18 lines
338 B
C#
18 lines
338 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace DangerousD.GameCore.GameObjects
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{
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public abstract class Entity : GameObject
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{
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public Entity(Vector2 position) : base(position) {}
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}
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}
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