MapManager Fixes(still not working)
This commit is contained in:
parent
368d08cb41
commit
eeae43ebe0
13 changed files with 673 additions and 56 deletions
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@ -26,7 +26,6 @@
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/processorParam:TextureFormat=Color
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/build:animation1.png
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#begin ButtonFont.spritefont
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/importer:FontDescriptionImporter
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/processor:FontDescriptionProcessor
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@ -55,6 +54,17 @@
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/processorParam:TextureFormat=Compressed
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/build:Font2.spritefont
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#begin menuFon.jpg
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:menuFon.jpg
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#begin MonstersAnimations.png
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/importer:TextureImporter
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@ -68,18 +78,6 @@
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/processorParam:TextureFormat=Color
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/build:MonstersAnimations.png
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#begin menuFon.jpg
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:menuFon.jpg
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#begin PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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/importer:TextureImporter
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/processor:TextureProcessor
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@ -92,10 +90,17 @@
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/processorParam:TextureFormat=Color
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/build:PC_Computer_Dangerous_Dave_In_The_Haunted_Mansion_Death_Sequences.png
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#begin sus.tmx
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/importer:TiledMapImporter
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/processor:TiledMapProcessor
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/build:sus.tmx
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#begin tiles.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:tiles.png
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#begin wall.jpg
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/importer:TextureImporter
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611
DangerousD/Content/level1.tmx
Normal file
611
DangerousD/Content/level1.tmx
Normal file
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@ -0,0 +1,611 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="left-up" width="30" height="20" tilewidth="16" tileheight="16" infinite="1" nextlayerid="5" nextobjectid="3">
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<tileset firstgid="1" source="tiles/map.tsx"/>
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<layer id="1" name="Collision" class="collidable" width="30" height="20" visible="0" offsetx="-352.033" offsety="192.098">
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</chunk>
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup id="2" name="Слой объектов 1" offsetx="53.25" offsety="-12"/>
|
||||
</map>
|
|
@ -1,14 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="left-up" width="1000" height="1000" tilewidth="16" tileheight="16" infinite="1" nextlayerid="2" nextobjectid="1">
|
||||
<tileset firstgid="1" source="map.tsx"/>
|
||||
<layer id="1" name="Слой тайлов 1" width="1000" height="1000">
|
||||
<data encoding="base64" compression="zlib">
|
||||
<chunk x="0" y="-16" width="16" height="16">
|
||||
eJxjYBgFo2AUDFVgxkgZBgB40ANx
|
||||
</chunk>
|
||||
<chunk x="0" y="0" width="16" height="16">
|
||||
eJzzY2RgMKMAj4JRMAqGLgAAvZMDiQ==
|
||||
</chunk>
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
Binary file not shown.
Before Width: | Height: | Size: 653 KiB |
BIN
DangerousD/Content/tiles.png
Normal file
BIN
DangerousD/Content/tiles.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 27 KiB |
|
@ -19,9 +19,6 @@
|
|||
<EmbeddedResource Include="Icon.bmp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MonoGame.Extended" Version="3.9.0-alpha0094" />
|
||||
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.9.0-alpha0094" />
|
||||
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.9.0-alpha0094" />
|
||||
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
|
||||
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
|
|
|
@ -3,15 +3,13 @@ using Microsoft.Xna.Framework;
|
|||
using System.Security.Cryptography.X509Certificates;
|
||||
using DangerousD.GameCore.Graphics;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using MonoGame.Extended.Sprites;
|
||||
|
||||
namespace DangerousD.GameCore.GameObjects;
|
||||
|
||||
public abstract class MapObject : GameObject
|
||||
{
|
||||
public bool IsColliderOn;
|
||||
private Rectangle _sourceRectangle;
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new("map");
|
||||
protected override GraphicsComponent GraphicsComponent { get; } = new("tiles");
|
||||
public MapObject(Vector2 position, Rectangle sourceRectangle) : base(position)
|
||||
{
|
||||
_sourceRectangle = sourceRectangle;
|
||||
|
|
|
@ -9,6 +9,4 @@ public class Platform : MapObject
|
|||
{
|
||||
IsColliderOn = true;
|
||||
}
|
||||
|
||||
protected override GraphicsComponent GraphicsComponent { get; }
|
||||
}
|
|
@ -9,6 +9,4 @@ public class StopTile : MapObject
|
|||
{
|
||||
IsColliderOn = true;
|
||||
}
|
||||
|
||||
protected override GraphicsComponent GraphicsComponent { get; }
|
||||
}
|
|
@ -9,6 +9,4 @@ public class Tile : MapObject
|
|||
{
|
||||
IsColliderOn = false;
|
||||
}
|
||||
|
||||
protected override GraphicsComponent GraphicsComponent { get; }
|
||||
}
|
|
@ -24,18 +24,18 @@ namespace DangerousD.GameCore
|
|||
IDrawableObject LoginGUI;
|
||||
IDrawableObject LobbyGUI;
|
||||
|
||||
public GameManager GameManager { get; private set; } = new GameManager();
|
||||
public GameManager GameManager { get; private set; } = new();
|
||||
public AnimationBuilder AnimationBuilder { get; private set; } = new AnimationBuilder();
|
||||
public NetworkManager NetworkManager { get; private set; } = new NetworkManager();
|
||||
public AppManager()
|
||||
{
|
||||
Content.RootDirectory = "Content";
|
||||
Instance = this;
|
||||
_graphics = new GraphicsDeviceManager(this);
|
||||
Content.RootDirectory = "Content";
|
||||
IsMouseVisible = true;
|
||||
resolution = new Point(_graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight);
|
||||
TargetElapsedTime = TimeSpan.FromMilliseconds(1000 / 30);
|
||||
|
||||
resolution = new Point(_graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight);
|
||||
gameState = GameState.Menu;
|
||||
MenuGUI = new MenuGUI();
|
||||
LoginGUI = new LoginGUI();
|
||||
|
@ -44,6 +44,7 @@ namespace DangerousD.GameCore
|
|||
|
||||
protected override void Initialize()
|
||||
{
|
||||
GameManager.Initialize();
|
||||
AnimationBuilder.LoadAnimations();
|
||||
MenuGUI.Initialize();
|
||||
LoginGUI.Initialize();
|
||||
|
@ -134,7 +135,7 @@ namespace DangerousD.GameCore
|
|||
case GameState.Lobby:
|
||||
break;
|
||||
case GameState.Game:
|
||||
GameManager.mapManager.LoadLevel("");
|
||||
GameManager.mapManager.LoadLevel("Level1");
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
|
|
|
@ -7,6 +7,7 @@ using Microsoft.Xna.Framework.Graphics;
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using DangerousD.GameCore.GameObjects.LivingEntities.Monsters;
|
||||
|
||||
namespace DangerousD.GameCore
|
||||
{
|
||||
|
@ -30,6 +31,15 @@ namespace DangerousD.GameCore
|
|||
physicsManager = new PhysicsManager();
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
//mapManager.LoadLevel("Level1");
|
||||
}
|
||||
|
||||
public void LoadContent()
|
||||
{
|
||||
}
|
||||
|
||||
internal void Register(GameObject gameObject)
|
||||
{
|
||||
if (gameObject is LivingEntity)
|
||||
|
|
|
@ -8,11 +8,15 @@ namespace DangerousD.GameCore.Managers
|
|||
{
|
||||
public class MapManager
|
||||
{
|
||||
private int _columns;
|
||||
|
||||
//Level
|
||||
public void LoadLevel(string level)
|
||||
{
|
||||
LoadTilesData();
|
||||
|
||||
XmlDocument xml = new();
|
||||
xml.Load($"{level}.tmx");
|
||||
xml.Load($"../../../Content/{level}.tmx");
|
||||
Vector2 tileSize = new(int.Parse(xml.DocumentElement.Attributes["tilewidth"].Value),
|
||||
int.Parse(xml.DocumentElement.Attributes["tileheight"].Value));
|
||||
|
||||
|
@ -28,19 +32,21 @@ namespace DangerousD.GameCore.Managers
|
|||
{
|
||||
string tileType = layer.Attributes["class"].Value;
|
||||
|
||||
foreach (XmlNode chunk in layer.ChildNodes)
|
||||
foreach (XmlNode chunk in layer.SelectNodes("//chunk"))
|
||||
{
|
||||
Vector2 chunkSize = new(int.Parse(chunk.Attributes["width"].Value),
|
||||
int.Parse(chunk.Attributes["height"].Value));
|
||||
Vector2 chunkPos = new(int.Parse(chunk.Attributes["x"].Value), int.Parse(chunk.Attributes["y"].Value));
|
||||
int chunkW = int.Parse(chunk.Attributes["width"].Value);
|
||||
int chunkX = int.Parse(chunk.Attributes["x"].Value);
|
||||
int chunkY = int.Parse(chunk.Attributes["y"].Value);
|
||||
|
||||
|
||||
List<int> tiles = chunk.Value.Split(',').Select(int.Parse).ToList();
|
||||
List<int> tiles = chunk.InnerText.Split(',').Select(int.Parse).ToList();
|
||||
for (int i = 0; i < tiles.Count; i++)
|
||||
{
|
||||
Vector2 pos = new((chunkPos.Y + i % chunkSize.X) * tileSize.Y,
|
||||
(chunkPos.Y + i / chunkSize.X) * tileSize.Y);
|
||||
Rectangle sourceRect = new(pos.ToPoint(), tileSize.ToPoint());
|
||||
if (tiles[i] == 0) continue;
|
||||
|
||||
Vector2 pos = new((chunkX + i % chunkW) * tileSize.X,
|
||||
(chunkY + i / chunkW) * tileSize.Y);
|
||||
Rectangle sourceRect = new(new Point(tiles[i] % _columns, tiles[i] / _columns), tileSize.ToPoint());
|
||||
|
||||
switch (tileType)
|
||||
{
|
||||
|
@ -56,5 +62,14 @@ namespace DangerousD.GameCore.Managers
|
|||
}}
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadTilesData()
|
||||
{
|
||||
XmlDocument xml = new();
|
||||
xml.Load($"../../../Content/map.tsx");
|
||||
XmlNode root = xml.DocumentElement;
|
||||
|
||||
_columns = int.Parse(root.Attributes["columns"].Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue