diff --git a/ZoFo/GameCore/GameObjects/Bullet.cs b/ZoFo/GameCore/GameObjects/Bullet.cs new file mode 100644 index 0000000..46520c4 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/Bullet.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class Bullet : Projectile +{ + +} diff --git a/ZoFo/GameCore/GameObjects/Collectable.cs b/ZoFo/GameCore/GameObjects/Collectable.cs new file mode 100644 index 0000000..77af5a4 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/Collectable.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class Collectable : Entity +{ + +} diff --git a/ZoFo/GameCore/GameObjects/Enemy.cs b/ZoFo/GameCore/GameObjects/Enemy.cs new file mode 100644 index 0000000..cfae853 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/Enemy.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class Enemy : LivingEntity +{ + +} diff --git a/ZoFo/GameCore/GameObjects/Entity.cs b/ZoFo/GameCore/GameObjects/Entity.cs new file mode 100644 index 0000000..03124ac --- /dev/null +++ b/ZoFo/GameCore/GameObjects/Entity.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class Entity +{ + +} diff --git a/ZoFo/GameCore/GameObjects/LivingEntity.cs b/ZoFo/GameCore/GameObjects/LivingEntity.cs new file mode 100644 index 0000000..92f1b1c --- /dev/null +++ b/ZoFo/GameCore/GameObjects/LivingEntity.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class LivingEntity : Entity +{ + +} diff --git a/ZoFo/GameCore/GameObjects/Player.cs b/ZoFo/GameCore/GameObjects/Player.cs new file mode 100644 index 0000000..1842b56 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/Player.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class Player : LivingEntity +{ + +} diff --git a/ZoFo/GameCore/GameObjects/Projectile.cs b/ZoFo/GameCore/GameObjects/Projectile.cs new file mode 100644 index 0000000..4760e92 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/Projectile.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class Projectile : LivingEntity +{ + +} diff --git a/ZoFo/GameCore/GameObjects/Rock.cs b/ZoFo/GameCore/GameObjects/Rock.cs new file mode 100644 index 0000000..aa60b17 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/Rock.cs @@ -0,0 +1,8 @@ +using System; + +namespace ZoFo; + +public class Rock : Projectile +{ + +}