31 lines
526 B
C#
31 lines
526 B
C#
using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DangerousD.GameCore.Managers
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{
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internal class SettingsManager
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{
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public isFullScreen =false;
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public void SetResolution()
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{
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}
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public void SetMainVolume()
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{
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}
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public void SetMusicVolume()
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{
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}
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public void SetIsFullScreen(bool isFullScreen)
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{
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}
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}
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}
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