Init_gameObj
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1 changed files with 1 additions and 1 deletions
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@ -27,7 +27,7 @@ public class Game1 : Game
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{
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{
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_spriteBatch = new SpriteBatch(GraphicsDevice);
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_spriteBatch = new SpriteBatch(GraphicsDevice);
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// TODO: use this.Content to load your game content here
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// TODO: use this.Content to load your game content here
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}
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}
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protected override void Update(GameTime gameTime)
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protected override void Update(GameTime gameTime)
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