Merge branch 'DevelopmentX' into MapDevelopment

This commit is contained in:
polten0 2024-08-19 00:33:36 +03:00 committed by GitHub
commit 15f92ad95b
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
49 changed files with 1579 additions and 243 deletions

View file

@ -199,6 +199,21 @@
#begin Textures/Animations/testAnimationExample.animation
/copy:Textures/Animations/testAnimationExample.animation
#begin Textures/Animations/zombie_attack.animation
/copy:Textures/Animations/zombie_attack.animation
#begin Textures/Animations/zombie_damaged.animation
/copy:Textures/Animations/zombie_damaged.animation
#begin Textures/Animations/zombie_death.animation
/copy:Textures/Animations/zombie_death.animation
#begin Textures/Animations/zombie_idle.animation
/copy:Textures/Animations/zombie_idle.animation
#begin Textures/Animations/zombie_walk.animation
/copy:Textures/Animations/zombie_walk.animation
#begin Textures/AnimationTextures/Character/hr-level1_idle.png
/importer:TextureImporter
/processor:TextureProcessor
@ -283,6 +298,30 @@
/processorParam:TextureFormat=Color
/build:Textures/AnimationTextures/unicorn.png
#begin Textures/AnimationTextures/Zombie/zombie_spritesheet_v1.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Textures/AnimationTextures/Zombie/zombie_spritesheet_v1.png
#begin Textures/AnimationTextures/Zombie/zombie_spritesheet_v2.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Textures/AnimationTextures/Zombie/zombie_spritesheet_v2.png
#begin Textures/GUI/background/base.png
/importer:TextureImporter
/processor:TextureProcessor

View file

@ -5,9 +5,9 @@
},
"activeFile": "TileMaps/main.tmj",
"expandedProjectPaths": [
".",
"TileSets",
"TileMaps",
"."
"TileMaps"
],
"fileStates": {
"": {
@ -17,11 +17,11 @@
"scaleInDock": 1
},
"TileMaps/main.tmj": {
"scale": 0.5,
"scale": 0.33,
"selectedLayer": 1,
"viewCenter": {
"x": 895,
"y": 270
"x": 1010.6060606060606,
"y": 553.0303030303031
}
},
"TileMaps/main.tmj#IconSet": {
@ -42,24 +42,27 @@
},
"TileSets/TilesetNature.tsj": {
"dynamicWrapping": false
"scaleInDock": 1
},
"TileSets/WallSet.tsj": {
"scaleInDock": 1,
"scaleInEditor": 1
},
"TileSets/tileset 1 collision.tsj": {
"scaleInDock": 1
}
},
"last.imagePath": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/Textures/icons",
"last.objectTemplatePath": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/MapData/Templates",
"openFiles": [
"TileSets/TileSet 1.tsj",
"TileMaps/main.tmj",
"TileSets/CollisionTileSet.tsj"
"TileMaps/main.tmj"
],
"project": "MapSession.tiled-project",
"recentFiles": [
"TileSets/TileSet 1.tsj",
"TileMaps/main.tmj",
"TileSets/CollisionTileSet.tsj",
"TileSets/TileSet 1.tsj",
"TileSets/WallSet.tsj"
],
"stampsFolder": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/MapData/TileStamps",

File diff suppressed because it is too large Load diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

View file

@ -0,0 +1 @@
{"id":"zombie_attack","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":64,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":3,"isCycle":true,"offset":"0, 0"}

View file

@ -0,0 +1 @@
{"id":"zombie_damaged","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":128,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":1,"isCycle":true,"offset":"0, 0"}

View file

@ -0,0 +1 @@
{"id":"zombie_death","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":96,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":9,"isCycle":true,"offset":"0, 0"}

View file

@ -0,0 +1 @@
{"id":"zombie_idle","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":0,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":60}],"textureFrameInterval":0,"framesCount":2,"isCycle":true,"offset":"0, 0"}

View file

@ -0,0 +1 @@
{"id":"zombie_walk","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":32,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":8,"isCycle":true,"offset":"0, 0"}

View file

@ -24,6 +24,9 @@ using ZoFo.GameCore.GUI;
using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies;
using ZoFo.GameCore.Graphics;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json;
namespace ZoFo.GameCore
{
public class Client
@ -49,18 +52,35 @@ namespace ZoFo.GameCore
InputMovementDirection = AppManager.Instance.InputManager.InputMovementDirection,
InputAttackDirection = AppManager.Instance.InputManager.InputAttackDirection
});
};
AppManager.Instance.InputManager.OnInteract += () =>
{
networkManager.AddData(new UpdateInputInteraction() { });
};
AppManager.Instance.InputManager.ShootEvent += () =>
{
networkManager.AddData(new UpdateInputShoot() { });
};
}
public void OnDataSend(string data)
{
List<UpdateData> updateDatas = JsonSerializer.Deserialize<List<UpdateData>>(data);
//List<UpdateTileCreated> updateDatas = JsonSerializer.Deserialize<List<UpdateTileCreated>>(data);
JArray jToken = JsonConvert.DeserializeObject(data) as JArray;
//string[] brands = jToken.SelectToken("")?.ToObject<string[]>();
foreach (JToken update in jToken.Children())
{
string a = update.ToString();
UpdateTileCreated u = System.Text.Json.JsonSerializer.Deserialize<UpdateTileCreated>(a);
}
// тут будет switch
AppManager.Instance.debugHud.Log(data);
foreach (var item in updateDatas)
{
GotData(item);
}
//foreach (var item in updateDatas)
//{
// GotData(item);
//}
}
public void GameEndedUnexpectedly() { }
@ -77,6 +97,7 @@ namespace ZoFo.GameCore
List<GameObject> gameObjects = new List<GameObject>();
List<Player> players = new List<Player>();
List<StopObject> stopObjects = new List<StopObject>();
/// <summary>
/// Клиент должен обнговлять игру анимаций
/// </summary>
@ -88,6 +109,8 @@ namespace ZoFo.GameCore
AppManager.Instance.debugHud.Set("GameTime", gameTime.TotalGameTime.ToString());
gameObjects[i].UpdateAnimations();
}
networkManager.SendData();//set to ticks
}
internal void Draw(SpriteBatch spriteBatch)
{
@ -112,22 +135,21 @@ namespace ZoFo.GameCore
mapObjects.Add(
new MapObject(
(update as UpdateTileCreated).Position,
(update as UpdateTileCreated).Size.ToVector2(),
(update as UpdateTileCreated).sourceRectangle,
(update as UpdateTileCreated).Size.GetPoint().ToVector2(),
(update as UpdateTileCreated).sourceRectangle.GetRectangle(),
(update as UpdateTileCreated).tileSetName
));
}
else if (update is UpdateStopObjectCreated)
{
stopObjects.Add(
new StopObject(
(update as UpdateStopObjectCreated).Position,
(update as UpdateStopObjectCreated).Size.ToVector2(),
(update as UpdateStopObjectCreated).sourceRectangle,
(update as UpdateStopObjectCreated).tileSetName,
(update as UpdateStopObjectCreated).collisions
));
}
//else if (update is UpdateStopObjectCreated)
//{
// stopObjects.Add(
// new StopObject(
// (update as UpdateStopObjectCreated).Position,
// (update as UpdateStopObjectCreated).Size.ToVector2(),
// (update as UpdateStopObjectCreated).sourceRectangle,
// (update as UpdateStopObjectCreated).tileSetName
// ));
//}
else if (update is UpdateGameObjectCreated)
{
GameObject created_gameObject;
@ -158,7 +180,21 @@ namespace ZoFo.GameCore
var ent = FindEntityById(update.IdEntity);
ent.position = (update as UpdatePosition).NewPosition;
DebugHUD.Instance.Log("newPosition " + ent.position);
}
else if (update is UpdateAnimation)
{
var ent = FindEntityById(update.IdEntity);
if (ent != null)
((ent as Entity).graphicsComponent as AnimatedGraphicsComponent).StartAnimation((update as UpdateAnimation).animationId);
//DebugHUD.Instance.Log("new Animation " + ent.position);
}
else if (update is UpdateGameObjectDeleted)
{
var ent = FindEntityById(update.IdEntity);
if (ent != null)
DeleteObject(ent);
}
}
@ -177,6 +213,16 @@ namespace ZoFo.GameCore
}
return null;
}
public void DeleteObject(Entity entity)
{
if (gameObjects.Contains(entity))
gameObjects.Remove(entity);
//if (entities.Contains(entity))
// entities.Remove(entity);
if (players.Contains(entity))
players.Remove(entity as Player);
}
}
}

View file

@ -62,6 +62,10 @@ public class DebugHUD
{
_text[key] = value;
}
public static void DebugSet(string key, string value)
{
Instance._text[key] = value;
}
public void Log(string value)
{
@ -71,4 +75,12 @@ public class DebugHUD
_log.RemoveAt(0);
}
}
public static void DebugLog(string value)
{
Instance._log.Add(value);
if (Instance._log.Count > 30)
{
Instance._log.RemoveAt(0);
}
}
}

View file

@ -43,12 +43,11 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
public GameObject gameObject { get; set; }
bool doesStop;
bool hasCollision;
public bool hasCollision;
public Rectangle stopRectangle;
// triggers for rectangle
bool isTrigger;
public bool isTrigger;
public Rectangle triggerRectangle;
//delegate
@ -58,13 +57,21 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
//events DoorInteraction
public event EventHandler<CollisionComponent> OnTriggerEnter;
public event EventHandler<CollisionComponent> OnTriggerZone;
public event EventHandler<CollisionComponent> OnTriggerExit;
public delegate void CollisionAction(Player player);
public event CollisionAction? OnTriggerEnter;
public event CollisionAction? OnTriggerZone;
public event CollisionAction? OnTriggerExit;
public event EventHandler<CollisionComponent> OnCollision;
public delegate void CoollisionEvent(GameObject gameObject);
public event CoollisionEvent? OnCollision;
public void PlayerInZone(Player player) => OnTriggerZone?.Invoke(player);
public void PlayerEnter(Player player) => OnTriggerEnter?.Invoke(player);
public void PlayerExit(Player player) => OnTriggerExit?.Invoke(player);
public void OnCollisionWithObject(GameObject gameObject) => OnCollision?.Invoke(gameObject);
}
}

View file

@ -12,6 +12,7 @@ using ZoFo.GameCore.GameObjects.Entities;
using ZoFo.GameCore.GameObjects.Entities.LivingEntities;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
using ZoFo.GameCore.Graphics;
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
namespace ZoFo.GameCore.GameManagers.CollisionManager
{
@ -25,6 +26,11 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
//чекаем коллизии в листе
/// <summary>
/// минимальный накоп изменения перед перевдижением
/// </summary>
const float minimalValueToChange = 4;
public void CheckComponentCollision(CollisionComponent componentOfEntity)
{
var entity = componentOfEntity.gameObject as LivingEntity;
@ -37,6 +43,8 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
var newRect = currentRect; // задаём значение старого РЕК новому РЕК
if (Math.Abs((int)entity.velocity.X) > minimalValueToChange ) //TODO
{
var collidedX = false; // соприкосновение
var tryingRectX = currentRect;//переменная для попытки перемещения по X
@ -53,8 +61,9 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
{
collidedX = true;// меняем значение соприкосновения на true
entity.OnCollision(item);//подписываем entity на ивент коллизии
//entity.OnCollision(item);//подписываем entity на ивент коллизии
item.OnCollisionWithObject(entity);
entity.collisionComponent.OnCollisionWithObject(item.gameObject);
break;// выход
}
}
@ -69,11 +78,16 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
newRect.X = tryingRectX.X;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
}
entity.velocity.X = 0;
}
//==ПОВТОРЯЕМ ТОЖЕ САМОЕ ДЛЯ Y==
var collidedY = false; // соприкосновение
var tryingRectY = currentRect;//переменная для попытки перемещения по X
if (Math.Abs((int)entity.velocity.Y)> minimalValueToChange) //TODO
{
tryingRectY.Offset(new Point(0, (int)entity.velocity.Y));//задаём значения для tryingRectX по X и по Y
foreach (var item in ObjectsWithCollisions)//фильтрация
@ -101,43 +115,96 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
entity.position.Y += entity.velocity.Y;
newRect.Y = tryingRectY.Y;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
}
entity.velocity.Y = 0;
}
entity.graphicsComponent.ObjectDrawRectangle.X = (int)entity.position.X;
entity.graphicsComponent.ObjectDrawRectangle.Y = (int)entity.position.Y;
AppManager.Instance.server.AddData(new UpdatePosition() { NewPosition = entity.position, IdEntity = entity.Id });
AppManager.Instance.debugHud.Set("testPos", entity.position.ToString()); //TODO remove
entity.velocity = Vector2.Zero;
}
public void UpdateTriggerZones(Player player)
{
var entity = player as LivingEntity;
var currentRect = entity.collisionComponent.stopRectangle;//задаём РЕК
currentRect.X += (int)entity.position.X;
currentRect.Y += (int)entity.position.Y;
for (int i = 0; i < ObjectsWithTriggers.Count; i++)
{
int c = ObjectsWithTriggers.Count;
if (ObjectsWithTriggers[i].triggerRectangle.SetOrigin(ObjectsWithTriggers[i].gameObject.position).Intersects(currentRect))
{
ObjectsWithTriggers[i].PlayerInZone(player);
}
i -= c - ObjectsWithTriggers.Count;
}
}
//обновление позиции объекта
public void UpdatePositions()
public void ResolvePhysics()
{
foreach (var item in EntitiesWithMovements)
{
CheckComponentCollision(item);
}
foreach (var item in AppManager.Instance.server.players)
{
UpdateTriggerZones(item);
}
}
public CollisionManager()
{
//graphicsComponent
//.ObjectDrawRectangle = new Rectangle(0, 0, 16 * 12, 16 * 16);
EntitiesWithMovements = new List<CollisionComponent>();
ObjectsWithCollisions = new List<CollisionComponent>();
ObjectsWithTriggers = new List<CollisionComponent>();
}
//регистрация компонента(его коллизии)
public void Register(CollisionComponent component)
{
if (component.hasCollision)
ObjectsWithCollisions.Add(component);
if (component.isTrigger)
ObjectsWithTriggers.Add(component);
if (component.gameObject is LivingEntity)
{
EntitiesWithMovements.Add(component);
}
}
public void Deregister(CollisionComponent component)
{
if (ObjectsWithCollisions.Contains(component))
ObjectsWithCollisions.Remove(component);
if (ObjectsWithTriggers.Contains(component))
ObjectsWithTriggers.Remove(component);
if (component.gameObject is LivingEntity)
{
if (EntitiesWithMovements.Contains(component))
EntitiesWithMovements.Remove(component);
}
}
public Player[] GetPlayersInZone(Rectangle rectangle)
{
List<Player> players = new List<Player>();
foreach (var item in AppManager.Instance.server.players)//фильтрация
{
if (item.collisionComponent.stopRectangle.SetOrigin(item.position).Intersects(rectangle))
{
players.Add(item);
}
}
return players.ToArray();
}
}
public static class ExtentionClass

View file

@ -10,6 +10,7 @@ using System.Linq;
using System.Reflection.Metadata.Ecma335;
using System.Text;
using System.Threading.Tasks;
using ZoFo.GameCore.GUI;
namespace ZoFo.GameCore.GameManagers
{
@ -27,9 +28,6 @@ namespace ZoFo.GameCore.GameManagers
private Vector2 prevInputMovementDirection;
public Vector2 InputAttackDirection;
private Vector2 prevInputAttackDirection;
public event Action TalkEvent;
public ScopeState currentScopeState; // Положение оружия. Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight.
private ScopeState prevCurrentScopeState;
private bool _cheatsEnabled = false;
@ -48,6 +46,7 @@ namespace ZoFo.GameCore.GameManagers
public InputManager()
{
isInteract = true;
InputMovementDirection = new Vector2(0, 0);
InputAttackDirection = new Vector2(0, 0);
this.isShoot = false;
@ -173,38 +172,46 @@ namespace ZoFo.GameCore.GameManagers
if (keyBoardState.IsKeyDown(Keys.Up) || keyBoardState.IsKeyDown(Keys.W))
{
currentScopeState = ScopeState.Straight;
InputMovementDirection = new Vector2(0, -1);
}
else if (keyBoardState.IsKeyDown(Keys.Down) || keyBoardState.IsKeyDown(Keys.S))
{
currentScopeState = ScopeState.Back;
InputMovementDirection = new Vector2(0, 1);
}
else if(keyBoardState.IsKeyDown(Keys.Left) || keyBoardState.IsKeyDown(Keys.A))
{
currentScopeState = ScopeState.Left;
InputMovementDirection = new Vector2(-1, 0);
}
else if(keyBoardState.IsKeyDown(Keys.Right) || keyBoardState.IsKeyDown(Keys.D))
{
currentScopeState = ScopeState.Right;
InputMovementDirection = new Vector2(1, 0);
}
else if(keyBoardState.IsKeyDown(Keys.Right) && keyBoardState.IsKeyDown(Keys.Up) ||
keyBoardState.IsKeyDown(Keys.D) && keyBoardState.IsKeyDown(Keys.W))
{
currentScopeState = ScopeState.StraightRight;
InputMovementDirection = new Vector2(1, 1);
}
else if(keyBoardState.IsKeyDown(Keys.Left) && keyBoardState.IsKeyDown(Keys.Up) ||
keyBoardState.IsKeyDown(Keys.A) && keyBoardState.IsKeyDown(Keys.W))
{
currentScopeState = ScopeState.StraightLeft;
InputMovementDirection = new Vector2(-1, 1);
}
else if(keyBoardState.IsKeyDown(Keys.Right) && keyBoardState.IsKeyDown(Keys.Down) ||
keyBoardState.IsKeyDown(Keys.D) && keyBoardState.IsKeyDown(Keys.S))
{
currentScopeState = ScopeState.BackRight;
InputMovementDirection = new Vector2(1, -1);
}
else if(keyBoardState.IsKeyDown(Keys.Left) && keyBoardState.IsKeyDown(Keys.Down) ||
keyBoardState.IsKeyDown(Keys.A) && keyBoardState.IsKeyDown(Keys.S))
{
currentScopeState = ScopeState.BackLeft;
InputMovementDirection = new Vector2(-1, -1);
}
#endregion
@ -247,6 +254,8 @@ namespace ZoFo.GameCore.GameManagers
prevInputAttackDirection = InputAttackDirection;
prevCurrentScopeState = currentScopeState;
#endregion
DebugHUD.Instance.Set("controls", currentScopeState.ToString());
}
}
}

View file

@ -41,7 +41,7 @@ namespace ZoFo.GameCore.GameManagers.MapManager
// Загрузка TileSet-ов по TileSetInfo
foreach (TileSetInfo tileSetInfo in _tileMap.TileSets)
{
TileSet tileSet = LoadTileSet(Path.Combine("Content", "MapData", "TileMaps", tileSetInfo.Source));
TileSet tileSet = LoadTileSet(Path.Combine(AppContext.BaseDirectory, "Content", "MapData", "TileMaps", tileSetInfo.Source));
tileSet.FirstGid = tileSetInfo.FirstGid;
_tileSets.Add(tileSet);
}

View file

@ -42,6 +42,13 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
public void SendData()
{
for (int i = 0; i < updates.Count; i++)
{
AppManager.Instance.server.ProcessIUpdateData(updates[i]);
}
updates.Clear();
return;// TODO remove
byte[] bytes = Encoding.UTF8.GetBytes(JsonSerializer.Serialize(updates)); //нужно сериализовать
socket.Send(bytes);
}
@ -98,7 +105,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
public static IPAddress GetIp()
{
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
/*string hostName = Dns.GetHostName(); // Retrive the Name of HOST
var ipList = Dns.GetHostByName(hostName).AddressList;
foreach (var ip in ipList)
@ -107,8 +114,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
{
return ip;
}
}
return IPAddress.Loopback;
}*/
return IPAddress.Parse("127.0.0.1");
}
//поток 2
@ -116,8 +123,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
{
while(socket.Connected)
{
byte[] bytes = new byte[2048];
var countAnsw = socket.Receive(bytes); //Вылетает если кто то закрыл
byte[] bytes = new byte[65535];
var countAnsw = socket.Receive(bytes, SocketFlags.Partial); //Вылетает если кто то закрыл
string update = Encoding.UTF8.GetString(bytes, 0, countAnsw); // обновление отосланные сервером
GetDataSent(update);
}

View file

@ -0,0 +1,18 @@
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
{
public class SerializablePoint
{
public int X;
public int Y;
public SerializablePoint(Point point) { X = point.X; Y = point.Y;}
public Point GetPoint() { return new Point(X, Y);}
}
}

View file

@ -0,0 +1,33 @@
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
{
[Serializable]
[JsonSerializable(typeof(SerializableRectangle))]
public class SerializableRectangle
{
public SerializablePoint Size { get; set; }
public SerializablePoint Location { get; set; }
public int X { get; set; }
public int Y { get; set; }
public SerializableRectangle()
{
}
public SerializableRectangle(Rectangle rectangle) { X = rectangle.X; Y = rectangle.Y;
Size = new SerializablePoint(rectangle.Size); Location = new SerializablePoint(rectangle.Location); }
public Rectangle GetRectangle()
{
return new Rectangle() { X = X, Y = Y, Size = Size.GetPoint(), Location = Location.GetPoint() };
}
}
}

View file

@ -52,17 +52,16 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
/// <returns></returns>
public static IPAddress GetIp()
{
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
/*string hostName = Dns.GetHostName(); // Retrive the Name of HOST
var ipList = Dns.GetHostByName(hostName).AddressList;
foreach (var ip in ipList)
{
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
{
return ip;
}
}
return IPAddress.Loopback;
}*/
return IPAddress.Parse("127.0.0.1");
}
/// <summary>
@ -80,15 +79,15 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
//Что это?
//по 10 паков за раз TODO FIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXIT
List<UpdateData> datasToSend = new List<UpdateData>();
for (int i = 0; i < 5 && i<updates.Count; i++)
for (int i = 0; i < 200 && i<updates.Count; i++)
datasToSend.Add(updates[i]);
string data = JsonSerializer.Serialize(datasToSend);
var databytes = Encoding.UTF8.GetBytes(data);
foreach (var item in clients)
foreach (Socket socket in clients)
{
item.SendAsync(databytes);
clients[0].SendAsync(databytes, SocketFlags.Partial);
}
for (int i = 0; i < 5 && i< datasToSend.Count; i++)
for (int i = 0; i < 200 && i< datasToSend.Count; i++)
updates.RemoveAt(0);
}
@ -171,8 +170,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
Socket client = (Socket)socket;
while (client.Connected)
{
var buff = new byte[1024];
var answ = client.Receive(buff);
var buff = new byte[65535];
var answ = client.Receive(buff, SocketFlags.Partial);
string response = Encoding.UTF8.GetString(buff, 0, answ);
GetDataSend(response);
}

View file

@ -0,0 +1,12 @@
using System;
using ZoFo.GameCore.GameManagers.NetworkManager;
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
/// <summary>
/// уведомляет сервер о том, что игрок взаимодействует
/// </summary>
public class UpdateInputInteraction : UpdateData
{
public UpdateInputInteraction() { UpdateType = "UpdateInputInteraction"; }
}

View file

@ -0,0 +1,9 @@
using System;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates;
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
public class UpdateInputShoot : UpdateData
{
public UpdateInputShoot() { UpdateType = "UpdateInputShoot"; }
}

View file

@ -12,5 +12,6 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
public class UpdateAnimation : UpdateData
{
public UpdateAnimation() { UpdateType = "UpdateAnimation"; }
public string animationId { get; set; }
}
}

View file

@ -2,6 +2,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
/// <summary>
/// При попытке взаимодействия с объектом
/// отправляет пользователю разрешение на взаимодействие
/// TODO: Вероятно убрать(обсудить)
/// </summary>
public class UpdateInteraction : UpdateData
{

View file

@ -6,6 +6,7 @@ using System.Linq;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
@ -19,21 +20,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
public UpdateTileCreated() { UpdateType = "UpdateTileCreated"; }
public Texture2D TextureTile { get; set; }
public Vector2 Position { get; set; }
public Point Size { get; set; }
public Rectangle sourceRectangle { get; set; }
public SerializablePoint Size { get; set; }
public SerializableRectangle sourceRectangle { get; set; }
public string tileSetName { get; set; }
}
/// <summary>
/// При создании тайла TODO move to another file
/// </summary>
public class UpdateStopObjectCreated : UpdateData
{
public UpdateStopObjectCreated() { UpdateType = "UpdateStopObjectCreated"; }
public Texture2D TextureTile { get; set; }
public Vector2 Position { get; set; }
public Point Size { get; set; }
public Rectangle sourceRectangle { get; set; }
public string tileSetName { get; set; }
public Rectangle[] collisions { get; set; }
}
}

View file

@ -24,15 +24,7 @@ namespace ZoFo.GameCore.GameManagers
{
//List<string> sounds = AppManager.Instance.Content.Load<List<string>>("sounds/");
string a = Path.Combine("Content", "sounds");
string[] k;
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
k = Directory.GetFiles(Path.Combine("bin", "Debug", "net8.0", "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
}
else{
k = Directory.GetFiles(Path.Combine(Directory.GetCurrentDirectory(), "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
}
string[] k = Directory.GetFiles(Path.Combine(AppContext.BaseDirectory, "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
if (k.Length > 0)
{

View file

@ -14,11 +14,11 @@ namespace ZoFo.GameCore.GameObjects.Entities
//public override GraphicsComponent graphicsComponent { get; } = new GraphicsComponent(new List<string> { "тут пишите название анимации" }, "сдублируйте " +
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent(new List<string> { "player_idle_rotate_weapon" }, "player_idle_rotate_weapon");
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent(new List<string> { "zombie_idle" }, "zombie_idle");
public EntittyForAnimationTests(Vector2 position) : base(position)
{
graphicsComponent.ObjectDrawRectangle = new Rectangle(0,0,16*12, 16 * 16);
graphicsComponent.ObjectDrawRectangle = new Rectangle(0,0,16*20, 16 * 20);
position = new Vector2(10, 10);
}

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.GameManagers.CollisionManager;
namespace ZoFo.GameCore.GameObjects.Entities
@ -36,6 +37,23 @@ namespace ZoFo.GameCore.GameObjects.Entities
Update();
base.UpdateLogic();
}
public void StartAnimation(string animationId)
{
(graphicsComponent as Graphics.AnimatedGraphicsComponent).StartAnimation(animationId);
AppManager.Instance.server.AddData(new GameManagers.NetworkManager.Updates.ServerToClient.UpdateAnimation()
{
animationId = animationId,
IdEntity = Id
});
}
public override void Draw(SpriteBatch spriteBatch)
{
DrawDebugRectangle(spriteBatch, collisionComponent.stopRectangle.SetOrigin(position), Color.Orange);
base.Draw(spriteBatch);
}
}
}

View file

@ -8,6 +8,8 @@ using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.Graphics;
using Microsoft.Xna.Framework.Graphics;
using ZoFo.GameCore.GUI;
namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
{
@ -18,11 +20,19 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
{
graphicsComponent.ObjectDrawRectangle.Width = 20;
graphicsComponent.ObjectDrawRectangle.Height = 20;
collisionComponent.triggerRectangle = new Rectangle(0, 0, 20, 20);
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
DebugHUD.DebugLog("collected");
AppManager.Instance.server.AddData(new UpdateLoot("Ammo"));
AppManager.Instance.server.DeleteObject(this);
}
public override void Draw(SpriteBatch spriteBatch)
{
DrawDebugRectangle(spriteBatch, collisionComponent.triggerRectangle.SetOrigin(position), Color.Blue);
base.Draw(spriteBatch);
}
}
}

View file

@ -18,7 +18,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
AppManager.Instance.server.AddData(new UpdateLoot("Antiradine"));
AppManager.Instance.server.DeleteObject(this);

View file

@ -19,7 +19,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
AppManager.Instance.server.AddData(new UpdateLoot("BottleOfWater"));
AppManager.Instance.server.DeleteObject(this);

View file

@ -12,7 +12,7 @@ public class Collectable : Interactable
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
//
AppManager.Instance.server.AddData(new UpdateLoot());

View file

@ -20,7 +20,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
AppManager.Instance.server.AddData(new UpdateLoot("Peeble"));
AppManager.Instance.server.DeleteObject(this);

View file

@ -18,7 +18,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
public PureBottleOfWater(Vector2 position) : base(position)
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
AppManager.Instance.server.AddData(new UpdateLoot("PureBottleOfWater"));
AppManager.Instance.server.DeleteObject(this);

View file

@ -18,7 +18,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
AppManager.Instance.server.AddData(new UpdateLoot("RottenFlesh"));
AppManager.Instance.server.DeleteObject(this);

View file

@ -18,7 +18,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
public Steel(Vector2 position) : base(position)
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
AppManager.Instance.server.AddData(new UpdateLoot("Steel"));
AppManager.Instance.server.DeleteObject(this);

View file

@ -15,7 +15,7 @@ public class Wood : Collectable
{
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
AppManager.Instance.server.AddData(new UpdateLoot("Wood"));
AppManager.Instance.server.DeleteObject(this);

View file

@ -16,7 +16,7 @@ public class Door : Interactable
//graphicsComponent.OnAnimationEnd += _ => { isOpened = !isOpened; };//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - SD
}
public override void OnInteraction(object sender, CollisionComponent e)
public override void OnInteraction(GameObject sender)
{
//graphicsComponent.AnimationSelect("DoorInteraction", isOpened);
//graphicsComponent.AnimationStep();

View file

@ -13,17 +13,19 @@ public class Interactable : Entity
public Interactable(Vector2 position) : base(position)
{
collisionComponent.OnTriggerEnter += (sender, e) => ChangeInteraction(sender, e, true);
collisionComponent.OnTriggerExit += (sender, e) => ChangeInteraction(sender, e, false);
collisionComponent.isTrigger = true;
collisionComponent.hasCollision = false;
collisionComponent.OnTriggerEnter += (sender) => ChangeInteraction(sender, true);
collisionComponent.OnTriggerExit += (sender) => ChangeInteraction(sender, false);
collisionComponent.OnTriggerZone += OnInteraction;
}
private void ChangeInteraction(object sender, CollisionComponent e, bool isReady)
private void ChangeInteraction(GameObject sender, bool isReady)
{
AppManager.Instance.server.AddData(new UpdateInteractionReady((sender as Player).Id, isReady));
}
public virtual void OnInteraction(object sender, CollisionComponent e)
public virtual void OnInteraction(GameObject sender)
{
}

View file

@ -11,12 +11,12 @@ namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies
{
class Zombie : Enemy
{
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent("Textures/icons/8");
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent(new List<string> { "zombie_damaged","zombie_walk","zombie_idle","zombie_attack","zombie_death" }, "zombie_walk");
public Zombie(Vector2 position) : base(position)
{
health = 5;
speed =2;
collisionComponent.stopRectangle = new Rectangle(0, 0, 100, 100);
collisionComponent.stopRectangle = new Rectangle(0, 0, 52, 100);
graphicsComponent.ObjectDrawRectangle = new Rectangle(0, 0, 100, 100);
}
@ -25,13 +25,18 @@ namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies
Vector2 duration = Vector2.Normalize(
AppManager.Instance.server.players[0].position - position
);
velocity=new Vector2(duration.X * speed, duration.Y*speed);
if(position.X>595 && 605>position.X && position.Y>495 && 505>position.Y)
velocity+=new Vector2(duration.X * speed, duration.Y*speed);
if (Random.Shared.NextDouble() > 0.9)
{
velocity = Vector2.Zero;
StartAnimation("zombie_damaged");
}
//position.X += velocity.X*t;
//position.Y += velocity.Y * t;
if (Random.Shared.NextDouble() > 0.9)
{
StartAnimation("zombie_idle");
}
}
}
}

View file

@ -19,6 +19,7 @@ public class LivingEntity : Entity
public LivingEntity(Vector2 position) : base(position)
{
inputManager = new InputManager();
collisionComponent.hasCollision = true;
}
public override GraphicsComponent graphicsComponent { get; } = null;
@ -35,6 +36,20 @@ public class LivingEntity : Entity
}
public override void UpdateAnimations()
{
base.UpdateAnimations();
}
Vector2 prevPosition_forClient;
public override void Draw(SpriteBatch spriteBatch)
{
if ((position - prevPosition_forClient).X< 0)
graphicsComponent.Flip = SpriteEffects.FlipHorizontally;
else if((position - prevPosition_forClient).X > 0)
graphicsComponent.Flip = SpriteEffects.None;
base.Draw(spriteBatch);
prevPosition_forClient = position;
}
}

View file

@ -18,17 +18,21 @@ public class Player : LivingEntity
/// <summary>
/// Факт того, что плеер в этом апдейте пытается стрелять
/// </summary>
public bool IsTryingToShoot { get; set; }
//public bool IsTryingToShoot { get; set; }
private float speed;
private int health;
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent(new List<string> { "player_look_down" }, "player_look_down");
private LootData lootData;
//public bool isTryingToInteract { get; set; }
public Player(Vector2 position) : base(position)
{
//InputWeaponRotation = new Vector2(0, 0);
//InputPlayerRotation = new Vector2(0, 0);
graphicsComponent.ObjectDrawRectangle = new Rectangle(0, 0, 100, 100);
collisionComponent.stopRectangle = new Rectangle(0, 0, 100, 100);
speed = 10;
//isTryingToInteract = false;
//IsTryingToShoot = false;
StartAnimation("player_look_down");
}
@ -37,20 +41,21 @@ public class Player : LivingEntity
MovementLogic();
}
float t;
public void MovementLogic()
{
//velocity.X = 3+(float)Math.Sin(t);
t++;
if (InputPlayerRotation.X > 0.9)
{
}
if (Keyboard.GetState().IsKeyDown(Keys.D)) velocity.X = 5;
if (Keyboard.GetState().IsKeyDown(Keys.A)) velocity.X = -5;
if (Keyboard.GetState().IsKeyDown(Keys.S)) velocity.Y = 5;
if (Keyboard.GetState().IsKeyDown(Keys.W)) velocity.Y = -5;
velocity = InputPlayerRotation * speed;
}
public void HandleNewInput(UpdateInput updateInput)
{
InputPlayerRotation = updateInput.InputMovementDirection;
InputWeaponRotation = updateInput.InputAttackDirection;
}
public void HandleInteract(UpdateInputInteraction updateInputInteraction)
{
//isTryingToInteract = true;
}
public void HandleShoot(UpdateInputShoot updateInputShoot)
{
}

View file

@ -83,8 +83,6 @@ public abstract class GameObject
{
graphicsComponent.Draw(graphicsComponent.ObjectDrawRectangle, spriteBatch);
//debug
DrawDebugRectangle(spriteBatch, graphicsComponent.ObjectDrawRectangle);
if (AppManager.Instance.InputManager.CollisionsCheat)
DrawDebugRectangle(spriteBatch, graphicsComponent.ObjectDrawRectangle);

View file

@ -125,6 +125,7 @@ namespace ZoFo.GameCore.Graphics
buildSourceRectangle();
SetInterval();
}
public void StopAnimation()
@ -163,6 +164,7 @@ namespace ZoFo.GameCore.Graphics
}
interval--;
}
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch)
@ -187,8 +189,9 @@ namespace ZoFo.GameCore.Graphics
destinationRectangle.Y -= CameraPosition.Y;
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
_spriteBatch.Draw(texture, destinationRectangle, sourceRectangle, Color.White, Rotation,
Vector2.Zero, Flip, 0);
}
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
{
@ -213,7 +216,8 @@ namespace ZoFo.GameCore.Graphics
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
destinationRectangle, sourceRectangle, Color.White, 0,
Vector2.Zero, Flip, 0);
}
private void buildSourceRectangle()
{

View file

@ -12,7 +12,7 @@ namespace ZoFo.GameCore.Graphics
public void LoadAnimations()
{
Animations = new List<AnimationContainer>();
string[] animationFilesNames = Directory.GetFiles("Content/Textures/Animations");
string[] animationFilesNames = Directory.GetFiles(Path.Combine(AppContext.BaseDirectory, "Content", "Textures", "Animations"));
StreamReader reader;
foreach (var fileName in animationFilesNames)

View file

@ -9,6 +9,9 @@ public abstract class GraphicsComponent
public static int scaling = 1;
public string mainTextureName;//TODO костыль - пофиксить
public SpriteEffects Flip = SpriteEffects.None;
public float Rotation;
public abstract void LoadContent();
public abstract void Update();
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch);

View file

@ -1,16 +0,0 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace ZoFo.GameCore.Graphics;
public interface IGraphicsComponent
{
public Rectangle ObjectDrawRectangle { get; set; }
public static int scaling = 1;
public string mainTextureName { get; set; }//TODO костыль - пофиксить
public abstract void LoadContent();
public abstract void Update();
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch);
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle);
}

View file

@ -8,7 +8,6 @@ using ZoFo.GameCore.GUI;
namespace ZoFo.GameCore.Graphics
{
public class StaticGraphicsComponent : GraphicsComponent
{
private Texture2D texture;
@ -48,24 +47,28 @@ namespace ZoFo.GameCore.Graphics
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch)
{
DebugHUD.Instance.Log("draw ");
//DebugHUD.Instance.Log("draw ");
destinationRectangle.X -= CameraPosition.X;
destinationRectangle.Y -= CameraPosition.Y;
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture, destinationRectangle, Color.White);
_spriteBatch.Draw(texture, destinationRectangle, texture.Bounds, Color.White, Rotation,
Vector2.Zero, Flip, 0);
}
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
{
DebugHUD.Instance.Log("draw ");
//DebugHUD.Instance.Log("draw ");
// Uncomment to go brrrr
//Rotation = new Random().Next(1, 365);
destinationRectangle.X -= CameraPosition.X;
destinationRectangle.Y -= CameraPosition.Y;
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
destinationRectangle, sourceRectangle, Color.White, Rotation,
Vector2.Zero, Flip, 0);
}
}
}

View file

@ -12,6 +12,7 @@ using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.GameManagers.MapManager;
using ZoFo.GameCore.GameManagers.NetworkManager;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
using ZoFo.GameCore.GameObjects;
using ZoFo.GameCore.GameObjects.Entities;
@ -21,6 +22,7 @@ using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
using ZoFo.GameCore.GameObjects.MapObjects;
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
using ZoFo.GameCore.Graphics;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
namespace ZoFo.GameCore
{
@ -77,11 +79,17 @@ namespace ZoFo.GameCore
break;
case "UpdatePlayerParametrs":
break;
case "UpdatePosition":
case "UpdateInput":
players[0].HandleNewInput(updateData as UpdateInput);
break;
case "UpdateTileCreated":
break;
case "UpdateInputInteraction":
players[0].HandleInteract(updateData as UpdateInputInteraction);
break;
case "UpdateInputShoot":
players[0].HandleShoot(updateData as UpdateInputShoot);
break;
}
}
@ -130,6 +138,9 @@ namespace ZoFo.GameCore
//AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0)));
AppManager.Instance.server.RegisterGameObject(new Player(new Vector2(740, 140)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1000, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1300, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1500, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1700, 1000)));
AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(140, 440)));
AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(240, 440)));
}
@ -155,7 +166,7 @@ namespace ZoFo.GameCore
{
go.UpdateLogic();
}
collisionManager.UpdatePositions();
collisionManager.ResolvePhysics();
ticks = 0;
networkManager.SendData();
}
@ -172,30 +183,13 @@ namespace ZoFo.GameCore
{
gameObjects.Add(gameObject);
if (gameObject is StopObject)
{
AddData(new UpdateStopObjectCreated()
{
Position = (gameObject as StopObject).position,
sourceRectangle = (gameObject as StopObject).sourceRectangle,
Size = (gameObject as StopObject).graphicsComponent.ObjectDrawRectangle.Size,
collisions = (gameObject as StopObject).collisionComponents.Select(x=>x.stopRectangle).ToArray(),
tileSetName = ((gameObject as StopObject).graphicsComponent as StaticGraphicsComponent)._textureName
});//TODO
foreach (var item in (gameObject as StopObject).collisionComponents)
{
collisionManager.Register(item);
}
return;
}
if (gameObject is MapObject)
{
AddData(new UpdateTileCreated()
{
Position = (gameObject as MapObject).position,
sourceRectangle = (gameObject as MapObject).sourceRectangle,
Size = (gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size,
sourceRectangle = new SerializableRectangle((gameObject as MapObject).sourceRectangle),
Size = new SerializablePoint((gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size),
tileSetName = ((gameObject as MapObject).graphicsComponent as StaticGraphicsComponent)._textureName
});//TODO
return;
@ -228,12 +222,18 @@ namespace ZoFo.GameCore
/// Удаляет игровой объект
/// </summary>
/// <param name="gameObject"></param>
public void DeleteObject(GameObject gameObject)
public void DeleteObject(Entity entity)
{
gameObjects.Remove(gameObject);
if (gameObjects.Contains(entity))
gameObjects.Remove(entity);
if (entities.Contains(entity))
entities.Remove(entity);
if (players.Contains(entity))
players.Remove(entity as Player);
AddData(new UpdateGameObjectDeleted()
{ GameObjectType = gameObject.GetType().Name}
{ GameObjectType = entity.GetType().Name, IdEntity = entity .Id}
);
collisionManager.Deregister(entity.collisionComponent);
}
}