadTilesData();
|
||||||
|
|
||||||
XmlDocument xml = new();
|
XmlDocument xml = new();
|
||||||
xml.Load($"{level}.tmx");
|
xml.Load($"../../../Content/{level}.tmx");
|
||||||
Vector2 tileSize = new(int.Parse(xml.DocumentElement.Attributes["tilewidth"].Value),
|
Vector2 tileSize = new(int.Parse(xml.DocumentElement.Attributes["tilewidth"].Value),
|
||||||
int.Parse(xml.DocumentElement.Attributes["tileheight"].Value));
|
int.Parse(xml.DocumentElement.Attributes["tileheight"].Value));
|
||||||
|
|
||||||
|
@ -28,19 +32,21 @@ namespace DangerousD.GameCore.Managers
|
||||||
{
|
{
|
||||||
string tileType = layer.Attributes["class"].Value;
|
string tileType = layer.Attributes["class"].Value;
|
||||||
|
|
||||||
foreach (XmlNode chunk in layer.ChildNodes)
|
foreach (XmlNode chunk in layer.SelectNodes("//chunk"))
|
||||||
{
|
{
|
||||||
Vector2 chunkSize = new(int.Parse(chunk.Attributes["width"].Value),
|
int chunkW = int.Parse(chunk.Attributes["width"].Value);
|
||||||
int.Parse(chunk.Attributes["height"].Value));
|
int chunkX = int.Parse(chunk.Attributes["x"].Value);
|
||||||
Vector2 chunkPos = new(int.Parse(chunk.Attributes["x"].Value), int.Parse(chunk.Attributes["y"].Value));
|
int chunkY = int.Parse(chunk.Attributes["y"].Value);
|
||||||
|
|
||||||
|
|
||||||
List<int> tiles = chunk.Value.Split(',').Select(int.Parse).ToList();
|
List<int> tiles = chunk.InnerText.Split(',').Select(int.Parse).ToList();
|
||||||
for (int i = 0; i < tiles.Count; i++)
|
for (int i = 0; i < tiles.Count; i++)
|
||||||
{
|
{
|
||||||
Vector2 pos = new((chunkPos.Y + i % chunkSize.X) * tileSize.Y,
|
if (tiles[i] == 0) continue;
|
||||||
(chunkPos.Y + i / chunkSize.X) * tileSize.Y);
|
|
||||||
Rectangle sourceRect = new(pos.ToPoint(), tileSize.ToPoint());
|
Vector2 pos = new((chunkX + i % chunkW) * tileSize.X,
|
||||||
|
(chunkY + i / chunkW) * tileSize.Y);
|
||||||
|
Rectangle sourceRect = new(new Point(tiles[i] % _columns, tiles[i] / _columns), tileSize.ToPoint());
|
||||||
|
|
||||||
switch (tileType)
|
switch (tileType)
|
||||||
{
|
{
|
||||||
|
@ -56,5 +62,14 @@ namespace DangerousD.GameCore.Managers
|
||||||
}}
|
}}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void LoadTilesData()
|
||||||
|
{
|
||||||
|
XmlDocument xml = new();
|
||||||
|
xml.Load($"../../../Content/map.tsx");
|
||||||
|
XmlNode root = xml.DocumentElement;
|
||||||
|
|
||||||
|
_columns = int.Parse(root.Attributes["columns"].Value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue