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3 changed files with 11 additions and 11 deletions
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@ -32,15 +32,7 @@ namespace ZoFo.GameCore
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networkManager.JoinRoom(ip);
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networkManager.JoinRoom(ip);
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}
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}
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<<<<<<< HEAD
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public void JoinYourself(){ networkManager.JoinYourself(); }
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public void JoinYourself(){ networkManager.JoinYourself(); }
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=======
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public void JoinYourself()
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{
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networkManager.JoinYourself();
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}
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>>>>>>> 2e9fccd99a44f3e5ae11ac70f5e7282ec85d9f98
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internal void Update(GameTime gameTime)
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internal void Update(GameTime gameTime)
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{
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{
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}
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}
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@ -40,7 +40,7 @@ public class MainMenuGUI : AbstractGUI
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};
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};
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playButton.LeftButtonPressed += () =>
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playButton.LeftButtonPressed += () =>
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{
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{
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Server server = new Server();
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Server server = new Server(); //Server Logic SinglePlayer
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Client client = new Client();
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Client client = new Client();
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server.CreateRoom(1);
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server.CreateRoom(1);
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client.JoinYourself();
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client.JoinYourself();
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@ -37,13 +37,21 @@ namespace ZoFo.GameCore
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{
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{
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networkManager.AddData(data);
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networkManager.AddData(data);
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}
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}
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public void CreateRoom(int players) //Создает комнату и запускает ожидание подключений
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/// <summary>
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/// Создает комнату и запускает ожидание подключений
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/// </summary>
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/// <param name="players"></param>
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public void CreateRoom(int players)
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{
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{
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networkManager.Start(players);
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networkManager.Start(players);
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}
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}
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// public void StartGame() { } принудительный запуск
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// public void StartGame() { } принудительный запуск
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public void EndGame() //Добавляет UpdateGameEnded и отключает игроков
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/// <summary>
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/// Добавляет UpdateGameEnded и отключает игроков
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/// </summary>
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public void EndGame()
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{
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{
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UpdateGameEnded gameEnded = new UpdateGameEnded();
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UpdateGameEnded gameEnded = new UpdateGameEnded();
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networkManager.AddData(gameEnded);
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networkManager.AddData(gameEnded);
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