31 lines
824 B
C#
31 lines
824 B
C#
using DangerousD.GameCore.Graphics;
|
|
using Microsoft.Xna.Framework;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace DangerousD.GameCore.GameObjects.LivingEntities
|
|
{
|
|
public class Player : LivingEntity
|
|
{
|
|
public Player(Vector2 position) : base(position)
|
|
{
|
|
Width = 32;
|
|
Height = 64;
|
|
}
|
|
|
|
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "ZombieMoveRight", "ZombieMoveLeft", "ZombieRightAttack", "ZombieLeftAttack" }, "ZombieMoveLeft");//TODO: Change to player
|
|
|
|
public void Kill()
|
|
{
|
|
|
|
}
|
|
|
|
public void Death(string monsterName)
|
|
{
|
|
//анимация по имени монстра
|
|
}
|
|
}
|
|
}
|