SerializableDTO
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7244981e86
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8 changed files with 95 additions and 63 deletions
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@ -24,6 +24,8 @@ using ZoFo.GameCore.GUI;
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using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
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using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
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using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
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using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
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using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies;
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using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json;
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namespace ZoFo.GameCore
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namespace ZoFo.GameCore
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{
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{
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public class Client
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public class Client
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@ -54,13 +56,21 @@ namespace ZoFo.GameCore
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public void OnDataSend(string data)
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public void OnDataSend(string data)
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{
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{
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List<UpdateData> updateDatas = JsonSerializer.Deserialize<List<UpdateData>>(data);
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//List<UpdateTileCreated> updateDatas = JsonSerializer.Deserialize<List<UpdateTileCreated>>(data);
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JArray jToken = JsonConvert.DeserializeObject(data) as JArray;
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//string[] brands = jToken.SelectToken("")?.ToObject<string[]>();
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foreach (JToken update in jToken.Children())
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{
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string a = update.ToString();
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UpdateTileCreated u = System.Text.Json.JsonSerializer.Deserialize<UpdateTileCreated>(a);
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}
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// тут будет switch
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// тут будет switch
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AppManager.Instance.debugHud.Log(data);
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AppManager.Instance.debugHud.Log(data);
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foreach (var item in updateDatas)
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//foreach (var item in updateDatas)
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{
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//{
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GotData(item);
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// GotData(item);
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}
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//}
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}
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}
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public void GameEndedUnexpectedly() { }
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public void GameEndedUnexpectedly() { }
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@ -112,22 +122,21 @@ namespace ZoFo.GameCore
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mapObjects.Add(
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mapObjects.Add(
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new MapObject(
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new MapObject(
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(update as UpdateTileCreated).Position,
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(update as UpdateTileCreated).Position,
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(update as UpdateTileCreated).Size.ToVector2(),
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(update as UpdateTileCreated).Size.GetPoint().ToVector2(),
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(update as UpdateTileCreated).sourceRectangle,
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(update as UpdateTileCreated).sourceRectangle.GetRectangle(),
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(update as UpdateTileCreated).tileSetName
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(update as UpdateTileCreated).tileSetName
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));
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));
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}
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}
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else if (update is UpdateStopObjectCreated)
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//else if (update is UpdateStopObjectCreated)
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{
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//{
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stopObjects.Add(
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// stopObjects.Add(
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new StopObject(
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// new StopObject(
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(update as UpdateStopObjectCreated).Position,
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// (update as UpdateStopObjectCreated).Position,
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(update as UpdateStopObjectCreated).Size.ToVector2(),
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// (update as UpdateStopObjectCreated).Size.ToVector2(),
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(update as UpdateStopObjectCreated).sourceRectangle,
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// (update as UpdateStopObjectCreated).sourceRectangle,
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(update as UpdateStopObjectCreated).tileSetName,
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// (update as UpdateStopObjectCreated).tileSetName
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(update as UpdateStopObjectCreated).collisions
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// ));
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));
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//}
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}
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else if (update is UpdateGameObjectCreated)
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else if (update is UpdateGameObjectCreated)
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{
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{
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GameObject created_gameObject;
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GameObject created_gameObject;
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@ -116,8 +116,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
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{
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{
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while(socket.Connected)
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while(socket.Connected)
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{
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{
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byte[] bytes = new byte[2048];
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byte[] bytes = new byte[65535];
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var countAnsw = socket.Receive(bytes); //Вылетает если кто то закрыл
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var countAnsw = socket.Receive(bytes, SocketFlags.Partial); //Вылетает если кто то закрыл
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string update = Encoding.UTF8.GetString(bytes, 0, countAnsw); // обновление отосланные сервером
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string update = Encoding.UTF8.GetString(bytes, 0, countAnsw); // обновление отосланные сервером
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GetDataSent(update);
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GetDataSent(update);
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}
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}
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@ -0,0 +1,18 @@
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
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{
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public class SerializablePoint
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{
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public int X;
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public int Y;
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public SerializablePoint(Point point) { X = point.X; Y = point.Y;}
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public Point GetPoint() { return new Point(X, Y);}
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}
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}
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@ -0,0 +1,33 @@
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Text.Json.Serialization;
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using System.Threading.Tasks;
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using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
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namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
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{
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[Serializable]
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[JsonSerializable(typeof(SerializableRectangle))]
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public class SerializableRectangle
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{
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public SerializablePoint Size { get; set; }
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public SerializablePoint Location { get; set; }
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public int X { get; set; }
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public int Y { get; set; }
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public SerializableRectangle()
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{
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}
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public SerializableRectangle(Rectangle rectangle) { X = rectangle.X; Y = rectangle.Y;
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Size = new SerializablePoint(rectangle.Size); Location = new SerializablePoint(rectangle.Location); }
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public Rectangle GetRectangle()
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{
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return new Rectangle() { X = X, Y = Y, Size = Size.GetPoint(), Location = Location.GetPoint() };
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}
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}
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}
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@ -53,7 +53,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
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public static IPAddress GetIp()
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public static IPAddress GetIp()
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{
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{
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string hostName = Dns.GetHostName(); // Retrive the Name of HOST
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string hostName = Dns.GetHostName(); // Retrive the Name of HOST
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var ipList = Dns.GetHostByName(hostName).AddressList;
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var ipList = Dns.GetHostEntry(hostName).AddressList;
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foreach (var ip in ipList)
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foreach (var ip in ipList)
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{
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{
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@ -80,15 +80,15 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
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//Что это?
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//Что это?
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//по 10 паков за раз TODO FIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXIT
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//по 10 паков за раз TODO FIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXIT
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List<UpdateData> datasToSend = new List<UpdateData>();
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List<UpdateData> datasToSend = new List<UpdateData>();
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for (int i = 0; i < 5 && i<updates.Count; i++)
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for (int i = 0; i < 200 && i<updates.Count; i++)
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datasToSend.Add(updates[i]);
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datasToSend.Add(updates[i]);
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string data = JsonSerializer.Serialize(datasToSend);
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string data = JsonSerializer.Serialize(datasToSend);
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var databytes = Encoding.UTF8.GetBytes(data);
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var databytes = Encoding.UTF8.GetBytes(data);
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foreach (var item in clients)
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foreach (Socket socket in clients)
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{
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{
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item.SendAsync(databytes);
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clients[0].SendAsync(databytes, SocketFlags.Partial);
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}
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}
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for (int i = 0; i < 5 && i< datasToSend.Count; i++)
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for (int i = 0; i < 200 && i< datasToSend.Count; i++)
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updates.RemoveAt(0);
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updates.RemoveAt(0);
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}
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}
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@ -171,8 +171,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
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Socket client = (Socket)socket;
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Socket client = (Socket)socket;
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while (client.Connected)
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while (client.Connected)
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{
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{
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var buff = new byte[1024];
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var buff = new byte[65535];
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var answ = client.Receive(buff);
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var answ = client.Receive(buff, SocketFlags.Partial);
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string response = Encoding.UTF8.GetString(buff, 0, answ);
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string response = Encoding.UTF8.GetString(buff, 0, answ);
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GetDataSend(response);
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GetDataSend(response);
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}
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}
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@ -6,6 +6,7 @@ using System.Linq;
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using System.Text;
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using System.Text;
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
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using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
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using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
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namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
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namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
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@ -18,22 +19,9 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
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{
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{
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public UpdateTileCreated() { UpdateType = "UpdateTileCreated"; }
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public UpdateTileCreated() { UpdateType = "UpdateTileCreated"; }
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public Texture2D TextureTile { get; set; }
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public Texture2D TextureTile { get; set; }
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public Vector2 Position { get; set; }
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public Vector2 Position { get; set; }
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public Point Size { get; set; }
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public SerializablePoint Size { get; set; }
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public Rectangle sourceRectangle { get; set; }
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public SerializableRectangle sourceRectangle { get; set; }
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public string tileSetName { get; set; }
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public string tileSetName { get; set; }
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}
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}
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/// <summary>
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/// При создании тайла TODO move to another file
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/// </summary>
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public class UpdateStopObjectCreated : UpdateData
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{
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public UpdateStopObjectCreated() { UpdateType = "UpdateStopObjectCreated"; }
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public Texture2D TextureTile { get; set; }
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public Vector2 Position { get; set; }
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public Point Size { get; set; }
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public Rectangle sourceRectangle { get; set; }
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public string tileSetName { get; set; }
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public Rectangle[] collisions { get; set; }
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}
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}
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}
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@ -28,7 +28,7 @@ namespace ZoFo.GameCore.GameManagers
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if (k.Length > 0)
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if (k.Length > 0)
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{
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{
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string[] soundFiles = k.Select(x => x.Split("/").Last().Replace(".xnb", "")).ToArray();// папка со звуками там где exe
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string[] soundFiles = k.Select(x => x.Split("\\").Last().Split("/").Last().Replace(".xnb", "")).ToArray();// папка со звуками там где exe
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foreach (var soundFile in soundFiles)
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foreach (var soundFile in soundFiles)
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{
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{
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Sounds.Add(soundFile, AppManager.Instance.Content.Load<SoundEffect>(Path.Combine("sounds", soundFile)));
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Sounds.Add(soundFile, AppManager.Instance.Content.Load<SoundEffect>(Path.Combine("sounds", soundFile)));
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@ -21,6 +21,7 @@ using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
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using ZoFo.GameCore.GameObjects.MapObjects;
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using ZoFo.GameCore.GameObjects.MapObjects;
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using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
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using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
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using ZoFo.GameCore.Graphics;
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using ZoFo.GameCore.Graphics;
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using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
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namespace ZoFo.GameCore
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namespace ZoFo.GameCore
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{
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{
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@ -172,30 +173,13 @@ namespace ZoFo.GameCore
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{
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{
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gameObjects.Add(gameObject);
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gameObjects.Add(gameObject);
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if (gameObject is StopObject)
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{
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AddData(new UpdateStopObjectCreated()
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{
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Position = (gameObject as StopObject).position,
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sourceRectangle = (gameObject as StopObject).sourceRectangle,
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Size = (gameObject as StopObject).graphicsComponent.ObjectDrawRectangle.Size,
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collisions = (gameObject as StopObject).collisionComponents.Select(x=>x.stopRectangle).ToArray(),
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tileSetName = ((gameObject as StopObject).graphicsComponent as StaticGraphicsComponent)._textureName
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});//TODO
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foreach (var item in (gameObject as StopObject).collisionComponents)
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{
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collisionManager.Register(item);
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}
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return;
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}
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if (gameObject is MapObject)
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if (gameObject is MapObject)
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{
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{
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AddData(new UpdateTileCreated()
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AddData(new UpdateTileCreated()
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{
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{
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Position = (gameObject as MapObject).position,
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Position = (gameObject as MapObject).position,
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sourceRectangle = (gameObject as MapObject).sourceRectangle,
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sourceRectangle = new SerializableRectangle((gameObject as MapObject).sourceRectangle),
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Size = (gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size,
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Size = new SerializablePoint((gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size),
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tileSetName = ((gameObject as MapObject).graphicsComponent as StaticGraphicsComponent)._textureName
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tileSetName = ((gameObject as MapObject).graphicsComponent as StaticGraphicsComponent)._textureName
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});//TODO
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});//TODO
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return;
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return;
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