diff --git a/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileMap.cs b/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileMap.cs index 4cd2de9..6c7e958 100644 --- a/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileMap.cs +++ b/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileMap.cs @@ -11,6 +11,7 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements public bool Infinite { get; set; } public int TileHeight { get; set; } public int TileWidth { get; set; } - public List TileSets { get; set; } + public List TileSets { get; set; } + public List Layers { get; set; } } } diff --git a/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileSet.cs b/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileSet.cs index 26b3627..61eddce 100644 --- a/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileSet.cs +++ b/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileSet.cs @@ -1,5 +1,6 @@ using System; using System.Collections.Generic; +using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; @@ -8,5 +9,16 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements { public class TileSet { + public string Image { get; set; } + public string Name { get; set; } + public int ImageHeight { get; set; } + public int ImageWidth { get; set; } + public int Margin { get; set; } + public int Spacing { get; set; } + public int TileCount { get; set; } + public int TileHeight { get; set; } + public int TileWidth { get; set; } + public int Columns { get; set; } + public int FirstGid { get; set; } } } diff --git a/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileSetInfo.cs b/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileSetInfo.cs new file mode 100644 index 0000000..f53d448 --- /dev/null +++ b/ZoFo/GameCore/GameManagers/MapManager/MapElements/TileSetInfo.cs @@ -0,0 +1,14 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameManagers.MapManager.MapElements +{ + public class TileSetInfo + { + public int FirstGid { get; set; } + public string Source { get; set; } + } +} diff --git a/ZoFo/GameCore/GameManagers/MapManager/MapManager.cs b/ZoFo/GameCore/GameManagers/MapManager/MapManager.cs index d9325e0..74f559e 100644 --- a/ZoFo/GameCore/GameManagers/MapManager/MapManager.cs +++ b/ZoFo/GameCore/GameManagers/MapManager/MapManager.cs @@ -1,20 +1,71 @@ -using System; +using Microsoft.Xna.Framework; +using System; using System.Collections.Generic; +using System.IO; using System.Linq; +using System.Security.Cryptography; using System.Text; +using System.Text.Json; using System.Threading.Tasks; +using ZoFo.GameCore.GameManagers.MapManager.MapElements; namespace ZoFo.GameCore.GameManagers.MapManager { public class MapManager { - public void LoadMap() + private static readonly string _path = "/{0}.tmj"; + private List _tileSets = new List(); + + public void LoadMap(string mapName = "main") { + TileMap tileMap; + using (StreamReader reader = new StreamReader(string.Format(_path, mapName))) + { + string data = reader.ReadToEnd(); + tileMap = JsonSerializer.Deserialize(data); + } + + List tileSets = new List(); + foreach (TileSetInfo tileSetInfo in tileMap.TileSets) + { + TileSet tileSet = LoadTileSet(tileSetInfo.Source); + tileSet.FirstGid = tileSetInfo.FirstGid; + tileSets.Add(tileSet); + } + + foreach (var chunk in tileMap.Layers[0].Chunks) + { + int i = 0; + foreach (var id in chunk.Data) + { + foreach (var tileSet in tileSets) + { + if (tileSet.FirstGid - id < 0) + { + int number = id - tileSet.FirstGid; + + int relativeColumn = number % tileSet.Columns * tileSet.TileWidth; + int relativeRow = number / tileSet.Columns * tileSet.TileHeight; + + Rectangle sourceRectangle = new Rectangle(relativeColumn * tileSet.TileWidth, relativeRow * tileSet.TileHeight, + relativeColumn * tileSet.TileWidth + tileSet.TileWidth, relativeRow * tileSet.TileHeight + tileSet.TileHeight); + + Vector2 position = new Vector2(i % chunk.Width, i / chunk.Height); + } + } + i++; + } + } } - private void LoadTileSet() - { + private TileSet LoadTileSet(string path) + { + using (StreamReader reader = new StreamReader(path)) + { + string data = reader.ReadToEnd(); + return JsonSerializer.Deserialize(data); + } } }