ZombieRework
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2 changed files with 3 additions and 3 deletions
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@ -140,7 +140,7 @@ namespace ZoFo.GameCore.GameManagers
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protected override void Draw(GameTime gameTime)
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{
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GraphicsDevice.Clear(Color.CornflowerBlue);
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GraphicsDevice.Clear(Color.Black);
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// Pointwrap
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@ -22,7 +22,7 @@ namespace ZoFo.GameCore.GameObjects
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public Zombie(Vector2 position) : base(position)
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{
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health = 5;
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speed = 0.5f;
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speed = 7.5f;
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graphicsComponent.ObjectDrawRectangle = new Rectangle(0, 0, 30, 30);
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collisionComponent.stopRectangle = new Rectangle(10, 20, 10, 10);
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isAttacking = false;
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@ -98,7 +98,7 @@ namespace ZoFo.GameCore.GameObjects
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//TODO ДАМАЖИТЬ ИГРОКОВ В ЗОНЕ
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if (damagedPlayers.Length>0) { DebugHUD.DebugLog("End of" + a);
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foreach (var item in damagedPlayers)
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item.TakeDamage(1);
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item.TakeDamage(20);
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}
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}
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