nightCommit

This commit is contained in:
bmvolf 2023-08-18 03:16:42 +03:00
parent 5f36ee7b79
commit f26c88ffdc
2 changed files with 3 additions and 3 deletions

View file

@ -11,7 +11,6 @@ namespace DangerousD.GameCore.GUI
{
public class HUD : AbstractGui
{
int ammout = 0;
List<Rect> rects = new List<Rect> { };
int wigth = AppManager.Instance.inGameResolution.X;
int height = AppManager.Instance.inGameResolution.Y;
@ -27,9 +26,8 @@ namespace DangerousD.GameCore.GUI
}
public override void Update(GameTime gameTime)
{
rects.Clear();
for (int i = 0; i < ammout; i++)
for (int i = 0; i < AppManager.Instance.GameManager.GetPlayer1.Bullets; i++)
{
rects.Add(new Rect(Manager) { rectangle = new Rectangle(wigth / 29 + i * 13, height / 17, 5, 20), mainColor = Color.Yellow });
rects[i].LoadTexture(AppManager.Instance.Content);

View file

@ -30,6 +30,8 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
public GameObject objectAttack;
private int bullets;
public int Bullets { get { return bullets; } }
public Player(Vector2 position) : base(position)
{
Width = 16;