DangerousD/DangerousD/GameCore/GUI/HUD.cs
2023-08-15 18:15:37 +03:00

38 lines
685 B
C#

using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MonogameLibrary.UI.Elements;
namespace DangerousD.GameCore.GUI
{
public class HUD : IDrawableObject
{
public HUD()
{
}
public void Draw(SpriteBatch spriteBatch)
{
;
}
public void Initialize(GraphicsDevice graphicsDevice)
{
throw new NotImplementedException();
}
public void LoadContent()
{
var content = AppManager.Instance.Content;
}
public void Update(GameTime gameTime)
{
throw new NotImplementedException();
}
}
}