ServerConflictUpdate
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1 changed files with 1 additions and 7 deletions
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@ -47,15 +47,9 @@ namespace ZoFo.GameCore
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{
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UpdateGameEnded gameEnded = new UpdateGameEnded();
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networkManager.AddData(gameEnded);
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<<<<<<< Updated upstream
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networkManager.CloseConnection();
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}
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internal void Update(GameTime gameTime)
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=======
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}
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public void Update(GameTime gameTime)
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>>>>>>> Stashed changes
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public void Update(GameTime gameTime)
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{
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}
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