DangerousD/DangerousD/GameCore/Levels/Level1.cs
2023-08-15 16:15:37 +03:00

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using DangerousD.GameCore.GameObjects.LivingEntities;
using DangerousD.GameCore.GameObjects.MapObjects;
using Microsoft.Xna.Framework;
namespace DangerousD.GameCore.Levels
{
public class Level1 : ILevel
{
public void InitLevel()
{
//new Player();
var Трава = new GrassBlock(new Vector2(0, 128));
var Death = new TestAnimationDeath(new Vector2(128, 128));
}
}
}