25 lines
677 B
C#
25 lines
677 B
C#
using DangerousD.GameCore.Graphics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DangerousD.GameCore.GameObjects.MapObjects
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{
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internal class TestAnimationDeath : Entity
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{
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "death1", "deathbear" },"death1");
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public TestAnimationDeath(Vector2 position) : base(position)
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{
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Width =512;
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Height = 512;
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GraphicsComponent.StartAnimation("deathbear");
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}
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}
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}
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