diff --git a/.$architecture.drawio.png.bkp b/.$architecture.drawio.png.bkp
new file mode 100644
index 0000000..c83ffee
Binary files /dev/null and b/.$architecture.drawio.png.bkp differ
diff --git a/.$architecture.drawio.png.dtmp b/.$architecture.drawio.png.dtmp
new file mode 100644
index 0000000..d9ee756
--- /dev/null
+++ b/.$architecture.drawio.png.dtmp
@@ -0,0 +1,635 @@
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diff --git a/GameSettings.txt b/GameSettings.txt
new file mode 100644
index 0000000..f5dcd93
--- /dev/null
+++ b/GameSettings.txt
@@ -0,0 +1 @@
+{"IsFullScreen":false,"MainVolume":1.0,"MusicVolume":1.0,"SoundEffectsVolume":1.0,"Resolution":{"X":1440,"Y":900}}
\ No newline at end of file
diff --git a/ZoFo/Content/Content.mgcb b/ZoFo/Content/Content.mgcb
index ea0d2f4..2fa4e0e 100644
--- a/ZoFo/Content/Content.mgcb
+++ b/ZoFo/Content/Content.mgcb
@@ -40,8 +40,8 @@
#begin MapData/TileMaps/main.tmx
/copy:MapData/TileMaps/main.tmx
-#begin MapData/TileSets/TileSet 1.tsj
-/copy:MapData/TileSets/TileSet 1.tsj
+#begin MapData/TileSets/CollisionTileSet.tsj
+/copy:MapData/TileSets/CollisionTileSet.tsj
#begin sounds/Loot.wav
/importer:WavImporter
@@ -73,12 +73,6 @@
/processorParam:Quality=Best
/build:sounds/Tabletki 2.wav
-#begin sounds/Tabletki.mp3
-/importer:Mp3Importer
-/processor:SongProcessor
-/processorParam:Quality=Best
-/build:sounds/Tabletki.mp3
-
#begin sounds/Zombi napal.wav
/importer:WavImporter
/processor:SoundEffectProcessor
@@ -91,6 +85,24 @@
/processorParam:Quality=Best
/build:sounds/Zombi stoit.wav
+#begin Textures/Animations/player_idle_rotate_weapon.animation
+/copy:Textures/Animations/player_idle_rotate_weapon.animation
+
+#begin Textures/Animations/player_idle_top_noweapon.animation
+/copy:Textures/Animations/player_idle_top_noweapon.animation
+
+#begin Textures/Animations/player_idle_top-right_noweapon.animation
+/copy:Textures/Animations/player_idle_top-right_noweapon.animation
+
+#begin Textures/Animations/player_running_top_rotate.animation
+/copy:Textures/Animations/player_running_top_rotate.animation
+
+#begin Textures/Animations/running_top.animation
+/copy:Textures/Animations/running_top.animation
+
+#begin Textures/Animations/testAnimationExample.animation
+/copy:Textures/Animations/testAnimationExample.animation
+
#begin Textures/AnimationTextures/Character/hr-level1_idle_gun.png
/importer:TextureImporter
/processor:TextureProcessor
@@ -259,18 +271,6 @@
/processorParam:TextureFormat=Color
/build:Textures/GUI/background/waiting.png
-#begin Textures/GUI/checkboxs_off.png
-/importer:TextureImporter
-/processor:TextureProcessor
-/processorParam:ColorKeyColor=255,0,255,255
-/processorParam:ColorKeyEnabled=True
-/processorParam:GenerateMipmaps=False
-/processorParam:PremultiplyAlpha=True
-/processorParam:ResizeToPowerOfTwo=False
-/processorParam:MakeSquare=False
-/processorParam:TextureFormat=Color
-/build:Textures/GUI/checkboxs_off.png
-
#begin Textures/GUI/checkboxs_off-on.png
/importer:TextureImporter
/processor:TextureProcessor
@@ -283,6 +283,18 @@
/processorParam:TextureFormat=Color
/build:Textures/GUI/checkboxs_off-on.png
+#begin Textures/GUI/checkboxs_off.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/GUI/checkboxs_off.png
+
#begin Textures/GUI/checkboxs_on.png
/importer:TextureImporter
/processor:TextureProcessor
@@ -319,6 +331,18 @@
/processorParam:TextureFormat=Color
/build:Textures/GUI/mouse.png
+#begin Textures/GUI/Switch_backgrownd.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/GUI/Switch_backgrownd.png
+
#begin Textures/GUI/switch.png
/importer:TextureImporter
/processor:TextureProcessor
@@ -331,7 +355,7 @@
/processorParam:TextureFormat=Color
/build:Textures/GUI/switch.png
-#begin Textures/GUI/Switch_backgrownd.png
+#begin Textures/icons/12.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
@@ -341,7 +365,163 @@
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
-/build:Textures/GUI/Switch_backgrownd.png
+/build:Textures/icons/12.png
+
+#begin Textures/icons/13.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/13.png
+
+#begin Textures/icons/14.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/14.png
+
+#begin Textures/icons/21.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/21.png
+
+#begin Textures/icons/22.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/22.png
+
+#begin Textures/icons/5.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/5.png
+
+#begin Textures/icons/6.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/6.png
+
+#begin Textures/icons/7.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/7.png
+
+#begin Textures/icons/8.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/8.png
+
+#begin Textures/icons/9.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/icons/9.png
+
+#begin Textures/TileSetImages/Tilelist1.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/TileSetImages/Tilelist1.png
+
+#begin Textures/TileSetImages/Tilelist2.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/TileSetImages/Tilelist2.png
+
+#begin Textures/TileSetImages/Tilelist3.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/TileSetImages/Tilelist3.png
+
+#begin Textures/TileSetImages/Tilelist4.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Textures/TileSetImages/Tilelist4.png
#begin Textures/TileSetImages/TilesetFloor.png
/importer:TextureImporter
diff --git a/ZoFo/Content/MapData/MapSession.tiled-session b/ZoFo/Content/MapData/MapSession.tiled-session
index b075b59..257833b 100644
--- a/ZoFo/Content/MapData/MapSession.tiled-session
+++ b/ZoFo/Content/MapData/MapSession.tiled-session
@@ -3,24 +3,28 @@
"height": 4300,
"width": 2
},
- "activeFile": "TileSets/TileSet 1.tsj",
+ "activeFile": "TileMaps/main.tmj",
"expandedProjectPaths": [
- "TileMaps",
".",
- "TileSets"
+ "TileSets",
+ "TileMaps"
],
"fileStates": {
"TileMaps/TileSets/TileSet 1.tsj": {
"scaleInDock": 1
},
"TileMaps/main.tmj": {
- "scale": 0.25,
+ "scale": 0.75,
"selectedLayer": 0,
"viewCenter": {
- "x": 1734,
- "y": 1652
+ "x": 578,
+ "y": 482.66666666666674
}
},
+ "TileSets/CollisionTileSet.tsj": {
+ "scaleInDock": 0.75,
+ "scaleInEditor": 1
+ },
"TileSets/TileSet 1.tsj": {
"scaleInDock": 1,
"scaleInEditor": 1.5
@@ -30,14 +34,24 @@
"scaleInEditor": 1
}
},
+ "last.imagePath": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/Textures/TileSetImages",
"openFiles": [
"TileSets/TileSet 1.tsj",
- "TileSets/WallSet.tsj",
- "TileMaps/main.tmj"
+ "TileMaps/main.tmj",
+ "TileSets/CollisionTileSet.tsj"
],
+ "project": "MapSession.tiled-project",
"recentFiles": [
"TileMaps/main.tmj",
- "TileSets/WallSet.tsj",
- "TileSets/TileSet 1.tsj"
- ]
+ "TileSets/TileSet 1.tsj",
+ "TileSets/CollisionTileSet.tsj",
+ "TileSets/WallSet.tsj"
+ ],
+ "tileset.lastUsedFormat": "json",
+ "tileset.margin": 2,
+ "tileset.spacing": 2,
+ "tileset.tileSize": {
+ "height": 128,
+ "width": 128
+ }
}
diff --git a/ZoFo/Content/MapData/TileMaps/main.tmj b/ZoFo/Content/MapData/TileMaps/main.tmj
index fa928f7..521ea7b 100644
--- a/ZoFo/Content/MapData/TileMaps/main.tmj
+++ b/ZoFo/Content/MapData/TileMaps/main.tmj
@@ -5,44 +5,44 @@
{
"chunks":[
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- 24, 28, 46, 46, 29, 24, 50, 51, 24, 90, 25, 111, 23, 28, 29, 89,
- 29, 50, 2, 2, 51, 24, 24, 28, 29, 28, 10, 3, 23, 25, 23, 89,
- 23, 90, 24, 24, 24, 24, 24, 25, 23, 50, 32, 10, 32, 47, 23, 89,
- 51, 24, 24, 24, 28, 29, 24, 50, 51, 24, 50, 51, 50, 2, 51, 24,
- 28, 46, 29, 24, 50, 51, 24, 24, 24, 24, 28, 46, 46, 46, 29, 89,
- 50, 2, 51, 24, 24, 24, 24, 28, 29, 24, 50, 2, 2, 2, 51, 89,
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- 89, 24, 25, 23, 24, 24, 24, 24, 24, 24, 24, 24, 28, 46, 29, 24,
- 24, 24, 25, 23, 24, 28, 46, 29, 24, 89, 28, 29, 25, 111, 45, 29,
- 24, 24, 50, 51, 89, 50, 3, 45, 29, 24, 50, 51, 50, 2, 3, 45,
- 24, 90, 24, 24, 24, 24, 50, 2, 32, 29, 24, 24, 24, 24, 25, 1,
- 24, 89, 24, 24, 24, 24, 89, 24, 50, 51, 24, 24, 24, 24, 50, 32,
- 29, 90, 90, 24, 24, 89, 24, 24, 24, 24, 24, 24, 28, 29, 24, 50,
- 32, 29, 24, 24, 90, 24, 24, 24, 24, 24, 24, 24, 25, 45, 29, 24],
+ "data":[28, 46, 29, 24, 24, 28, 46, 29, 24, 90, 24, 24, 50, 51, 24, 24,
+ 50, 2, 32, 46, 29, 50, 2, 32, 29, 24, 90, 24, 89, 24, 24, 24,
+ 89, 28, 10, 3, 23, 24, 24, 25, 23, 24, 24, 24, 28, 29, 89, 24,
+ 24, 25, 23, 50, 32, 29, 24, 25, 23, 28, 29, 24, 50, 51, 28, 29,
+ 24, 25, 23, 24, 50, 51, 24, 50, 51, 50, 51, 24, 24, 24, 50, 32,
+ 24, 25, 23, 24, 24, 89, 24, 24, 24, 24, 24, 24, 24, 24, 28, 47,
+ 24, 50, 32, 46, 29, 90, 24, 579, 29, 24, 89, 89, 24, 24, 25, 579,
+ 29, 24, 25, 114, 45, 29, 24, 25, 23, 90, 24, 24, 24, 89, 50, 51,
+ 51, 89, 50, 3, 115, 23, 24, 25, 23, 89, 28, 29, 24, 24, 24, 89,
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+ 2, 51, 50, 2, 51, 50, 51, 24, 89, 24, 24, 90, 24, 24, 89, 90,
+ 24, 28, 46, 29, 24, 24, 24, 24, 89, 24, 24, 24, 24, 24, 89, 24,
+ 29, 50, 3, 23, 24, 90, 28, 29, 24, 24, 24, 24, 24, 90, 28, 46],
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"width":16,
"x":0,
"y":0
},
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- 24, 24, 24, 24, 24, 28, 29, 24, 24, 25, 23, 24, 24, 28, 46, 29],
+ "data":[90, 24, 24, 24, 24, 24, 24, 24, 24, 90, 24, 89, 24, 24, 24, 24,
+ 28, 29, 24, 24, 24, 24, 24, 24, 90, 24, 89, 24, 24, 24, 24, 24,
+ 50, 51, 24, 24, 89, 24, 24, 24, 24, 24, 24, 24, 24, 28, 29, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 23, 28,
+ 46, 29, 24, 24, 24, 24, 24, 28, 29, 24, 24, 24, 90, 50, 32, 47,
+ 115, 23, 24, 24, 24, 24, 24, 25, 23, 28, 29, 24, 24, 89, 50, 3,
+ 3, 45, 46, 29, 24, 24, 24, 50, 51, 50, 51, 89, 24, 24, 28, 47,
+ 50, 2, 2, 32, 29, 24, 24, 24, 90, 24, 24, 24, 24, 24, 25, 1,
+ 24, 24, 24, 25, 23, 24, 24, 24, 89, 24, 24, 90, 24, 24, 50, 51,
+ 89, 24, 24, 25, 23, 24, 24, 24, 24, 24, 28, 29, 24, 24, 24, 90,
+ 24, 24, 24, 50, 32, 29, 24, 24, 28, 46, 47, 23, 24, 24, 24, 24,
+ 24, 24, 24, 90, 50, 51, 90, 24, 50, 3, 1, 51, 28, 29, 28, 46,
+ 24, 89, 28, 46, 46, 29, 24, 24, 24, 50, 51, 28, 10, 51, 50, 2,
+ 24, 90, 25, 1, 2, 51, 28, 46, 46, 46, 46, 10, 51, 24, 24, 24,
+ 24, 24, 50, 32, 29, 28, 10, 2, 2, 3, 1, 32, 29, 24, 24, 24,
+ 29, 24, 24, 25, 45, 47, 23, 24, 24, 50, 51, 25, 45, 29, 24, 24],
"height":16,
"width":16,
"x":16,
@@ -52,19 +52,19 @@
"data":[24, 24, 50, 51, 24, 50, 2, 51, 24, 28, 47, 1, 51, 25, 111, 45,
24, 24, 28, 29, 24, 24, 24, 28, 29, 25, 111, 23, 24, 50, 2, 2,
28, 46, 10, 51, 28, 29, 24, 25, 23, 50, 2, 51, 24, 24, 28, 29,
- 50, 2, 51, 90, 50, 32, 29, 50, 32, 46, 29, 24, 24, 24, 25, 23,
- 89, 24, 24, 24, 90, 50, 51, 24, 25, 114, 23, 24, 90, 24, 25, 23,
- 24, 28, 29, 24, 24, 28, 29, 89, 50, 2, 51, 24, 24, 24, 25, 23,
- 24, 50, 51, 28, 46, 10, 51, 24, 24, 24, 90, 24, 24, 24, 50, 32,
- 24, 24, 90, 50, 2, 32, 29, 28, 46, 29, 28, 46, 29, 24, 90, 50,
- 46, 29, 24, 90, 24, 25, 45, 47, 1, 51, 50, 2, 32, 46, 29, 89,
- 115, 45, 29, 24, 24, 50, 2, 2, 32, 29, 24, 24, 50, 3, 23, 24,
- 2, 2, 51, 24, 24, 24, 24, 24, 50, 32, 46, 29, 24, 50, 51, 24,
- 89, 24, 28, 29, 89, 24, 24, 24, 24, 25, 111, 23, 24, 28, 29, 24,
- 46, 29, 25, 23, 89, 28, 46, 29, 24, 25, 115, 23, 24, 25, 23, 24,
- 2, 32, 47, 45, 46, 10, 2, 32, 46, 10, 2, 51, 24, 25, 23, 89,
+ 10, 2, 51, 90, 50, 32, 29, 50, 32, 46, 29, 24, 24, 24, 25, 23,
+ 23, 24, 24, 24, 90, 50, 51, 24, 25, 114, 23, 24, 90, 24, 25, 23,
+ 23, 28, 29, 24, 24, 28, 29, 89, 50, 2, 51, 24, 24, 24, 25, 23,
+ 23, 50, 51, 28, 46, 10, 51, 24, 24, 24, 90, 24, 24, 24, 50, 32,
+ 51, 24, 90, 50, 2, 32, 29, 28, 46, 29, 28, 46, 29, 24, 90, 50,
+ 28, 29, 24, 90, 24, 25, 45, 47, 1, 51, 50, 2, 32, 46, 29, 89,
+ 25, 45, 29, 24, 24, 50, 2, 2, 32, 29, 24, 24, 50, 3, 23, 24,
+ 50, 2, 51, 24, 24, 24, 24, 24, 50, 32, 46, 29, 24, 50, 51, 24,
+ 29, 24, 28, 29, 89, 24, 24, 24, 24, 25, 111, 23, 24, 28, 29, 24,
+ 32, 29, 25, 23, 89, 28, 46, 29, 24, 25, 115, 23, 24, 25, 23, 24,
+ 50, 32, 47, 45, 46, 10, 2, 32, 46, 10, 2, 51, 24, 25, 23, 89,
24, 50, 2, 3, 1, 32, 46, 10, 2, 51, 89, 24, 89, 50, 51, 24,
- 90, 28, 46, 47, 23, 50, 3, 23, 24, 24, 90, 24, 28, 46, 46, 29],
+ 24, 28, 46, 47, 23, 50, 3, 23, 24, 24, 90, 24, 28, 46, 46, 29],
"height":16,
"width":16,
"x":32,
@@ -181,7 +181,7 @@
"y":0
},
{
- "data":[50, 51, 24, 24, 24, 24, 28, 46, 29, 24, 89, 28, 10, 2, 51, 28,
+ "data":[51, 24, 50, 51, 24, 24, 25, 45, 29, 24, 24, 28, 29, 24, 50, 3,
24, 24, 28, 29, 28, 29, 25, 111, 23, 90, 24, 25, 23, 24, 24, 25,
46, 46, 10, 51, 25, 23, 25, 115, 23, 90, 89, 50, 51, 24, 28, 47,
2, 2, 51, 24, 25, 23, 25, 111, 23, 24, 24, 24, 24, 24, 50, 2,
@@ -203,7 +203,7 @@
"y":16
},
{
- "data":[29, 24, 24, 24, 24, 50, 51, 24, 24, 25, 45, 29, 24, 50, 2, 32,
+ "data":[23, 24, 24, 50, 2, 2, 51, 89, 24, 28, 46, 10, 2, 51, 24, 28,
23, 24, 28, 46, 46, 46, 46, 29, 28, 47, 1, 51, 90, 24, 24, 50,
23, 89, 50, 2, 3, 115, 1, 51, 50, 2, 51, 89, 24, 24, 24, 28,
51, 28, 29, 24, 50, 2, 51, 24, 28, 29, 90, 24, 28, 29, 28, 47,
@@ -1065,7 +1065,7 @@
"class":"Tile",
"height":96,
"id":1,
- "name":"\u0421\u043b\u043e\u0439 \u0442\u0430\u0439\u043b\u043e\u0432 1",
+ "name":"Tiles",
"opacity":1,
"startx":0,
"starty":0,
@@ -1074,8 +1074,66 @@
"width":128,
"x":0,
"y":0
+ },
+ {
+ "chunks":[
+ {
+ "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 578, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ "height":16,
+ "width":16,
+ "x":0,
+ "y":0
+ },
+ {
+ "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 583, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 578, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 583, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 578, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ "height":16,
+ "width":16,
+ "x":0,
+ "y":16
+ }],
+ "height":64,
+ "id":2,
+ "name":"Collidable ",
+ "opacity":1,
+ "startx":0,
+ "starty":0,
+ "type":"tilelayer",
+ "visible":true,
+ "width":64,
+ "x":0,
+ "y":0
}],
- "nextlayerid":2,
+ "nextlayerid":3,
"nextobjectid":1,
"orientation":"orthogonal",
"renderorder":"right-down",
@@ -1085,6 +1143,10 @@
{
"firstgid":1,
"source":"..\/TileSets\/TileSet 1.tsj"
+ },
+ {
+ "firstgid":573,
+ "source":"..\/TileSets\/CollisionTileSet.tsj"
}],
"tilewidth":32,
"type":"map",
diff --git a/ZoFo/Content/MapData/TileSets/CollisionTileSet.tsj b/ZoFo/Content/MapData/TileSets/CollisionTileSet.tsj
new file mode 100644
index 0000000..e748c72
--- /dev/null
+++ b/ZoFo/Content/MapData/TileSets/CollisionTileSet.tsj
@@ -0,0 +1,435 @@
+{ "columns":5,
+ "image":"..\/..\/Textures\/TileSetImages\/Tilelist2.png",
+ "imageheight":1302,
+ "imagewidth":652,
+ "margin":2,
+ "name":"CollisionTileSet",
+ "spacing":2,
+ "tilecount":50,
+ "tiledversion":"1.10.2",
+ "tileheight":128,
+ "tiles":[
+ {
+ "id":0,
+ "type":"Tiles"
+ },
+ {
+ "id":1,
+ "type":"Tiles"
+ },
+ {
+ "id":2,
+ "type":"Tiles"
+ },
+ {
+ "id":3,
+ "type":"Tiles"
+ },
+ {
+ "id":4,
+ "type":"Tiles"
+ },
+ {
+ "id":5,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":128,
+ "id":1,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":37,
+ "x":0,
+ "y":0
+ },
+ {
+ "height":36.3333333333333,
+ "id":2,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":127.333333333333,
+ "x":0.666666666666671,
+ "y":0
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":6,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":128.333333333333,
+ "id":4,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":35.6666666666667,
+ "x":0.666666666666667,
+ "y":0
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":7,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":128,
+ "id":1,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":36,
+ "x":0,
+ "y":0
+ },
+ {
+ "height":36.6666666666667,
+ "id":2,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":128.666666666667,
+ "x":0,
+ "y":91.3333333333333
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":8,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":36,
+ "id":1,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":127.666666666667,
+ "x":0,
+ "y":91.6666666666667
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":9,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":36,
+ "id":1,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":127.666666666667,
+ "x":0,
+ "y":0.333333333333333
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":10,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":36.6666666666667,
+ "id":2,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":128.333333333333,
+ "x":0,
+ "y":0
+ },
+ {
+ "height":127.666666666667,
+ "id":3,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":36.6666666666667,
+ "x":91.6666666666667,
+ "y":0.333333333333329
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":11,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":127.666666666667,
+ "id":1,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":37,
+ "x":91,
+ "y":0.333333333333333
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":12,
+ "objectgroup":
+ {
+ "draworder":"index",
+ "name":"",
+ "objects":[
+ {
+ "height":128,
+ "id":4,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":37,
+ "x":91,
+ "y":0
+ },
+ {
+ "height":36.6666666666667,
+ "id":5,
+ "name":"",
+ "rotation":0,
+ "type":"",
+ "visible":true,
+ "width":128,
+ "x":0,
+ "y":91.3333333333333
+ }],
+ "opacity":1,
+ "type":"objectgroup",
+ "visible":true,
+ "x":0,
+ "y":0
+ },
+ "type":"StopObject"
+ },
+ {
+ "id":13,
+ "type":"StopObject"
+ },
+ {
+ "id":14,
+ "type":"StopObject"
+ },
+ {
+ "id":15,
+ "type":"StopObject"
+ },
+ {
+ "id":16,
+ "type":"StopObject"
+ },
+ {
+ "id":17,
+ "type":"StopObject"
+ },
+ {
+ "id":18,
+ "type":"StopObject"
+ },
+ {
+ "id":19,
+ "type":"StopObject"
+ },
+ {
+ "id":20,
+ "type":"StopObject"
+ },
+ {
+ "id":21,
+ "type":"StopObject"
+ },
+ {
+ "id":22,
+ "type":"StopObject"
+ },
+ {
+ "id":23,
+ "type":"StopObject"
+ },
+ {
+ "id":24,
+ "type":"StopObject"
+ },
+ {
+ "id":25,
+ "type":"StopObject"
+ },
+ {
+ "id":26,
+ "type":"StopObject"
+ },
+ {
+ "id":27,
+ "type":"StopObject"
+ },
+ {
+ "id":28,
+ "type":"StopObject"
+ },
+ {
+ "id":29,
+ "type":"StopObject"
+ },
+ {
+ "id":30,
+ "type":"StopObject"
+ },
+ {
+ "id":31,
+ "type":"StopObject"
+ },
+ {
+ "id":32,
+ "type":"StopObject"
+ },
+ {
+ "id":33,
+ "type":"StopObject"
+ },
+ {
+ "id":34,
+ "type":"StopObject"
+ },
+ {
+ "id":35,
+ "type":"StopObject"
+ },
+ {
+ "id":36,
+ "type":"StopObject"
+ },
+ {
+ "id":37,
+ "type":"StopObject"
+ },
+ {
+ "id":38,
+ "type":"StopObject"
+ },
+ {
+ "id":39,
+ "type":"StopObject"
+ },
+ {
+ "id":40,
+ "type":"StopObject"
+ },
+ {
+ "id":41,
+ "type":"StopObject"
+ },
+ {
+ "id":42,
+ "type":"StopObject"
+ },
+ {
+ "id":43,
+ "type":"StopObject"
+ },
+ {
+ "id":44,
+ "type":"StopObject"
+ },
+ {
+ "id":45,
+ "type":"StopObject"
+ },
+ {
+ "id":46,
+ "type":"StopObject"
+ },
+ {
+ "id":47,
+ "type":"StopObject"
+ },
+ {
+ "id":48,
+ "type":"StopObject"
+ },
+ {
+ "id":49,
+ "type":"StopObject"
+ }],
+ "tilewidth":128,
+ "type":"tileset",
+ "version":"1.10"
+}
\ No newline at end of file
diff --git a/ZoFo/Content/MapData/TileSets/TileSet 1.tsj b/ZoFo/Content/MapData/TileSets/TileSet 1.tsj
index d681881..452c896 100644
--- a/ZoFo/Content/MapData/TileSets/TileSet 1.tsj
+++ b/ZoFo/Content/MapData/TileSets/TileSet 1.tsj
@@ -7,7 +7,7 @@
"orientation":"orthogonal",
"width":24
},
- "image":"..\/..\/Textures\/TileSet\/TilesetFloor.png",
+ "image":"..\/..\/Textures\/TileSetImages\/TilesetFloor.png",
"imageheight":832,
"imagewidth":704,
"margin":0,
@@ -18,41 +18,2302 @@
"tiledversion":"1.10.2",
"tileheight":32,
"tiles":[
+ {
+ "id":0,
+ "type":"Tile"
+ },
+ {
+ "id":1,
+ "type":"Tile"
+ },
+ {
+ "id":2,
+ "type":"Tile"
+ },
+ {
+ "id":3,
+ "type":"Tile"
+ },
+ {
+ "id":4,
+ "type":"Tile"
+ },
+ {
+ "id":5,
+ "type":"Tile"
+ },
+ {
+ "id":6,
+ "type":"Tile"
+ },
+ {
+ "id":7,
+ "type":"Tile"
+ },
+ {
+ "id":8,
+ "type":"Tile"
+ },
+ {
+ "id":9,
+ "type":"Tile"
+ },
+ {
+ "id":10,
+ "type":"Tile"
+ },
+ {
+ "id":11,
+ "type":"Tile"
+ },
+ {
+ "id":12,
+ "type":"Tile"
+ },
+ {
+ "id":13,
+ "type":"Tile"
+ },
+ {
+ "id":14,
+ "type":"Tile"
+ },
+ {
+ "id":15,
+ "type":"Tile"
+ },
+ {
+ "id":16,
+ "type":"Tile"
+ },
+ {
+ "id":17,
+ "type":"Tile"
+ },
+ {
+ "id":18,
+ "type":"Tile"
+ },
+ {
+ "id":19,
+ "type":"Tile"
+ },
+ {
+ "id":20,
+ "type":"Tile"
+ },
+ {
+ "id":21,
+ "type":"Tile"
+ },
+ {
+ "id":22,
+ "type":"Tile"
+ },
+ {
+ "id":23,
+ "type":"Tile"
+ },
+ {
+ "id":24,
+ "type":"Tile"
+ },
+ {
+ "id":25,
+ "type":"Tile"
+ },
+ {
+ "id":26,
+ "type":"Tile"
+ },
{
"id":27,
- "probability":0.5
+ "probability":0.5,
+ "type":"Tile"
},
{
"id":28,
- "probability":0.5
+ "probability":0.5,
+ "type":"Tile"
+ },
+ {
+ "id":29,
+ "type":"Tile"
+ },
+ {
+ "id":30,
+ "type":"Tile"
+ },
+ {
+ "id":31,
+ "type":"Tile"
+ },
+ {
+ "id":32,
+ "type":"Tile"
+ },
+ {
+ "id":33,
+ "type":"Tile"
+ },
+ {
+ "id":34,
+ "type":"Tile"
+ },
+ {
+ "id":35,
+ "type":"Tile"
+ },
+ {
+ "id":36,
+ "type":"Tile"
+ },
+ {
+ "id":37,
+ "type":"Tile"
+ },
+ {
+ "id":38,
+ "type":"Tile"
+ },
+ {
+ "id":39,
+ "type":"Tile"
+ },
+ {
+ "id":40,
+ "type":"Tile"
+ },
+ {
+ "id":41,
+ "type":"Tile"
+ },
+ {
+ "id":42,
+ "type":"Tile"
+ },
+ {
+ "id":43,
+ "type":"Tile"
+ },
+ {
+ "id":44,
+ "type":"Tile"
+ },
+ {
+ "id":45,
+ "type":"Tile"
+ },
+ {
+ "id":46,
+ "type":"Tile"
+ },
+ {
+ "id":47,
+ "type":"Tile"
+ },
+ {
+ "id":48,
+ "type":"Tile"
},
{
"id":49,
- "probability":0.5
+ "probability":0.5,
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diff --git a/ZoFo/Content/MapData/TileSets/WallSet.tsj b/ZoFo/Content/MapData/TileSets/WallSet.tsj
deleted file mode 100644
index 4cf3f82..0000000
--- a/ZoFo/Content/MapData/TileSets/WallSet.tsj
+++ /dev/null
@@ -1,21 +0,0 @@
-{ "class":"StopObject",
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- "grid":
- {
- "height":16,
- "orientation":"orthogonal",
- "width":16
- },
- "image":"..\/..\/Textures\/StopObjects\/Tilelist2.png",
- "imageheight":1302,
- "imagewidth":652,
- "margin":2,
- "name":"WallSet",
- "spacing":2,
- "tilecount":3240,
- "tiledversion":"1.10.2",
- "tileheight":128,
- "tilewidth":128,
- "type":"tileset",
- "version":"1.10"
-}
\ No newline at end of file
diff --git a/ZoFo/Content/MapData/TileSets/WallSet.tsx b/ZoFo/Content/MapData/TileSets/WallSet.tsx
deleted file mode 100644
index 35564d4..0000000
--- a/ZoFo/Content/MapData/TileSets/WallSet.tsx
+++ /dev/null
@@ -1,5 +0,0 @@
-
-
-
-
-
diff --git a/ZoFo/Content/Textures/Animations/player_running_top_rotate.animation b/ZoFo/Content/Textures/Animations/player_running_top_rotate.animation
new file mode 100644
index 0000000..47c6d2c
--- /dev/null
+++ b/ZoFo/Content/Textures/Animations/player_running_top_rotate.animation
@@ -0,0 +1 @@
+{"id":"player_running_top_rotate","textureName":"Textures/AnimationTextures/Character/hr-level1_idle","startSpriteRectangle":{"X":0,"Y":0,"Width":92,"Height":116},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":22,"isCycle":true,"offset":"0, 0"}
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rename from ZoFo/Content/Textures/StopObjects/Tilelist2.png
rename to ZoFo/Content/Textures/TileSetImages/Tilelist2.png
diff --git a/ZoFo/Content/Textures/StopObjects/Tilelist3.png b/ZoFo/Content/Textures/TileSetImages/Tilelist3.png
similarity index 100%
rename from ZoFo/Content/Textures/StopObjects/Tilelist3.png
rename to ZoFo/Content/Textures/TileSetImages/Tilelist3.png
diff --git a/ZoFo/Content/Textures/StopObjects/Tilelist4.png b/ZoFo/Content/Textures/TileSetImages/Tilelist4.png
similarity index 100%
rename from ZoFo/Content/Textures/StopObjects/Tilelist4.png
rename to ZoFo/Content/Textures/TileSetImages/Tilelist4.png
diff --git a/ZoFo/Content/sounds/Tabletki.mp3 b/ZoFo/Content/sounds/Tabletki.mp3
deleted file mode 100644
index 1a44967..0000000
Binary files a/ZoFo/Content/sounds/Tabletki.mp3 and /dev/null differ
diff --git a/ZoFo/GameCore/Client.cs b/ZoFo/GameCore/Client.cs
index 64d088c..665179e 100644
--- a/ZoFo/GameCore/Client.cs
+++ b/ZoFo/GameCore/Client.cs
@@ -10,17 +10,25 @@ using System;
using ZoFo.GameCore.GameObjects;
using ZoFo.GameCore.GameObjects.MapObjects;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
-using ZoFo.GameCore.GameObjects.MapObjects.Tiles;
using System.Drawing;
using System.Reflection;
-using ZoFo.GameCore.GameObjects.Entities;
+using ZoFo.GameCore.GameObjects.Entities;
using System.Net.Sockets;
-using System.Net;
-
+using System.Net;
+using ZoFo.GameCore.GameManagers;
+using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
+using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
+using System.Linq;
+using System.Web;
+using ZoFo.GameCore.GUI;
+using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
+using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
namespace ZoFo.GameCore
{
public class Client
{
+ #region Network part
+
ClientNetworkManager networkManager;
public bool IsConnected { get { return networkManager.IsConnected; } }
@@ -30,6 +38,13 @@ namespace ZoFo.GameCore
{
networkManager = new ClientNetworkManager();
networkManager.GetDataSent += OnDataSend;
+
+ // Подписка на действия инпутменеджера.
+ // Отправляются данные апдейтса с обновлением инпута
+ AppManager.Instance.InputManager.ActionEvent += () => networkManager.AddData(new UpdateInput(){
+ InputMovementDirection = AppManager.Instance.InputManager.InputMovementDirection,
+ InputAttackDirection = AppManager.Instance.InputManager.InputAttackDirection
+ });
}
public void OnDataSend(string data)
@@ -44,15 +59,17 @@ namespace ZoFo.GameCore
}
public void GameEndedUnexpectedly() { }
- public void JoinRoom(string ip,int port)
+ public void JoinRoom(string ip, int port)
{
- networkManager.JoinRoom(ip,port);
+ networkManager.JoinRoom(ip, port);
}
public void JoinYourself(int port) { networkManager.JoinYourself(port); }
+ #endregion
List mapObjects = new List();
List gameObjects = new List();
+ List stopObjects = new List();
///
/// Клиент должен обнговлять игру анимаций
///
@@ -70,6 +87,10 @@ namespace ZoFo.GameCore
{
mapObjects[i].Draw(spriteBatch);
}
+ for (int i = 0; i < stopObjects.Count; i++)
+ {
+ stopObjects[i].Draw(spriteBatch);
+ }
for (int i = 0; i < gameObjects.Count; i++)
{
gameObjects[i].Draw(spriteBatch);
@@ -78,7 +99,7 @@ namespace ZoFo.GameCore
internal void GotData(UpdateData update)
{
- if (update is UpdateTileCreated)
+ if (update is UpdateTileCreated)
{
mapObjects.Add(
new MapObject(
@@ -88,22 +109,58 @@ namespace ZoFo.GameCore
(update as UpdateTileCreated).tileSetName
));
}
+ else if (update is UpdateStopObjectCreated)
+ {
+ stopObjects.Add(
+ new StopObject(
+ (update as UpdateStopObjectCreated).Position,
+ (update as UpdateStopObjectCreated).Size.ToVector2(),
+ (update as UpdateStopObjectCreated).sourceRectangle,
+ (update as UpdateStopObjectCreated).tileSetName,
+ (update as UpdateStopObjectCreated).collisions
+ ));
+ }
else if (update is UpdateGameObjectCreated)
{
- var a = Assembly.GetAssembly(typeof(GameObject));
if ((update as UpdateGameObjectCreated).GameObjectType == "EntittyForAnimationTests")
- {
-
- gameObjects.Add(
- new EntittyForAnimationTests(new Vector2(100,100))
- );
- }
+ gameObjects.Add(new EntittyForAnimationTests((update as UpdateGameObjectCreated).position));
+ if ((update as UpdateGameObjectCreated).GameObjectType == "Player")
+ gameObjects.Add(new Player((update as UpdateGameObjectCreated).position));
+ if ((update as UpdateGameObjectCreated).GameObjectType == "Ammo")
+ gameObjects.Add(new Ammo((update as UpdateGameObjectCreated).position));
+
+ (gameObjects.Last() as Entity).SetIdByClient((update as UpdateGameObjectCreated).IdEntity);
+ //var a = Assembly.GetAssembly(typeof(GameObject));
//gameObjects.Add( TODO reflection
//Activator.CreateInstance(Type.GetType("ZoFo.GameCore.GameObjects.Entities.EntittyForAnimationTests")
///*(update as UpdateGameObjectCreated).GameObjectType*/, new []{ new Vector2(100, 100) })
//as GameObject
//);
}
+ else if (update is UpdatePosition)
+ {
+ var ent = FindEntityById(update.IdEntity);
+
+ ent.position = (update as UpdatePosition).NewPosition;
+ DebugHUD.Instance.Log("newPosition " + ent.position);
+ }
}
+
+
+ public Entity FindEntityById(int id)
+ {
+ for (int i = 0; i < gameObjects.Count; i++)
+ {
+ if (gameObjects[i] is Entity)
+ {
+ if ((gameObjects[i] as Entity).Id == id)
+ {
+ return gameObjects[i] as Entity;
+ }
+ }
+ }
+ return null;
+ }
+
}
}
\ No newline at end of file
diff --git a/ZoFo/GameCore/GUI/AbstractGUI.cs b/ZoFo/GameCore/GUI/AbstractGUI.cs
index 0134477..e8ceb33 100644
--- a/ZoFo/GameCore/GUI/AbstractGUI.cs
+++ b/ZoFo/GameCore/GUI/AbstractGUI.cs
@@ -52,7 +52,7 @@ public abstract class AbstractGUI
{
Manager.Draw(spriteBatch);
spriteBatch.Begin();
- spriteBatch.Draw(mouse, new Rectangle(mouseState.Position.X, mouseState.Position.Y, 20, 40), Color.Red);
+ spriteBatch.Draw(mouse, new Rectangle(mouseState.Position.X, mouseState.Position.Y, 20, 40), Color.White);
spriteBatch.End();
}
}
\ No newline at end of file
diff --git a/ZoFo/GameCore/GUI/DebugHUD.cs b/ZoFo/GameCore/GUI/DebugHUD.cs
index fdc5371..294530a 100644
--- a/ZoFo/GameCore/GUI/DebugHUD.cs
+++ b/ZoFo/GameCore/GUI/DebugHUD.cs
@@ -13,9 +13,11 @@ public class DebugHUD
private SpriteFont _spriteFont;
private Dictionary _text = new();
private List _log = new();
+ public static DebugHUD Instance { get; private set; }
public void Initialize()
{
+ Instance = this;
}
public void LoadContent()
diff --git a/ZoFo/GameCore/GUI/MainMenuGUI.cs b/ZoFo/GameCore/GUI/MainMenuGUI.cs
index e0d0c15..5d258eb 100644
--- a/ZoFo/GameCore/GUI/MainMenuGUI.cs
+++ b/ZoFo/GameCore/GUI/MainMenuGUI.cs
@@ -40,6 +40,7 @@ public class MainMenuGUI : AbstractGUI
};
playButton.LeftButtonPressed += () =>
{
+ AppManager.Instance.SoundManager.StartAmbientSound("Loot");
AppManager.Instance.SetGUI(new SelectModeMenu());
};
Elements.Add(playButton);
@@ -54,6 +55,7 @@ public class MainMenuGUI : AbstractGUI
};
optionButton.LeftButtonPressed += () =>
{
+ AppManager.Instance.SoundManager.StartAmbientSound("Loot");
AppManager.Instance.SetGUI(new OptionsGUI());
};
Elements.Add(optionButton);
diff --git a/ZoFo/GameCore/GUI/WaitingForPlayersGUI.cs b/ZoFo/GameCore/GUI/WaitingForPlayersGUI.cs
index 7bcf287..2764fb1 100644
--- a/ZoFo/GameCore/GUI/WaitingForPlayersGUI.cs
+++ b/ZoFo/GameCore/GUI/WaitingForPlayersGUI.cs
@@ -28,11 +28,14 @@ public class WaitingForPlayersGUI : AbstractGUI
int width = AppManager.Instance.CurentScreenResolution.X;
int height = AppManager.Instance.CurentScreenResolution.Y;
- menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, width, height), mainColor = Color.White, textureName = "Textures\\GUI\\background\\Waiting" };
+ menuBackground = new DrawableUIElement(Manager) { rectangle = new Rectangle(0, 0, width, height), mainColor = Color.White, textureName = "Textures/GUI/background/Waiting" };
Elements.Add(menuBackground);
- menuBackground.LoadTexture(AppManager.Instance.Content);
+ menuBackground.LoadTexture(AppManager.Instance.Content);
// string pcIp =
-
+
+ // string pcIp =
+ ip = new Label(Manager) { rectangle = new Rectangle(width / 2 - (int)(width / 8), height / 7, (int)(width / 4), (int)(height / 20)), text = AppManager.Instance.server.MyIp.ToString(), fontColor = Color.White, mainColor = Color.Transparent, scale = 0.9f, fontName = "Fonts/Font3" };
+ Elements.Add(ip);
if (isHost)
{
ip = new Label(Manager) { rectangle = new Rectangle(width / 2 - (int)(width / 8), height / 7, (int)(width / 4), (int)(height / 20)), text = AppManager.Instance.server.MyIp.ToString(), fontColor = Color.White, mainColor = Color.Transparent, scale = 0.9f, fontName = "Fonts\\Font3" };
diff --git a/ZoFo/GameCore/GameManagers/AppManager.cs b/ZoFo/GameCore/GameManagers/AppManager.cs
index f328803..b879078 100644
--- a/ZoFo/GameCore/GameManagers/AppManager.cs
+++ b/ZoFo/GameCore/GameManagers/AppManager.cs
@@ -4,7 +4,7 @@ using System.Linq;
using System.Reflection.Metadata;
using System.Text;
using System.Threading.Tasks;
-using DangerousD.GameCore.Graphics;
+using ZoFo.GameCore.Graphics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
@@ -12,6 +12,7 @@ using ZoFo.GameCore.GameManagers.ItemManager;
using ZoFo.GameCore.GUI;
using static System.Collections.Specialized.BitVector32;
using MonogameLibrary.UI.Base;
+using ZoFo.GameCore.GameObjects;
namespace ZoFo.GameCore.GameManagers
{
@@ -83,6 +84,8 @@ namespace ZoFo.GameCore.GameManagers
currentGUI.LoadContent();
animationBuilder = new AnimationBuilder();
animationBuilder.LoadAnimations();
+ GameObject.debugTexture = new Texture2D(GraphicsDevice, 1, 1);
+ GameObject.debugTexture.SetData(new Color[] { Color.White });
}
protected override void Update(GameTime gameTime)
@@ -117,8 +120,7 @@ namespace ZoFo.GameCore.GameManagers
{
GraphicsDevice.Clear(Color.CornflowerBlue);
- currentGUI.Draw(_spriteBatch);
- debugHud.Draw(_spriteBatch);
+
// Pointwrap
_spriteBatch.Begin(samplerState: SamplerState.PointWrap);
@@ -132,7 +134,10 @@ namespace ZoFo.GameCore.GameManagers
default:
break;
}
+
_spriteBatch.End();
+ currentGUI.Draw(_spriteBatch);
+ debugHud.Draw(_spriteBatch);
base.Draw(gameTime);
}
diff --git a/ZoFo/GameCore/GameManagers/CollisionManager/CollisionComponent.cs b/ZoFo/GameCore/GameManagers/CollisionManager/CollisionComponent.cs
index 0ba9816..fa9f9d6 100644
--- a/ZoFo/GameCore/GameManagers/CollisionManager/CollisionComponent.cs
+++ b/ZoFo/GameCore/GameManagers/CollisionManager/CollisionComponent.cs
@@ -1,58 +1,70 @@
-using System;
+using Microsoft.Win32;
+using Microsoft.Xna.Framework;
+using System;
using System.Collections.Generic;
-using System.Drawing;
using System.Linq;
using System.Reflection.Metadata;
using System.Text;
using System.Threading.Tasks;
+using ZoFo.GameCore.GameObjects;
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
namespace ZoFo.GameCore.GameManagers.CollisionManager
{
public class CollisionComponent
- {
- //поля
- public Rectangle Bounds { get; set; }
+ {
+ //==КОНСТРУКТОР==
+ public CollisionComponent(GameObject gameObject)
+ {
+
+ this.gameObject = gameObject;
+ hasCollision = false;
+ this.isTrigger = false;
+ }
+
+ public CollisionComponent(GameObject gameObject, bool hasCollision = false, Rectangle? collisionRectangle = null, bool isTrigger = false, Rectangle? triggerRectangle = null)
+ {
+ this.gameObject = gameObject;
+
+ this.hasCollision = hasCollision;
+ this.isTrigger = isTrigger;
+ if (hasCollision)
+ this.stopRectangle = collisionRectangle.Value;
+ if (isTrigger)
+ this.triggerRectangle = triggerRectangle.Value;
+
+
+
+
+ }
+
+ //==ПОЛЯ==
+
+ public GameObject gameObject { get; set; }
+
- //остановлен ли перс
bool doesStop;
- Rectangle stopRectangle;
+ bool hasCollision;
+ public Rectangle stopRectangle;
// triggers for rectangle
bool isTrigger;
- Rectangle triggerRectangle;
+ public Rectangle triggerRectangle;
//delegate
public delegate void EventHandler(object sender, EventArgs e);
- public CollisionComponent(int x, int y, int width, int height)
- {
- Bounds = new Rectangle(x, y, width, height);
- }
- //events
+
+ //events DoorInteraction
public event EventHandler OnTriggerEnter;
public event EventHandler OnTriggerZone;
public event EventHandler OnTriggerExit;
+
+ public event EventHandler OnCollision;
- // methods-event
- public void TriggerEnter(object component, Player player,
- EventArgs e)
- {
-
- }
- public void TriggerZone(object component,Player player,
- EventArgs e)
- {
-
- }
- public void TriggerExit(object component,Player player,
- EventArgs e)
- {
-
- }
-
-
+
+
}
}
diff --git a/ZoFo/GameCore/GameManagers/CollisionManager/CollisionManager.cs b/ZoFo/GameCore/GameManagers/CollisionManager/CollisionManager.cs
index 5242d4a..25736fe 100644
--- a/ZoFo/GameCore/GameManagers/CollisionManager/CollisionManager.cs
+++ b/ZoFo/GameCore/GameManagers/CollisionManager/CollisionManager.cs
@@ -1,7 +1,6 @@
using Microsoft.VisualBasic;
using System;
using System.Collections.Generic;
-using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@@ -9,52 +8,146 @@ using ZoFo.GameCore.GameObjects;
using ZoFo.GameCore.GameManagers.CollisionManager;
using Microsoft.Xna.Framework;
using ZoFo.GameCore.GameManagers.MapManager.MapElements;
+using ZoFo.GameCore.GameObjects.Entities;
+using ZoFo.GameCore.GameObjects.Entities.LivingEntities;
+using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
+using ZoFo.GameCore.Graphics;
namespace ZoFo.GameCore.GameManagers.CollisionManager
{
public class CollisionManager
{
- public List CollisionComponent;
- public List TriggerComponent;
+ //листики
- public void RegisterComponent()
- {
-
- }
+ public List ObjectsWithCollisions;
+ public List EntitiesWithMovements;
+ public List ObjectsWithTriggers;
- public static bool CheckComponentCollision(List collisionComponents, CollisionComponent component)
+
+ //чекаем коллизии в листе
+ public void CheckComponentCollision(CollisionComponent componentOfEntity)
{
- foreach (var collisionComponent in collisionComponents)
+ var entity = componentOfEntity.gameObject as LivingEntity;
+ //for (int i = 0; i < ObjectsWithCollisions.Count; i++)
+ //{
+ var currentRect = entity.collisionComponent.stopRectangle;//задаём РЕК
+ currentRect.X+=(int)entity.position.X;
+ currentRect.Y+=(int)entity.position.Y;
+
+ var newRect = currentRect; // задаём значение старого РЕК новому РЕК
+
+
+ var collidedX = false; // соприкосновение
+ var tryingRectX = currentRect;//переменная для попытки перемещения по X
+
+ tryingRectX.Offset((int)(entity.velocity.X), 0);//задаём значения для tryingRectX по X и по Y
+
+ foreach (var item in ObjectsWithCollisions)//фильтрация
{
- if (component.Bounds.IntersectsWith(collisionComponent.Bounds))
+ if (item == componentOfEntity) continue;
+
+ Rectangle rectChecking = item.stopRectangle.SetOrigin(item.gameObject.position);
+ if (Math.Abs(item.gameObject.position.X - componentOfEntity.gameObject.position.X) < 550
+ && Math.Abs(item.gameObject.position.Y - componentOfEntity.gameObject.position.Y) < 550
+ && tryingRectX.Intersects(rectChecking))
+
{
- return true;
+ collidedX = true;// меняем значение соприкосновения на true
+ entity.OnCollision(item);//подписываем entity на ивент коллизии
+
+ break;// выход
}
}
- return false;
+ if (collidedX)// срабатывает, если перемещение блокируется
+ {
+ entity.velocity.X = 0;// задаём значение смещения entity на 0
+ }
+ else
+ {
+ entity.position.X += entity.velocity.X; //update player position
+ newRect.X = tryingRectX.X;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
+ }
+
+ //==ПОВТОРЯЕМ ТОЖЕ САМОЕ ДЛЯ Y==
+
+ var collidedY = false; // соприкосновение
+ var tryingRectY = currentRect;//переменная для попытки перемещения по X
+
+ tryingRectY.Offset(new Point(0, (int)entity.velocity.Y));//задаём значения для tryingRectX по X и по Y
+
+ foreach (var item in ObjectsWithCollisions)//фильтрация
+ {
+ if (item == componentOfEntity) continue;
+ Rectangle rectChecking = item.stopRectangle.SetOrigin(item.gameObject.position);
+ if (Math.Abs(item.gameObject.position.X - componentOfEntity.gameObject.position.X) < 550
+ && Math.Abs(item.gameObject.position.Y - componentOfEntity.gameObject.position.Y) < 550
+ && tryingRectY.Intersects(rectChecking))
+
+ {
+ collidedY = true;// меняем значение соприкосновения на true
+ entity.OnCollision(item);//подписываем entity на ивент коллизии
+
+ break;// выход
+ }
+ }
+
+ if (collidedY)// срабатывает, если перемещение блокируется
+ {
+ entity.velocity.Y = 0;// задаём значение смещения entity на 0
+ }
+ else
+ {
+ entity.position.Y += entity.velocity.Y;
+ newRect.Y = tryingRectY.Y;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
+ }
+
+ entity.graphicsComponent.ObjectDrawRectangle.X = (int)entity.position.X;
+ entity.graphicsComponent.ObjectDrawRectangle.Y = (int)entity.position.Y;
+ AppManager.Instance.server.AddData(new UpdatePosition() { NewPosition = entity.position, IdEntity = entity.Id });
+ AppManager.Instance.debugHud.Set("testPos", entity.position.ToString()); //TODO remove
+ entity.velocity = Vector2.Zero;
}
- public void UpdateComponentCollision(List collisionComponents)
- {
-
- }
+ //обновление позиции объекта
public void UpdatePositions()
{
-
+ foreach (var item in EntitiesWithMovements)
+ {
+ CheckComponentCollision(item);
+ }
}
- //public void GetObjectInArea(Rectangle area)
- //{
- //}
+ public CollisionManager()
+ {
+ //graphicsComponent
+ //.ObjectDrawRectangle = new Rectangle(0, 0, 16 * 12, 16 * 16);
+ EntitiesWithMovements = new List();
+ ObjectsWithCollisions = new List();
+ }
+ //регистрация компонента(его коллизии)
+ public void Register(CollisionComponent component)
+ {
+ ObjectsWithCollisions.Add(component);
+ if (component.gameObject is LivingEntity)
+ {
+ EntitiesWithMovements.Add(component);
+ }
+ }
- //public void Register(Rectangle rectangle)
- //{
-
- //}
}
+ public static class ExtentionClass
+ {
+ public static Rectangle SetOrigin(this Rectangle rectangle, Vector2 origin)
+ {
+ rectangle.X = (int)origin.X;
+ rectangle.Y = (int)origin.Y;
+ return rectangle;
+ }
+ }
+
}
diff --git a/ZoFo/GameCore/GameManagers/InputManager.cs b/ZoFo/GameCore/GameManagers/InputManager.cs
index 4ee0980..dd13535 100644
--- a/ZoFo/GameCore/GameManagers/InputManager.cs
+++ b/ZoFo/GameCore/GameManagers/InputManager.cs
@@ -1,29 +1,37 @@
using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics.PackedVector;
using Microsoft.Xna.Framework.Input;
using System;
+using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Formats.Tar;
using System.Linq;
+using System.Reflection.Metadata.Ecma335;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameManagers
{
- public enum ScopeState { Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight }
+ public enum ScopeState { Idle, Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight }
public class InputManager
{
- public delegate void Delegat();
- public event Delegat ShootEvent; // событие удара(когда нажат X, событие срабатывает)
+ public event Action ShootEvent; // событие удара(когда нажат X, событие срабатывает)
- public event Delegat OnInteract; // событие взаимодействия с collectable(например, лутом)
+ public event Action OnInteract; // событие взаимодействия с collectable(например, лутом)
//с помощью кнопки E.
- public event Delegat TalkEvent;
+ public event Action ActionEvent;
+ public Vector2 InputMovementDirection;
+ private Vector2 prevInputMovementDirection;
+ public Vector2 InputAttackDirection;
+ private Vector2 prevInputAttackDirection;
- Vector2 vectorMovementDirection;
- ScopeState currentScopeState; // Положение оружия. Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight.
+ public event Action TalkEvent;
+
+ public ScopeState currentScopeState; // Положение оружия. Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight.
+ private ScopeState prevCurrentScopeState;
private bool _cheatsEnabled = false;
public bool InvincibilityCheat { get; private set; } = false;
public bool CollisionsCheat { get; private set; } = false;
@@ -34,18 +42,16 @@ namespace ZoFo.GameCore.GameManagers
private KeyboardState lastKeyboardState;
private GamePadState lastGamePadState;
-
-
- public Vector2 VectorMovementDirection { get => vectorMovementDirection; }
public ScopeState ScopeState { get => currentScopeState; }
public string currentControlsState;
public ScopeState CurrentScopeState { get => currentScopeState; } // получить текущее состояние
public InputManager()
{
+ InputMovementDirection = new Vector2(0, 0);
+ InputAttackDirection = new Vector2(0, 0);
this.isShoot = false;
- currentScopeState = ScopeState.Straight;
- vectorMovementDirection = new Vector2(0, 0);
+ currentScopeState = ScopeState.Idle;
}
public void Update()
{
@@ -59,7 +65,8 @@ namespace ZoFo.GameCore.GameManagers
#region Работа с GamePad
#region Обработка гейм-пада. Задает Vector2 vectorMovementDirection являющийся вектором отклонения левого стика.
GamePadState gamePadState = GamePad.GetState(0);
- vectorMovementDirection = gamePadState.ThumbSticks.Left;
+ InputMovementDirection = gamePadState.ThumbSticks.Left;
+ InputAttackDirection = gamePadState.ThumbSticks.Right;
#endregion
#region читы
@@ -75,39 +82,38 @@ namespace ZoFo.GameCore.GameManagers
}
#endregion // Cheats
- #region Обработка положения оружия. Задает значение полю scopeState.
- if (vectorMovementDirection.Y >= 0.6)
- {
- currentScopeState = ScopeState.Straight;
- }
- else if(vectorMovementDirection.Y <= 0.6)
- {
- currentScopeState = ScopeState.Back;
- }
- else if(vectorMovementDirection.X >= 0.6)
- {
+ #region set ScopeState
+ int currentSection = (int)Math.Ceiling(Math.Atan2(InputMovementDirection.Y,
+ InputMovementDirection.X) * 180 / Math.PI * 16 / 360);
+ switch(currentSection){
+ case 1 or 0 or 16:
currentScopeState = ScopeState.Right;
- }
- else if(vectorMovementDirection.X <= 0.6)
- {
- currentScopeState = ScopeState.Left;
- }
- else if(vectorMovementDirection.Y >= 0.6 && vectorMovementDirection.X >= 0.6)
- {
+ break;
+ case 2 or 3:
currentScopeState = ScopeState.StraightRight;
- }
- else if(vectorMovementDirection.Y >= 0.6 && vectorMovementDirection.X <= 0.6)
- {
+ break;
+ case 4 or 5:
+ currentScopeState = ScopeState.Straight;
+ break;
+ case 6 or 7:
currentScopeState = ScopeState.StraightLeft;
- }
- else if(vectorMovementDirection.Y <= 0.6 && vectorMovementDirection.X >= 0.6)
- {
- currentScopeState = ScopeState.BackRight;
- }
- else if(vectorMovementDirection.Y <= 0.6 && vectorMovementDirection.X <= 0.6)
- {
+ break;
+ case 8 or 9:
+ currentScopeState = ScopeState.Left;
+ break;
+ case 10 or 11:
currentScopeState = ScopeState.BackLeft;
+ break;
+ case 12 or 13:
+ currentScopeState = ScopeState.Back;
+ break;
+ case 14 or 15:
+ currentScopeState = ScopeState.BackRight;
+ break;
+ default:
+ break;
}
+
#endregion
#region Обработка нажатия выстрела. Вызывает событие ShootEvent
@@ -126,10 +132,21 @@ namespace ZoFo.GameCore.GameManagers
lastGamePadState = gamePadState;
#endregion
#region Работа с KeyBoard
+
+ #region InputAttack with mouse
+ MouseState mouseState = Mouse.GetState();
+ AppManager.Instance.debugHud.Set("mouse position", $"({mouseState.X}, {mouseState.Y}");
+ // TODO: CurentScreenResolution
+ Vector2 a = (AppManager.Instance.CurentScreenResolution / new Point(2, 2)).ToVector2();
+
+ InputAttackDirection = Vector2.Normalize(new Vector2(mouseState.X - a.X, mouseState.Y - a.Y));
+ AppManager.Instance.debugHud.Set("AttackDir(normalize)", $"({a.X}, {a.Y})");
+ #endregion
+
#region Состояние клавиатуры
KeyboardState keyBoardState = Keyboard.GetState(); // Состояние клавиатуры
#endregion
-
+
#region читы
if (keyBoardState.IsKeyDown(Keys.LeftShift) && keyBoardState.IsKeyDown(Keys.RightShift))
_cheatsEnabled = true;
@@ -219,6 +236,17 @@ namespace ZoFo.GameCore.GameManagers
lastKeyboardState = keyBoardState;
#endregion
+ #region ActionEvent
+ if(InputMovementDirection != prevInputMovementDirection ||
+ InputAttackDirection != prevInputAttackDirection ||
+ currentScopeState != prevCurrentScopeState)
+ {
+ ActionEvent?.Invoke();
+ }
+ prevInputMovementDirection = InputMovementDirection;
+ prevInputAttackDirection = InputAttackDirection;
+ prevCurrentScopeState = currentScopeState;
+ #endregion
}
}
}
diff --git a/ZoFo/GameCore/GameManagers/ItemManager/ItemInfo.cs b/ZoFo/GameCore/GameManagers/ItemManager/ItemInfo.cs
index 375d745..cfd5a4f 100644
--- a/ZoFo/GameCore/GameManagers/ItemManager/ItemInfo.cs
+++ b/ZoFo/GameCore/GameManagers/ItemManager/ItemInfo.cs
@@ -7,7 +7,7 @@ using System.Threading.Tasks;
namespace ZoFo.GameCore.GameManagers.ItemManager
{
- class ItemInfo
+ public class ItemInfo
{
//поля
string tag;
diff --git a/ZoFo/GameCore/GameManagers/ItemManager/ItemManager.cs b/ZoFo/GameCore/GameManagers/ItemManager/ItemManager.cs
index 6d00e0c..9f7c724 100644
--- a/ZoFo/GameCore/GameManagers/ItemManager/ItemManager.cs
+++ b/ZoFo/GameCore/GameManagers/ItemManager/ItemManager.cs
@@ -24,9 +24,9 @@ namespace ZoFo.GameCore.GameManagers.ItemManager
}
void Initialize()
{
- tagItemPairs.Add("wood", new ItemInfo("wood","wood",false,null));
- tagItemPairs.Add("rock", new ItemInfo("rock", "rock", false, null));
- tagItemPairs.Add("steel", new ItemInfo("steel", "steel", false, null));
+ tagItemPairs.Add("Wood", new ItemInfo("Wood","Wood",false,null));
+ tagItemPairs.Add("Peeble", new ItemInfo("Peeble", "Peeble", false, null));
+ tagItemPairs.Add("Steel", new ItemInfo("Steel", "Steel", false, null));
}
}
diff --git a/ZoFo/GameCore/GameManagers/MapManager/MapElements/Object.cs b/ZoFo/GameCore/GameManagers/MapManager/MapElements/Object.cs
new file mode 100644
index 0000000..f4c4336
--- /dev/null
+++ b/ZoFo/GameCore/GameManagers/MapManager/MapElements/Object.cs
@@ -0,0 +1,16 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
+{
+ public class Object
+ {
+ public double Height { get; set; }
+ public double Width { get; set; }
+ public double X { get; set; }
+ public double Y { get; set; }
+ }
+}
diff --git a/ZoFo/GameCore/GameManagers/MapManager/MapElements/ObjectGroup.cs b/ZoFo/GameCore/GameManagers/MapManager/MapElements/ObjectGroup.cs
new file mode 100644
index 0000000..ac77f14
--- /dev/null
+++ b/ZoFo/GameCore/GameManagers/MapManager/MapElements/ObjectGroup.cs
@@ -0,0 +1,14 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
+{
+ public class ObjectGroup
+ {
+ public string Name { get; set; }
+ public List