ClientNetworkManager
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ZoFo/GameCore/Client.cs
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ZoFo/GameCore/Client.cs
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class Client
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{
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}
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using System.Security.Cryptography.X509Certificates;
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using System.Threading;
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namespace ZoFo.GameCore.GameManagers.NetworkManager;
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public delegate void OnDataSent(string Data);
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public class ClientNetworkManager
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{
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static public event OnDataSent DataSent;
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static void OnDataSent(string Data)
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{
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}
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static void StartListening()
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{
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}
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}
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interface IUpdateData
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{
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}
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