17 lines
455 B
C#
17 lines
455 B
C#
using DangerousD.GameCore.GameObjects.LivingEntities;
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using DangerousD.GameCore.GameObjects.MapObjects;
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using Microsoft.Xna.Framework;
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namespace DangerousD.GameCore.Levels
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{
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public class Level1 : ILevel
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{
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public void InitLevel()
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{
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//new Player();
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var Трава = new GrassBlock(new Vector2(0, 128));
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var Death = new TestAnimationDeath(new Vector2(128, 128));
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}
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}
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}
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