начал делать загрузку карты
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3 changed files with 38 additions and 5 deletions
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@ -11,6 +11,6 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
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public bool Infinite { get; set; }
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public bool Infinite { get; set; }
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public int TileHeight { get; set; }
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public int TileHeight { get; set; }
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public int TileWidth { get; set; }
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public int TileWidth { get; set; }
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public List<TileSet> TileSets { get; set; }
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public List<TileSetInfo> TileSets { get; set; }
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -8,5 +9,15 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
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{
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{
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public class TileSet
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public class TileSet
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{
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{
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public string Image { get; set; }
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public string Name { get; set; }
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public int ImageHeight { get; set; }
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public int ImageWidth { get; set; }
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public int Margin { get; set; }
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public int Spacing { get; set; }
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public int TileCount { get; set; }
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public int TileHeight { get; set; }
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public int TileWidth { get; set; }
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public int Columns { get; set; }
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}
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}
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}
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}
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@ -1,20 +1,42 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using ZoFo.GameCore.GameManagers.MapManager.MapElements;
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namespace ZoFo.GameCore.GameManagers.MapManager
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namespace ZoFo.GameCore.GameManagers.MapManager
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{
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{
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public class MapManager
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public class MapManager
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{
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{
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public void LoadMap()
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private static readonly string _path = "/{0}.tmj";
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{
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private List<TileSet> _tileSets = new List<TileSet>();
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public void LoadMap(string mapName = "main")
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{
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TileMap tileMap;
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using (StreamReader reader = new StreamReader(string.Format(_path, mapName)))
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{
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string data = reader.ReadToEnd();
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tileMap = JsonSerializer.Deserialize<TileMap>(data);
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}
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List<TileSet> tileSets = new List<TileSet>();
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foreach (TileSetInfo tileSetInfo in tileMap.TileSets)
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{
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tileSets.Add(LoadTileSet(tileSetInfo.Source));
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}
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}
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}
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private void LoadTileSet()
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{
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private TileSet LoadTileSet(string path)
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{
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using (StreamReader reader = new StreamReader(path))
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{
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string data = reader.ReadToEnd();
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return JsonSerializer.Deserialize<TileSet>(data);
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}
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}
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}
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}
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}
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