DangerousD/MonogameLibrary/UI/Enums/Enums.cs

11 lines
343 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace MonogameLibrary.UI.Enums
{
public enum HoverState { None, Hovering, Pressing }
public enum SliderState { None, Moving, HoveringOverSliderButton }
public enum IsSelected { NotSelected, Selected }
public enum TextAligment { Center, Left, Right }
}