Merge pull request #66 from progtime-net/MapDevelopment
Map development
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@ -37,11 +37,14 @@
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|||
#begin MapData/TileMaps/main.tmj
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||||
/copy:MapData/TileMaps/main.tmj
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||||
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||||
#begin MapData/TileMaps/main.tmx
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||||
/copy:MapData/TileMaps/main.tmx
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||||
#begin MapData/TileSets/tileset 1 collision.tsj
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||||
/copy:MapData/TileSets/tileset 1 collision.tsj
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||||
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||||
#begin MapData/TileSets/CollisionTileSet.tsj
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||||
/copy:MapData/TileSets/CollisionTileSet.tsj
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||||
#begin MapData/TileSets/TileSet 1.tsj
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||||
/copy:MapData/TileSets/TileSet 1.tsj
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||||
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#begin MapData/TileSets/TilesetNature.tsj
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/copy:MapData/TileSets/TilesetNature.tsj
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||||
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||||
#begin sounds/Loot.wav
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||||
/importer:WavImporter
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||||
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@ -193,18 +196,6 @@
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|||
#begin Textures/Animations/testAnimationExample.animation
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||||
/copy:Textures/Animations/testAnimationExample.animation
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||||
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||||
#begin Textures/AnimationTextures/Character/hr-level1_idle_gun.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:GenerateMipmaps=False
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||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/AnimationTextures/Character/hr-level1_idle_gun.png
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||||
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||||
#begin Textures/AnimationTextures/Character/hr-level1_idle.png
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||||
/importer:TextureImporter
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||||
/processor:TextureProcessor
|
||||
|
@ -217,6 +208,18 @@
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/processorParam:TextureFormat=Color
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||||
/build:Textures/AnimationTextures/Character/hr-level1_idle.png
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||||
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||||
#begin Textures/AnimationTextures/Character/hr-level1_idle_gun.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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||||
/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/AnimationTextures/Character/hr-level1_idle_gun.png
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||||
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||||
#begin Textures/AnimationTextures/Character/hr-level1_mining_tool-1.png
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||||
/importer:TextureImporter
|
||||
/processor:TextureProcessor
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@ -241,18 +244,6 @@
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/processorParam:TextureFormat=Color
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||||
/build:Textures/AnimationTextures/Character/hr-level1_mining_tool-2.png
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||||
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||||
#begin Textures/AnimationTextures/Character/hr-level1_running_gun.png
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||||
/importer:TextureImporter
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||||
/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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||||
/processorParam:PremultiplyAlpha=True
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||||
/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/AnimationTextures/Character/hr-level1_running_gun.png
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||||
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||||
#begin Textures/AnimationTextures/Character/hr-level1_running.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
|
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@ -265,6 +256,18 @@
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/processorParam:TextureFormat=Color
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||||
/build:Textures/AnimationTextures/Character/hr-level1_running.png
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||||
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||||
#begin Textures/AnimationTextures/Character/hr-level1_running_gun.png
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||||
/importer:TextureImporter
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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||||
/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/AnimationTextures/Character/hr-level1_running_gun.png
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||||
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||||
#begin Textures/AnimationTextures/unicorn.png
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||||
/importer:TextureImporter
|
||||
/processor:TextureProcessor
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||||
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@ -361,18 +364,6 @@
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/processorParam:TextureFormat=Color
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||||
/build:Textures/GUI/background/waiting.png
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#begin Textures/GUI/checkboxs_off-on.png
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||||
/importer:TextureImporter
|
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/GUI/checkboxs_off-on.png
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||||
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||||
#begin Textures/GUI/checkboxs_off.png
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||||
/importer:TextureImporter
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||||
/processor:TextureProcessor
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||||
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@ -385,6 +376,18 @@
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|||
/processorParam:TextureFormat=Color
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||||
/build:Textures/GUI/checkboxs_off.png
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||||
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||||
#begin Textures/GUI/checkboxs_off-on.png
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||||
/importer:TextureImporter
|
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
|
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/build:Textures/GUI/checkboxs_off-on.png
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||||
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||||
#begin Textures/GUI/checkboxs_on.png
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||||
/importer:TextureImporter
|
||||
/processor:TextureProcessor
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||||
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@ -421,18 +424,6 @@
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|||
/processorParam:TextureFormat=Color
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||||
/build:Textures/GUI/mouse.png
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||||
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||||
#begin Textures/GUI/Switch_backgrownd.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/GUI/Switch_backgrownd.png
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||||
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#begin Textures/GUI/switch.png
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/importer:TextureImporter
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||||
/processor:TextureProcessor
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||||
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@ -445,6 +436,18 @@
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/processorParam:TextureFormat=Color
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||||
/build:Textures/GUI/switch.png
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||||
#begin Textures/GUI/Switch_backgrownd.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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||||
/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/GUI/Switch_backgrownd.png
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||||
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#begin Textures/icons/12.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
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||||
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@ -613,7 +616,7 @@
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/processorParam:TextureFormat=Color
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||||
/build:Textures/Test/wood.jpg
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||||
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||||
#begin Textures/TileSets/Tilelist1.png
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||||
#begin Textures/TileSetImages/Pipes.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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@ -623,9 +626,9 @@
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|||
/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/TileSets/Tilelist1.png
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/build:Textures/TileSetImages/Pipes.png
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||||
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||||
#begin Textures/TileSets/Tilelist2.png
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||||
#begin Textures/TileSetImages/Tilelist1.png
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||||
/importer:TextureImporter
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/processorParam:ColorKeyColor=255,0,255,255
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@ -635,9 +638,9 @@
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|||
/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:Textures/TileSets/Tilelist2.png
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||||
/build:Textures/TileSetImages/Tilelist1.png
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||||
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||||
#begin Textures/TileSets/Tilelist3.png
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||||
#begin Textures/TileSetImages/Tilelist2.png
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||||
/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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|
@ -647,9 +650,9 @@
|
|||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSets/Tilelist3.png
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||||
/build:Textures/TileSetImages/Tilelist2.png
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||||
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||||
#begin Textures/TileSets/Tilelist4.png
|
||||
#begin Textures/TileSetImages/Tilelist3.png
|
||||
/importer:TextureImporter
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/processorParam:ColorKeyColor=255,0,255,255
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|
@ -659,9 +662,9 @@
|
|||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSets/Tilelist4.png
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||||
/build:Textures/TileSetImages/Tilelist3.png
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||||
|
||||
#begin Textures/TileSets/TilesetFloor.png
|
||||
#begin Textures/TileSetImages/Tilelist4.png
|
||||
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/processorParam:ColorKeyColor=255,0,255,255
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|
@ -671,5 +674,197 @@
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|||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSets/TilesetFloor.png
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||||
/build:Textures/TileSetImages/Tilelist4.png
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||||
|
||||
#begin Textures/TileSetImages/TilesetDesert.png
|
||||
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetDesert.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetDungeon.png
|
||||
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
|
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/build:Textures/TileSetImages/TilesetDungeon.png
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||||
|
||||
#begin Textures/TileSetImages/TilesetElement.png
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
|
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/build:Textures/TileSetImages/TilesetElement.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetField.png
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||||
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
|
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/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetField.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetFloor.png
|
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetFloor.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetFloorB.png
|
||||
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/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetFloorB.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetFloorDetail.png
|
||||
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetFloorDetail.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetHole.png
|
||||
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|
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|
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/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetHole.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetHouse.png
|
||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetHouse.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetLogic.png
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/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetLogic.png
|
||||
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||||
#begin Textures/TileSetImages/TilesetNature.png
|
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|
||||
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|
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/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetNature.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetRelief.png
|
||||
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|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetRelief.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetReliefDetail.png
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|
||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetReliefDetail.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetTowers.png
|
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|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/TileSetImages/TilesetTowers.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetVillageAbandoned.png
|
||||
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|
||||
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|
||||
/processorParam:ResizeToPowerOfTwo=False
|
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|
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|
||||
/build:Textures/TileSetImages/TilesetVillageAbandoned.png
|
||||
|
||||
#begin Textures/TileSetImages/TilesetWater.png
|
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|
||||
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||||
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|
||||
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|
||||
/build:Textures/TileSetImages/TilesetWater.png
|
||||
|
||||
|
|
|
@ -5,20 +5,20 @@
|
|||
},
|
||||
"activeFile": "TileMaps/main.tmj",
|
||||
"expandedProjectPaths": [
|
||||
".",
|
||||
"TileSets",
|
||||
"TileMaps"
|
||||
"TileMaps",
|
||||
"."
|
||||
],
|
||||
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"x":91,
|
||||
"y":0.333333333333333
|
||||
}],
|
||||
"opacity":1,
|
||||
"type":"objectgroup",
|
||||
"visible":true,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":12,
|
||||
"objectgroup":
|
||||
{
|
||||
"draworder":"index",
|
||||
"name":"",
|
||||
"objects":[
|
||||
{
|
||||
"height":128,
|
||||
"id":4,
|
||||
"name":"",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":37,
|
||||
"x":91,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"height":36.6666666666667,
|
||||
"id":5,
|
||||
"name":"",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":128,
|
||||
"x":0,
|
||||
"y":91.3333333333333
|
||||
}],
|
||||
"opacity":1,
|
||||
"type":"objectgroup",
|
||||
"visible":true,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":13,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":14,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":15,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":16,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":17,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":18,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":19,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":20,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":21,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":22,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":23,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":24,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":25,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":26,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":27,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":28,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":29,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":30,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":31,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":32,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":33,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":34,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":35,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":36,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":37,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":38,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":39,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":40,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":41,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":42,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":43,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":44,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":45,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":46,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":47,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":48,
|
||||
"type":"StopObject"
|
||||
},
|
||||
{
|
||||
"id":49,
|
||||
"type":"StopObject"
|
||||
}],
|
||||
"tilewidth":128,
|
||||
"type":"tileset",
|
||||
"version":"1.10"
|
||||
}
|
|
@ -8,15 +8,15 @@
|
|||
"width":24
|
||||
},
|
||||
"image":"..\/..\/Textures\/TileSetImages\/TilesetFloor.png",
|
||||
"imageheight":832,
|
||||
"imagewidth":704,
|
||||
"imageheight":417,
|
||||
"imagewidth":352,
|
||||
"margin":0,
|
||||
"name":"TileSet 1",
|
||||
"objectalignment":"topleft",
|
||||
"spacing":0,
|
||||
"tilecount":572,
|
||||
"tiledversion":"1.10.2",
|
||||
"tileheight":32,
|
||||
"tileheight":16,
|
||||
"tiles":[
|
||||
{
|
||||
"id":0,
|
||||
|
@ -2315,7 +2315,7 @@
|
|||
"id":571,
|
||||
"type":"Tile"
|
||||
}],
|
||||
"tilewidth":32,
|
||||
"tilewidth":16,
|
||||
"type":"tileset",
|
||||
"version":"1.10",
|
||||
"wangsets":[
|
||||
|
|
2537
ZoFo/Content/MapData/TileSets/TilesetNature.tsj
Normal file
1658
ZoFo/Content/MapData/TileSets/tileset 1 collision.tsj
Normal file
BIN
ZoFo/Content/Textures/TileSetImages/Pipes.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 769 KiB After Width: | Height: | Size: 769 KiB |
Before Width: | Height: | Size: 578 KiB After Width: | Height: | Size: 578 KiB |
Before Width: | Height: | Size: 2.1 MiB After Width: | Height: | Size: 2.1 MiB |
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetDesert.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetDungeon.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetElement.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetField.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetFloor.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetFloorB.png
Normal file
After Width: | Height: | Size: 2 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetFloorDetail.png
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetHole.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetHouse.png
Normal file
After Width: | Height: | Size: 57 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetLogic.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetNature.png
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetRelief.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetReliefDetail.png
Normal file
After Width: | Height: | Size: 6 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetTowers.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetVillageAbandoned.png
Normal file
After Width: | Height: | Size: 31 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetWater.png
Normal file
After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 399 KiB |
|
@ -15,5 +15,6 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
|||
public int Id { get; set; }
|
||||
public bool Visibility { get; set; }
|
||||
public string Class { get; set; }
|
||||
public string Type { get; set; }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -46,6 +46,12 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
tileSets.Reverse();
|
||||
|
||||
foreach (var layer in tileMap.Layers)
|
||||
{
|
||||
if (layer.Type == "objectgroup")
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var chunk in layer.Chunks)
|
||||
{
|
||||
|
@ -60,13 +66,13 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
int relativeColumn = number % tileSet.Columns;
|
||||
int relativeRow = number / tileSet.Columns; // относительно левого угла чанка
|
||||
|
||||
Rectangle sourceRectangle = new Rectangle(relativeColumn * tileSet.TileWidth,
|
||||
relativeRow * tileSet.TileHeight,
|
||||
Rectangle sourceRectangle = new Rectangle(relativeColumn * (tileSet.TileWidth + tileSet.Spacing) + tileSet.Margin,
|
||||
relativeRow * (tileSet.TileHeight + tileSet.Spacing) + tileSet.Margin,
|
||||
tileSet.TileWidth, tileSet.TileHeight);
|
||||
|
||||
Vector2 position = new Vector2(
|
||||
(i % chunk.Width) * tileSet.TileWidth + chunk.X * tileSet.TileWidth,
|
||||
(i / chunk.Height) * tileSet.TileHeight + chunk.Y * tileSet.TileHeight);
|
||||
(i % chunk.Width) * tileMap.TileWidth + chunk.X * tileMap.TileWidth,
|
||||
(i / chunk.Height) * tileMap.TileHeight + chunk.Y * tileMap.TileHeight);
|
||||
|
||||
Tile tile = tileSet.Tiles[number]; // По факту может быть StopObjectom, но на уровне Tiled это все в первую очередь Tile
|
||||
|
||||
|
@ -76,18 +82,19 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
AppManager.Instance.server.RegisterGameObject(new MapObject(position,
|
||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||
sourceRectangle,
|
||||
"Textures/TileSets/" +
|
||||
Path.GetFileName(tileSet.Image).Replace(".png", "")));
|
||||
"Textures/TileSetImages/" + Path.GetFileName(tileSet.Image).Replace(".png", "")));
|
||||
break;
|
||||
|
||||
case "StopObject":
|
||||
var collisionRectangles = LoadRectangles(tile); // Грузит коллизии обьектов
|
||||
AppManager.Instance.server.RegisterGameObject(new StopObject(position/4,//TODO
|
||||
|
||||
AppManager.Instance.server.RegisterGameObject(new StopObject(position,
|
||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||
sourceRectangle,
|
||||
"Textures/TileSets/" +
|
||||
Path.GetFileName(tileSet.Image).Replace(".png", ""),
|
||||
"Textures/TileSetImages/" + Path.GetFileName(tileSet.Image).Replace(".png", ""),
|
||||
collisionRectangles.ToArray()));
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -98,6 +105,7 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Загружает и парсит TileSet по его пути.
|
||||
|
@ -126,7 +134,7 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
{
|
||||
if (tile.Objectgroup == null)
|
||||
{
|
||||
return new List<Rectangle>();
|
||||
return new List<Rectangle>() { new Rectangle(0, 0, 0, 0) };
|
||||
}
|
||||
|
||||
List<Rectangle> collisionRectangles = new List<Rectangle>();
|
||||
|
|
|
@ -100,6 +100,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
|||
{
|
||||
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||
var ipList = Dns.GetHostByName(hostName).AddressList;
|
||||
|
||||
foreach (var ip in ipList)
|
||||
{
|
||||
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
|
||||
|
|
|
@ -54,6 +54,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
|||
{
|
||||
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||
var ipList = Dns.GetHostByName(hostName).AddressList;
|
||||
|
||||
foreach (var ip in ipList)
|
||||
{
|
||||
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
|
||||
|
|
|
@ -20,9 +20,6 @@ public class StopObject : MapObject
|
|||
{
|
||||
collisionComponents[i] = new CollisionComponent(this, true, new Rectangle(0,0, (int)size.X, (int)size.Y)/*collisions[i]*/);
|
||||
}
|
||||
//REDO
|
||||
// TODO: Написать коллизию, пусть тразмер будет чисто таким же как и текстурка.
|
||||
// Поменяйте уровень защиты конструктора, после снимите в MapManager комментарий в методе LoadMap с создания StopObject-а
|
||||
}
|
||||
public override void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
|
|
|
@ -127,7 +127,7 @@ namespace ZoFo.GameCore
|
|||
players = new List<Player>();
|
||||
new MapManager().LoadMap();
|
||||
|
||||
AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0)));
|
||||
//AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0)));
|
||||
AppManager.Instance.server.RegisterGameObject(new Player(new Vector2(740, 140)));
|
||||
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1000, 1000)));
|
||||
AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(140, 440)));
|
||||
|
|