Create folder-CollisionManager and add 1st date with collision--test
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parent
a583875540
commit
50c9ef4f19
2 changed files with 16 additions and 13 deletions
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@ -14,23 +14,26 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
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bool doesStop;
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bool doesStop;
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Rectangle stopRectangle;
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Rectangle stopRectangle;
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// --
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// triggers for rectangle
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bool isTrigger;
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bool isTrigger;
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Rectangle triggerRectangle;
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Rectangle triggerRectangle;
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//events
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//delegate
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public delegate void EventHandler(object sender, EventArgs e);
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public delegate void EventHandler(object sender, EventArgs e);
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//events
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public event EventHandler<CollisionComponent> OnTriggerEnter;
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public event EventHandler<CollisionComponent> OnTriggerEnter;
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public event EventHandler<CollisionComponent> OnTriggerZone;
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public event EventHandler<CollisionComponent> OnTriggerZone;
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public event EventHandler<CollisionComponent> OnTriggerExit;
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public event EventHandler<CollisionComponent> OnTriggerExit;
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// methods-event
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// methods-event
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//for test
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public void TriggerEnter(object component, EventArgs e)
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public void TriggerEnter(object component, EventArgs e)
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{
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{
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}
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}
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}
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}
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}
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}
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@ -11,22 +11,22 @@
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<None Remove="Icon.ico"/>
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<None Remove="Icon.ico" />
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<None Remove="Icon.bmp"/>
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<None Remove="Icon.bmp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Icon.ico"/>
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<EmbeddedResource Include="Icon.ico" />
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<EmbeddedResource Include="Icon.bmp"/>
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<EmbeddedResource Include="Icon.bmp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303"/>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303"/>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MonogameLibrary\MonogameLibrary.csproj" />
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<ProjectReference Include="..\MonogameLibrary\MonogameLibrary.csproj" />
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</ItemGroup>
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</ItemGroup>
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<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
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<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
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<Message Text="Restoring dotnet tools" Importance="High"/>
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<Message Text="Restoring dotnet tools" Importance="High" />
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<Exec Command="dotnet tool restore"/>
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<Exec Command="dotnet tool restore" />
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</Target>
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</Target>
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</Project>
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</Project>
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