Add meet into CheckComponentCollision and Create UpdateComponentCollision
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2 changed files with 8 additions and 4 deletions
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@ -25,6 +25,11 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
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//delegate
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public delegate void EventHandler(object sender, EventArgs e);
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public CollisionComponent(int x, int y, int width, int height)
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{
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Bounds = new Rectangle(x, y, width, height);
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}
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//events
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public event EventHandler<CollisionComponent> OnTriggerEnter;
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@ -17,17 +17,16 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
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public List<CollisionComponent> CollisionComponent;
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public List<CollisionComponent> TriggerComponent;
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public bool CheckComponentCollision(List<CollisionComponent> collisionComponents, CollisionComponent component)
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public static bool CheckComponentCollision(List<CollisionComponent> collisionComponents, CollisionComponent component)
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{
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foreach (var obstacle in collisionComponents)
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foreach (var collisionComponent in collisionComponents)
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{
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if (component.Bounds.Intersects(obstacle.Bounds))
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if (component.Bounds.IntersectsWith(collisionComponent.Bounds))
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{
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return true;
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}
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}
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return false;
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}
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