Fix namespaces, add collectable

This commit is contained in:
Mootfrost777 2024-08-17 17:57:04 +03:00
parent 74ec7f4deb
commit 19a7676b1d
17 changed files with 52 additions and 36 deletions

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@ -4,7 +4,7 @@ using System.Linq;
using System.Reflection.Metadata; using System.Reflection.Metadata;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using DangerousD.GameCore.Graphics; using ZoFo.GameCore.Graphics;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Input;

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@ -38,11 +38,13 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
//events //events DoorInteraction
public event EventHandler<CollisionComponent> OnTriggerEnter; public event EventHandler<CollisionComponent> OnTriggerEnter;
public event EventHandler<CollisionComponent> OnTriggerZone; public event EventHandler<CollisionComponent> OnTriggerZone;
public event EventHandler<CollisionComponent> OnTriggerExit; public event EventHandler<CollisionComponent> OnTriggerExit;
public event EventHandler<CollisionComponent> OnTriggerInteract;
// methods-event // methods-event
public void TriggerEnter(object component, Player player, public void TriggerEnter(object component, Player player,
EventArgs e) EventArgs e)

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@ -5,6 +5,11 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
/// </summary> /// </summary>
public class UpdateInteraction : UpdateData public class UpdateInteraction : UpdateData
{ {
public UpdateInteraction(int id)
{
IdEntity = id;
}
public int IdEntity { get; set; } public int IdEntity { get; set; }
public string UpdateType { get; set; } public string UpdateType { get; set; }
} }

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@ -26,7 +26,17 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates
public class UpdateData public class UpdateData
{ {
public int IdEntity { get; set; } //Id объекта public int IdEntity { get; set; } //Id объекта
public string UpdateType { get; protected set; } //тип обновления public string UpdateType { get; protected set; } //тип обновления
public UpdateData()
{
}
public UpdateData(int idEntity)
{
this.IdEntity = idEntity;
}
} }
} }

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@ -4,7 +4,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using ZoFo.GameCore.ZoFo_graphics; using ZoFo.GameCore.Graphics;
namespace ZoFo.GameCore.GameObjects.Entities namespace ZoFo.GameCore.GameObjects.Entities
{ {

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@ -4,7 +4,6 @@ using System.Text;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using ZoFo.GameCore.GameManagers.CollisionManager; using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.ZoFo_graphics;
namespace ZoFo.GameCore.GameObjects.Entities namespace ZoFo.GameCore.GameObjects.Entities
{ {

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@ -1,5 +1,8 @@
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using System; using System;
using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables; namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
public class Collectable : Interactable public class Collectable : Interactable
@ -7,4 +10,9 @@ public class Collectable : Interactable
public Collectable(Vector2 position) : base(position) public Collectable(Vector2 position) : base(position)
{ {
} }
public override void OnInteraction(object sender, CollisionComponent e)
{
AppManager.Instance.server.AddData(new UpdateInteraction(Id));
}
} }

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@ -1,6 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using ZoFo.GameCore.ZoFo_graphics; using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.Graphics;
namespace ZoFo.GameCore.GameObjects.Entities.Interactables; namespace ZoFo.GameCore.GameObjects.Entities.Interactables;
@ -15,11 +16,9 @@ public class Door : Interactable
graphicsComponent.OnAnimationEnd += _ => { isOpened = !isOpened; }; graphicsComponent.OnAnimationEnd += _ => { isOpened = !isOpened; };
} }
public override void OnInteraction() public override void OnInteraction(object sender, CollisionComponent e)
{ {
graphicsComponent.AnimationInit("DoorInteraction", isOpened); graphicsComponent.AnimationSelect("DoorInteraction", isOpened);
graphicsComponent.StartAnimation(); graphicsComponent.AnimationStep();
} }
} }

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@ -3,7 +3,7 @@ using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.GameManagers.CollisionManager; using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient; using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player; using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
using ZoFo.GameCore.ZoFo_graphics; using ZoFo.GameCore.Graphics;
namespace ZoFo.GameCore.GameObjects.Entities.Interactables; namespace ZoFo.GameCore.GameObjects.Entities.Interactables;
@ -15,6 +15,7 @@ public class Interactable : Entity
{ {
collisionComponent.OnTriggerEnter += (sender, e) => ChangeInteraction(sender, e, true); collisionComponent.OnTriggerEnter += (sender, e) => ChangeInteraction(sender, e, true);
collisionComponent.OnTriggerExit += (sender, e) => ChangeInteraction(sender, e, false); collisionComponent.OnTriggerExit += (sender, e) => ChangeInteraction(sender, e, false);
collisionComponent.OnTriggerInteract += OnInteraction;
} }
private void ChangeInteraction(object sender, CollisionComponent e, bool isReady) private void ChangeInteraction(object sender, CollisionComponent e, bool isReady)
@ -22,7 +23,7 @@ public class Interactable : Entity
AppManager.Instance.server.AddData(new UpdateInteractionReady((sender as Player).Id, isReady)); AppManager.Instance.server.AddData(new UpdateInteractionReady((sender as Player).Id, isReady));
} }
public virtual void OnInteraction() public virtual void OnInteraction(object sender, CollisionComponent e)
{ {
} }

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@ -2,9 +2,9 @@
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using System; using System;
using ZoFo.GameCore.GameObjects.Entities; using ZoFo.GameCore.GameObjects.Entities;
using ZoFo.GameCore.ZoFo_graphics;
using ZoFo.GameCore.GameManagers; using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.GameManagers.CollisionManager; using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.Graphics;
namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities; namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities;
public class LivingEntity : Entity public class LivingEntity : Entity

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@ -3,8 +3,8 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using System; using System;
using ZoFo.GameCore.GameManagers; using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.ZoFo_graphics;
using ZoFo.GameCore; using ZoFo.GameCore;
using ZoFo.GameCore.Graphics;
namespace ZoFo.GameCore.GameObjects; namespace ZoFo.GameCore.GameObjects;

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@ -8,7 +8,7 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using ZoFo.GameCore.GameManagers; using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient; using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
using ZoFo.GameCore.ZoFo_graphics; using ZoFo.GameCore.Graphics;
namespace ZoFo.GameCore.GameObjects.MapObjects namespace ZoFo.GameCore.GameObjects.MapObjects
{ {

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@ -1,7 +1,6 @@
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using System; using System;
using ZoFo.GameCore.GameManagers.CollisionManager; using ZoFo.GameCore.GameManagers.CollisionManager;
using ZoFo.GameCore.ZoFo_graphics;
namespace ZoFo.GameCore.GameObjects.MapObjects.StopObjects; namespace ZoFo.GameCore.GameObjects.MapObjects.StopObjects;

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@ -3,9 +3,8 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using System.IO; using System.IO;
using Newtonsoft.Json; using Newtonsoft.Json;
using Zofo.GameCore.ZoFo_grafics;
namespace DangerousD.GameCore.Graphics namespace ZoFo.GameCore.Graphics
{ {
public class AnimationBuilder public class AnimationBuilder
{ {

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@ -1,10 +1,9 @@
using Microsoft.Xna.Framework; using System;
using Newtonsoft.Json;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using Microsoft.Xna.Framework;
using Newtonsoft.Json;
namespace Zofo.GameCore.ZoFo_grafics namespace ZoFo.GameCore.Graphics
{ {
[Serializable] [Serializable]
public class AnimationContainer public class AnimationContainer

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@ -1,16 +1,11 @@
using ZoFo.GameCore.GameObjects; using System;
using ZoFo.GameCore.GameManagers;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Security.Cryptography.X509Certificates; using Microsoft.Xna.Framework;
using System.Text; using Microsoft.Xna.Framework.Graphics;
using Zofo.GameCore.ZoFo_grafics; using ZoFo.GameCore.GameManagers;
namespace ZoFo.GameCore.ZoFo_graphics namespace ZoFo.GameCore.Graphics
{ {
public class GraphicsComponent public class GraphicsComponent
@ -129,7 +124,7 @@ namespace ZoFo.GameCore.ZoFo_graphics
} }
} }
public void AnimationInit(string animationId, bool reverse = false) public void AnimationSelect(string animationId, bool reverse = false)
{ {
currentAnimation = animations.Find(x => x.Id == animationId); currentAnimation = animations.Find(x => x.Id == animationId);
if (reverse) if (reverse)
@ -151,7 +146,7 @@ namespace ZoFo.GameCore.ZoFo_graphics
animating = true; animating = true;
} }
public void StepAnimation() public void AnimationStep()
{ {
currentFrame += step; currentFrame += step;
} }

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