Merge branch 'DevelopmentX' into AssetsManager
|
@ -37,6 +37,9 @@
|
|||
#begin MapData/TileMaps/main.tmj
|
||||
/copy:MapData/TileMaps/main.tmj
|
||||
|
||||
#begin MapData/TileSets/IconSet.tsj
|
||||
/copy:MapData/TileSets/IconSet.tsj
|
||||
|
||||
#begin MapData/TileSets/tileset 1 collision.tsj
|
||||
/copy:MapData/TileSets/tileset 1 collision.tsj
|
||||
|
||||
|
@ -607,6 +610,810 @@
|
|||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/9.png
|
||||
|
||||
#begin Textures/icons/Collectables/Ammo.png
|
||||
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||||
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||||
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|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Collectables/Ammo.png
|
||||
|
||||
#begin Textures/icons/Collectables/BottleOfWater.png
|
||||
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||||
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||||
/processorParam:PremultiplyAlpha=True
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||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Collectables/BottleOfWater.png
|
||||
|
||||
#begin Textures/icons/Collectables/Peeble.png
|
||||
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||||
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||||
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|
||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Collectables/Peeble.png
|
||||
|
||||
#begin Textures/icons/Collectables/PureBottleOfWater.png
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||||
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||||
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||||
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||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Collectables/PureBottleOfWater.png
|
||||
|
||||
#begin Textures/icons/Collectables/RottenFlesh.png
|
||||
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||||
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||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Collectables/RottenFlesh.png
|
||||
|
||||
#begin Textures/icons/Collectables/Steel.png
|
||||
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||||
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||||
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||||
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|
||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Collectables/Steel.png
|
||||
|
||||
#begin Textures/icons/Collectables/Wood.png
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||||
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||||
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|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Collectables/Wood.png
|
||||
|
||||
#begin Textures/icons/Material/Fabric.png
|
||||
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||||
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|
||||
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|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Material/Fabric.png
|
||||
|
||||
#begin Textures/icons/Material/Leather.png
|
||||
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||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Material/Leather.png
|
||||
|
||||
#begin Textures/icons/Material/Paper.png
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Material/Paper.png
|
||||
|
||||
#begin Textures/icons/Material/Rope.png
|
||||
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|
||||
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|
||||
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||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Material/Rope.png
|
||||
|
||||
#begin Textures/icons/Material/String.png
|
||||
/importer:TextureImporter
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||||
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|
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/processorParam:ColorKeyColor=255,0,255,255
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||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Material/String.png
|
||||
|
||||
#begin Textures/icons/Material/Wooden Plank.png
|
||||
/importer:TextureImporter
|
||||
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|
||||
/processorParam:ColorKeyColor=255,0,255,255
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||||
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|
||||
/processorParam:GenerateMipmaps=False
|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Material/Wooden Plank.png
|
||||
|
||||
#begin Textures/icons/Material/Wool.png
|
||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Material/Wool.png
|
||||
|
||||
#begin Textures/icons/Misc/Book 2.png
|
||||
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||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Book 2.png
|
||||
|
||||
#begin Textures/icons/Misc/Book 3.png
|
||||
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|
||||
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|
||||
/processorParam:ColorKeyColor=255,0,255,255
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||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Book 3.png
|
||||
|
||||
#begin Textures/icons/Misc/Book.png
|
||||
/importer:TextureImporter
|
||||
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|
||||
/processorParam:ColorKeyColor=255,0,255,255
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|
||||
/processorParam:GenerateMipmaps=False
|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Book.png
|
||||
|
||||
#begin Textures/icons/Misc/Candle.png
|
||||
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|
||||
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|
||||
/processorParam:ColorKeyColor=255,0,255,255
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||||
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|
||||
/processorParam:GenerateMipmaps=False
|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Candle.png
|
||||
|
||||
#begin Textures/icons/Misc/Chest.png
|
||||
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|
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|
||||
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||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Chest.png
|
||||
|
||||
#begin Textures/icons/Misc/Copper Coin.png
|
||||
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|
||||
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|
||||
/processorParam:ColorKeyColor=255,0,255,255
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||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Copper Coin.png
|
||||
|
||||
#begin Textures/icons/Misc/Crate.png
|
||||
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|
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|
||||
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|
||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Crate.png
|
||||
|
||||
#begin Textures/icons/Misc/Envolop.png
|
||||
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|
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
/build:Textures/icons/Misc/Envolop.png
|
||||
|
||||
#begin Textures/icons/Misc/Gear.png
|
||||
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||||
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|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Gear.png
|
||||
|
||||
#begin Textures/icons/Misc/Golden Coin.png
|
||||
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|
||||
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|
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||||
/processorParam:GenerateMipmaps=False
|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Golden Coin.png
|
||||
|
||||
#begin Textures/icons/Misc/Golden Key.png
|
||||
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/processorParam:ColorKeyColor=255,0,255,255
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Golden Key.png
|
||||
|
||||
#begin Textures/icons/Misc/Heart.png
|
||||
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||||
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|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Heart.png
|
||||
|
||||
#begin Textures/icons/Misc/Iron Key.png
|
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||||
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||||
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|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Iron Key.png
|
||||
|
||||
#begin Textures/icons/Misc/Lantern.png
|
||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
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|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Lantern.png
|
||||
|
||||
#begin Textures/icons/Misc/Map.png
|
||||
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|
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|
||||
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|
||||
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|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Map.png
|
||||
|
||||
#begin Textures/icons/Misc/Rune Stone.png
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/build:Textures/icons/Misc/Rune Stone.png
|
||||
|
||||
#begin Textures/icons/Misc/Scroll.png
|
||||
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||||
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|
||||
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|
||||
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|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Scroll.png
|
||||
|
||||
#begin Textures/icons/Misc/Silver Coin.png
|
||||
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|
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|
||||
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|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Silver Coin.png
|
||||
|
||||
#begin Textures/icons/Misc/Silver Key.png
|
||||
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||||
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|
||||
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|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Misc/Silver Key.png
|
||||
|
||||
#begin Textures/icons/Monster Part/Bone.png
|
||||
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||||
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|
||||
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|
||||
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|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
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|
||||
|
||||
#begin Textures/icons/Monster Part/Egg.png
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/processorParam:TextureFormat=Color
|
||||
/build:Textures/icons/Monster Part/Egg.png
|
||||
|
||||
#begin Textures/icons/Monster Part/Feather.png
|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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],
|
||||
"project": "MapSession.tiled-project",
|
||||
"recentFiles": [
|
||||
"TileSets/TileSet 1.tsj",
|
||||
"TileMaps/main.tmj",
|
||||
"TileSets/CollisionTileSet.tsj",
|
||||
"TileSets/TileSet 1.tsj",
|
||||
"TileSets/WallSet.tsj"
|
||||
],
|
||||
"stampsFolder": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/MapData/TileStamps",
|
||||
"tileset.embedInMap": false,
|
||||
"tileset.lastUsedFormat": "json",
|
||||
"tileset.margin": 0,
|
||||
"tileset.spacing": 0,
|
||||
"tileset.tileSize": {
|
||||
"height": 16,
|
||||
"width": 16
|
||||
}
|
||||
},
|
||||
"tileset.type": 1
|
||||
}
|
||||
|
|
18
ZoFo/Content/MapData/Templates/Ammo.tj
Normal file
|
@ -0,0 +1,18 @@
|
|||
{ "object":
|
||||
{
|
||||
"gid":1,
|
||||
"height":16,
|
||||
"id":13,
|
||||
"name":"Ammo",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":16
|
||||
},
|
||||
"tileset":
|
||||
{
|
||||
"firstgid":1,
|
||||
"source":"..\/TileSets\/IconSet.tsj"
|
||||
},
|
||||
"type":"template"
|
||||
}
|
18
ZoFo/Content/MapData/Templates/BottleOfWater.tj
Normal file
|
@ -0,0 +1,18 @@
|
|||
{ "object":
|
||||
{
|
||||
"gid":3,
|
||||
"height":16,
|
||||
"id":11,
|
||||
"name":"BottleOfWater",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":16
|
||||
},
|
||||
"tileset":
|
||||
{
|
||||
"firstgid":1,
|
||||
"source":"..\/TileSets\/IconSet.tsj"
|
||||
},
|
||||
"type":"template"
|
||||
}
|
18
ZoFo/Content/MapData/Templates/Peeble.tj
Normal file
|
@ -0,0 +1,18 @@
|
|||
{ "object":
|
||||
{
|
||||
"gid":7,
|
||||
"height":16,
|
||||
"id":17,
|
||||
"name":"Peeble",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":16
|
||||
},
|
||||
"tileset":
|
||||
{
|
||||
"firstgid":1,
|
||||
"source":"..\/TileSets\/IconSet.tsj"
|
||||
},
|
||||
"type":"template"
|
||||
}
|
18
ZoFo/Content/MapData/Templates/PureBottleOfWater.tj
Normal file
|
@ -0,0 +1,18 @@
|
|||
{ "object":
|
||||
{
|
||||
"gid":2,
|
||||
"height":16,
|
||||
"id":10,
|
||||
"name":"PureBottleOfWater",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":16
|
||||
},
|
||||
"tileset":
|
||||
{
|
||||
"firstgid":1,
|
||||
"source":"..\/TileSets\/IconSet.tsj"
|
||||
},
|
||||
"type":"template"
|
||||
}
|
18
ZoFo/Content/MapData/Templates/RottenFlesh.tj
Normal file
|
@ -0,0 +1,18 @@
|
|||
{ "object":
|
||||
{
|
||||
"gid":6,
|
||||
"height":16,
|
||||
"id":16,
|
||||
"name":"RottenFlesh",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":16
|
||||
},
|
||||
"tileset":
|
||||
{
|
||||
"firstgid":1,
|
||||
"source":"..\/TileSets\/IconSet.tsj"
|
||||
},
|
||||
"type":"template"
|
||||
}
|
18
ZoFo/Content/MapData/Templates/Steel.tj
Normal file
|
@ -0,0 +1,18 @@
|
|||
{ "object":
|
||||
{
|
||||
"gid":5,
|
||||
"height":16,
|
||||
"id":15,
|
||||
"name":"Steel",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":16
|
||||
},
|
||||
"tileset":
|
||||
{
|
||||
"firstgid":1,
|
||||
"source":"..\/TileSets\/IconSet.tsj"
|
||||
},
|
||||
"type":"template"
|
||||
}
|
18
ZoFo/Content/MapData/Templates/Wood.tj
Normal file
|
@ -0,0 +1,18 @@
|
|||
{ "object":
|
||||
{
|
||||
"gid":4,
|
||||
"height":16,
|
||||
"id":12,
|
||||
"name":"Wood",
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":16
|
||||
},
|
||||
"tileset":
|
||||
{
|
||||
"firstgid":1,
|
||||
"source":"..\/TileSets\/IconSet.tsj"
|
||||
},
|
||||
"type":"template"
|
||||
}
|
60
ZoFo/Content/MapData/TileSets/IconSet.tsj
Normal file
|
@ -0,0 +1,60 @@
|
|||
{ "columns":0,
|
||||
"grid":
|
||||
{
|
||||
"height":1,
|
||||
"orientation":"orthogonal",
|
||||
"width":1
|
||||
},
|
||||
"margin":0,
|
||||
"name":"IconSet",
|
||||
"spacing":0,
|
||||
"tilecount":7,
|
||||
"tiledversion":"1.10.2",
|
||||
"tileheight":1200,
|
||||
"tiles":[
|
||||
{
|
||||
"id":0,
|
||||
"image":"..\/..\/Textures\/icons\/Collectables\/ammunition.png",
|
||||
"imageheight":512,
|
||||
"imagewidth":512
|
||||
},
|
||||
{
|
||||
"id":1,
|
||||
"image":"..\/..\/Textures\/icons\/Collectables\/Blue Potion.png",
|
||||
"imageheight":32,
|
||||
"imagewidth":32
|
||||
},
|
||||
{
|
||||
"id":2,
|
||||
"image":"..\/..\/Textures\/icons\/Collectables\/Water Bottle.png",
|
||||
"imageheight":32,
|
||||
"imagewidth":32
|
||||
},
|
||||
{
|
||||
"id":3,
|
||||
"image":"..\/..\/Textures\/icons\/Collectables\/Wood Log.png",
|
||||
"imageheight":32,
|
||||
"imagewidth":32
|
||||
},
|
||||
{
|
||||
"id":4,
|
||||
"image":"..\/..\/Textures\/icons\/Collectables\/Silver Ingot.png",
|
||||
"imageheight":32,
|
||||
"imagewidth":32
|
||||
},
|
||||
{
|
||||
"id":5,
|
||||
"image":"..\/..\/Textures\/icons\/Collectables\/Monster Meat.png",
|
||||
"imageheight":32,
|
||||
"imagewidth":32
|
||||
},
|
||||
{
|
||||
"id":6,
|
||||
"image":"..\/..\/Textures\/icons\/Collectables\/Stone.png",
|
||||
"imageheight":1200,
|
||||
"imagewidth":1200
|
||||
}],
|
||||
"tilewidth":1200,
|
||||
"type":"tileset",
|
||||
"version":"1.10"
|
||||
}
|
BIN
ZoFo/Content/Textures/icons/Collectables/Ammo.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
ZoFo/Content/Textures/icons/Collectables/BottleOfWater.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Collectables/Peeble.png
Normal file
After Width: | Height: | Size: 79 KiB |
BIN
ZoFo/Content/Textures/icons/Collectables/PureBottleOfWater.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Collectables/RottenFlesh.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Collectables/Steel.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Collectables/Wood.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Material/Fabric.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Material/Leather.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Material/Paper.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Material/Rope.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Material/String.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Material/Wooden Plank.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Material/Wool.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Book 2.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Book 3.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Book.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Candle.png
Normal file
After Width: | Height: | Size: 1 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Chest.png
Normal file
After Width: | Height: | Size: 2 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Copper Coin.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Crate.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Envolop.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Gear.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Golden Coin.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Golden Key.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Heart.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Iron Key.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Lantern.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Map.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Rune Stone.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Scroll.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Silver Coin.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Misc/Silver Key.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
ZoFo/Content/Textures/icons/Monster Part/Bone.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
ZoFo/Content/Textures/icons/Monster Part/Egg.png
Normal file
After Width: | Height: | Size: 1,011 B |
BIN
ZoFo/Content/Textures/icons/Monster Part/Feather.png
Normal file
After Width: | Height: | Size: 1 KiB |
BIN
ZoFo/Content/Textures/icons/Monster Part/Monster Egg.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Monster Part/Monster Eye.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Monster Part/Skull.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/icons/Monster Part/Slime Gel.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Coal.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Copper Ingot.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Copper Nugget.png
Normal file
After Width: | Height: | Size: 999 B |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Crystal.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Cut Emerald.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Cut Ruby.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Cut Sapphire.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Cut Topaz.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Diamond.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Emerald.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Gold Nugget.png
Normal file
After Width: | Height: | Size: 921 B |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Golden Ingot.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Obsidian.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Pearl.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Ruby.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Sapphire.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Silver Nugget.png
Normal file
After Width: | Height: | Size: 973 B |
BIN
ZoFo/Content/Textures/icons/Ore & Gem/Topaz.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Blue Potion 2.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Blue Potion 3.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Empty Bottle.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Green Potion 2.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Green Potion 3.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Green Potion.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Red Potion 2.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Red Potion 3.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
ZoFo/Content/Textures/icons/Potion/Red Potion.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
|
@ -50,8 +50,17 @@ namespace ZoFo.GameCore
|
|||
networkManager.AddData(new UpdateInput()
|
||||
{
|
||||
InputMovementDirection = AppManager.Instance.InputManager.InputMovementDirection,
|
||||
InputAttackDirection = AppManager.Instance.InputManager.InputAttackDirection
|
||||
});
|
||||
InputAttackDirection = AppManager.Instance.InputManager.InputAttackDirection
|
||||
});
|
||||
|
||||
};
|
||||
AppManager.Instance.InputManager.OnInteract += () =>
|
||||
{
|
||||
networkManager.AddData(new UpdateInputInteraction() { });
|
||||
};
|
||||
AppManager.Instance.InputManager.ShootEvent += () =>
|
||||
{
|
||||
networkManager.AddData(new UpdateInputShoot() { });
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -84,10 +93,12 @@ namespace ZoFo.GameCore
|
|||
|
||||
#endregion
|
||||
|
||||
Player myPlayer;
|
||||
List<MapObject> mapObjects = new List<MapObject>();
|
||||
List<GameObject> gameObjects = new List<GameObject>();
|
||||
List<Player> players = new List<Player>();
|
||||
List<StopObject> stopObjects = new List<StopObject>();
|
||||
|
||||
/// <summary>
|
||||
/// Клиент должен обнговлять игру анимаций
|
||||
/// </summary>
|
||||
|
@ -99,6 +110,10 @@ namespace ZoFo.GameCore
|
|||
AppManager.Instance.debugHud.Set("GameTime", gameTime.TotalGameTime.ToString());
|
||||
gameObjects[i].UpdateAnimations();
|
||||
}
|
||||
|
||||
networkManager.SendData();//set to ticks
|
||||
if (myPlayer!=null)
|
||||
GraphicsComponent.CameraPosition = (myPlayer.position + myPlayer.graphicsComponent.ObjectDrawRectangle.Size.ToVector2()/2 - AppManager.Instance.CurentScreenResolution.ToVector2()/(2*GraphicsComponent.scaling)).ToPoint();
|
||||
}
|
||||
internal void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
|
@ -128,16 +143,17 @@ namespace ZoFo.GameCore
|
|||
(update as UpdateTileCreated).tileSetName
|
||||
));
|
||||
}
|
||||
//else if (update is UpdateStopObjectCreated)
|
||||
//{
|
||||
// stopObjects.Add(
|
||||
// new StopObject(
|
||||
// (update as UpdateStopObjectCreated).Position,
|
||||
// (update as UpdateStopObjectCreated).Size.ToVector2(),
|
||||
// (update as UpdateStopObjectCreated).sourceRectangle,
|
||||
// (update as UpdateStopObjectCreated).tileSetName
|
||||
// ));
|
||||
//}
|
||||
else if (update is UpdateStopObjectCreated)
|
||||
{
|
||||
stopObjects.Add(
|
||||
new StopObject(
|
||||
(update as UpdateStopObjectCreated).Position,
|
||||
(update as UpdateStopObjectCreated).Size.GetPoint().ToVector2(),
|
||||
(update as UpdateStopObjectCreated).sourceRectangle.GetRectangle(),
|
||||
(update as UpdateStopObjectCreated).tileSetName,
|
||||
(update as UpdateStopObjectCreated).collisions.Select(x =>x.GetRectangle()).ToArray()
|
||||
));
|
||||
}
|
||||
else if (update is UpdateGameObjectCreated)
|
||||
{
|
||||
GameObject created_gameObject;
|
||||
|
@ -147,6 +163,7 @@ namespace ZoFo.GameCore
|
|||
{
|
||||
created_gameObject = new Player((update as UpdateGameObjectCreated).position);
|
||||
players.Add(created_gameObject as Player);
|
||||
myPlayer = players[0];
|
||||
gameObjects.Add(created_gameObject);
|
||||
}
|
||||
if ((update as UpdateGameObjectCreated).GameObjectType == "Ammo")
|
||||
|
@ -167,14 +184,22 @@ namespace ZoFo.GameCore
|
|||
{
|
||||
var ent = FindEntityById(update.IdEntity);
|
||||
|
||||
ent.position = (update as UpdatePosition).NewPosition;
|
||||
ent.position = (update as UpdatePosition).NewPosition;
|
||||
}
|
||||
else if (update is UpdateAnimation)
|
||||
{
|
||||
var ent = FindEntityById(update.IdEntity);
|
||||
if (ent != null)
|
||||
((ent as Entity).graphicsComponent as AnimatedGraphicsComponent).StartAnimation((update as UpdateAnimation).animationId);
|
||||
//DebugHUD.Instance.Log("new Animation " + ent.position);
|
||||
}
|
||||
else if (update is UpdateGameObjectDeleted)
|
||||
{
|
||||
var ent = FindEntityById(update.IdEntity);
|
||||
|
||||
((ent as Entity).graphicsComponent as AnimatedGraphicsComponent).StartAnimation((update as UpdateAnimation).animationId);
|
||||
DebugHUD.Instance.Log("new Animation " + ent.position);
|
||||
if (ent != null)
|
||||
DeleteObject(ent);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -193,6 +218,16 @@ namespace ZoFo.GameCore
|
|||
}
|
||||
return null;
|
||||
}
|
||||
public void DeleteObject(Entity entity)
|
||||
{
|
||||
|
||||
if (gameObjects.Contains(entity))
|
||||
gameObjects.Remove(entity);
|
||||
//if (entities.Contains(entity))
|
||||
// entities.Remove(entity);
|
||||
if (players.Contains(entity))
|
||||
players.Remove(entity as Player);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -12,7 +12,7 @@ using ZoFo.GameCore.GameObjects.Entities;
|
|||
using ZoFo.GameCore.GameObjects.Entities.LivingEntities;
|
||||
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
||||
using ZoFo.GameCore.Graphics;
|
||||
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
|
||||
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
|
||||
|
||||
namespace ZoFo.GameCore.GameManagers.CollisionManager
|
||||
{
|
||||
|
@ -26,107 +26,123 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
|
|||
|
||||
|
||||
//чекаем коллизии в листе
|
||||
|
||||
/// <summary>
|
||||
/// минимальный накоп изменения перед перевдижением
|
||||
/// </summary>
|
||||
const float minimalValueToChange = 4;
|
||||
public void CheckComponentCollision(CollisionComponent componentOfEntity)
|
||||
{
|
||||
var entity = componentOfEntity.gameObject as LivingEntity;
|
||||
//for (int i = 0; i < ObjectsWithCollisions.Count; i++)
|
||||
//{
|
||||
var currentRect = entity.collisionComponent.stopRectangle;//задаём РЕК
|
||||
currentRect.X+=(int)entity.position.X;
|
||||
currentRect.Y+=(int)entity.position.Y;
|
||||
currentRect.X += (int)entity.position.X;
|
||||
currentRect.Y += (int)entity.position.Y;
|
||||
|
||||
var newRect = currentRect; // задаём значение старого РЕК новому РЕК
|
||||
|
||||
|
||||
var collidedX = false; // соприкосновение
|
||||
var tryingRectX = currentRect;//переменная для попытки перемещения по X
|
||||
|
||||
tryingRectX.Offset((int)(entity.velocity.X), 0);//задаём значения для tryingRectX по X и по Y
|
||||
|
||||
foreach (var item in ObjectsWithCollisions)//фильтрация
|
||||
if (Math.Abs((int)entity.velocity.X) > minimalValueToChange ) //TODO
|
||||
{
|
||||
if (item == componentOfEntity) continue;
|
||||
|
||||
Rectangle rectChecking = item.stopRectangle.SetOrigin(item.gameObject.position);
|
||||
if (Math.Abs(item.gameObject.position.X - componentOfEntity.gameObject.position.X) < 550
|
||||
&& Math.Abs(item.gameObject.position.Y - componentOfEntity.gameObject.position.Y) < 550
|
||||
&& tryingRectX.Intersects(rectChecking))
|
||||
var collidedX = false; // соприкосновение
|
||||
var tryingRectX = currentRect;//переменная для попытки перемещения по X
|
||||
|
||||
tryingRectX.Offset((int)(entity.velocity.X), 0);//задаём значения для tryingRectX по X и по Y
|
||||
|
||||
foreach (var item in ObjectsWithCollisions)//фильтрация
|
||||
{
|
||||
collidedX = true;// меняем значение соприкосновения на true
|
||||
//entity.OnCollision(item);//подписываем entity на ивент коллизии
|
||||
item.OnCollisionWithObject(entity);
|
||||
entity.collisionComponent.OnCollisionWithObject(item.gameObject);
|
||||
break;// выход
|
||||
if (item == componentOfEntity) continue;
|
||||
|
||||
Rectangle rectChecking = item.stopRectangle.SetOrigin(item.gameObject.position);
|
||||
if (Math.Abs(item.gameObject.position.X - componentOfEntity.gameObject.position.X) < 550
|
||||
&& Math.Abs(item.gameObject.position.Y - componentOfEntity.gameObject.position.Y) < 550
|
||||
&& tryingRectX.Intersects(rectChecking))
|
||||
|
||||
{
|
||||
collidedX = true;// меняем значение соприкосновения на true
|
||||
//entity.OnCollision(item);//подписываем entity на ивент коллизии
|
||||
item.OnCollisionWithObject(entity);
|
||||
entity.collisionComponent.OnCollisionWithObject(item.gameObject);
|
||||
break;// выход
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (collidedX)// срабатывает, если перемещение блокируется
|
||||
{
|
||||
entity.velocity.X = 0;// задаём значение смещения entity на 0
|
||||
}
|
||||
else
|
||||
{
|
||||
entity.position.X += entity.velocity.X; //update player position
|
||||
newRect.X = tryingRectX.X;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
|
||||
}
|
||||
if (collidedX)// срабатывает, если перемещение блокируется
|
||||
{
|
||||
entity.velocity.X = 0;// задаём значение смещения entity на 0
|
||||
}
|
||||
else
|
||||
{
|
||||
entity.position.X += entity.velocity.X; //update player position
|
||||
newRect.X = tryingRectX.X;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
|
||||
}
|
||||
|
||||
entity.velocity.X = 0;
|
||||
}
|
||||
//==ПОВТОРЯЕМ ТОЖЕ САМОЕ ДЛЯ Y==
|
||||
|
||||
var collidedY = false; // соприкосновение
|
||||
var tryingRectY = currentRect;//переменная для попытки перемещения по X
|
||||
|
||||
tryingRectY.Offset(new Point(0, (int)entity.velocity.Y));//задаём значения для tryingRectX по X и по Y
|
||||
|
||||
foreach (var item in ObjectsWithCollisions)//фильтрация
|
||||
if (Math.Abs((int)entity.velocity.Y)> minimalValueToChange) //TODO
|
||||
{
|
||||
if (item == componentOfEntity) continue;
|
||||
Rectangle rectChecking = item.stopRectangle.SetOrigin(item.gameObject.position);
|
||||
if (Math.Abs(item.gameObject.position.X - componentOfEntity.gameObject.position.X) < 550
|
||||
&& Math.Abs(item.gameObject.position.Y - componentOfEntity.gameObject.position.Y) < 550
|
||||
&& tryingRectY.Intersects(rectChecking))
|
||||
|
||||
tryingRectY.Offset(new Point(0, (int)entity.velocity.Y));//задаём значения для tryingRectX по X и по Y
|
||||
|
||||
foreach (var item in ObjectsWithCollisions)//фильтрация
|
||||
{
|
||||
collidedY = true;// меняем значение соприкосновения на true
|
||||
entity.OnCollision(item);//подписываем entity на ивент коллизии
|
||||
if (item == componentOfEntity) continue;
|
||||
Rectangle rectChecking = item.stopRectangle.SetOrigin(item.gameObject.position);
|
||||
if (Math.Abs(item.gameObject.position.X - componentOfEntity.gameObject.position.X) < 550
|
||||
&& Math.Abs(item.gameObject.position.Y - componentOfEntity.gameObject.position.Y) < 550
|
||||
&& tryingRectY.Intersects(rectChecking))
|
||||
|
||||
break;// выход
|
||||
{
|
||||
collidedY = true;// меняем значение соприкосновения на true
|
||||
entity.OnCollision(item);//подписываем entity на ивент коллизии
|
||||
|
||||
break;// выход
|
||||
}
|
||||
}
|
||||
|
||||
if (collidedY)// срабатывает, если перемещение блокируется
|
||||
{
|
||||
entity.velocity.Y = 0;// задаём значение смещения entity на 0
|
||||
}
|
||||
else
|
||||
{
|
||||
entity.position.Y += entity.velocity.Y;
|
||||
newRect.Y = tryingRectY.Y;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
|
||||
}
|
||||
entity.velocity.Y = 0;
|
||||
}
|
||||
|
||||
if (collidedY)// срабатывает, если перемещение блокируется
|
||||
{
|
||||
entity.velocity.Y = 0;// задаём значение смещения entity на 0
|
||||
}
|
||||
else
|
||||
{
|
||||
entity.position.Y += entity.velocity.Y;
|
||||
newRect.Y = tryingRectY.Y;//значение по X для нового РЕК приравниваем к значению испытуемого РЕК
|
||||
}
|
||||
|
||||
|
||||
entity.graphicsComponent.ObjectDrawRectangle.X = (int)entity.position.X;
|
||||
entity.graphicsComponent.ObjectDrawRectangle.Y = (int)entity.position.Y;
|
||||
AppManager.Instance.server.AddData(new UpdatePosition() { NewPosition = entity.position, IdEntity = entity.Id });
|
||||
AppManager.Instance.debugHud.Set("testPos", entity.position.ToString()); //TODO remove
|
||||
entity.velocity = Vector2.Zero;
|
||||
}
|
||||
|
||||
public void UpdateTriggerZones(Player player)
|
||||
{
|
||||
|
||||
var entity = player as LivingEntity;
|
||||
var entity = player as LivingEntity;
|
||||
var currentRect = entity.collisionComponent.stopRectangle;//задаём РЕК
|
||||
currentRect.X += (int)entity.position.X;
|
||||
currentRect.Y += (int)entity.position.Y;
|
||||
|
||||
|
||||
|
||||
foreach (var item in ObjectsWithTriggers)//фильтрация
|
||||
|
||||
for (int i = 0; i < ObjectsWithTriggers.Count; i++)
|
||||
{
|
||||
if (item.triggerRectangle.SetOrigin(item.gameObject.position).Intersects(currentRect))
|
||||
int c = ObjectsWithTriggers.Count;
|
||||
|
||||
if (ObjectsWithTriggers[i].triggerRectangle.SetOrigin(ObjectsWithTriggers[i].gameObject.position).Intersects(currentRect))
|
||||
{
|
||||
item.PlayerInZone(player);
|
||||
ObjectsWithTriggers[i].PlayerInZone(player);
|
||||
}
|
||||
i -= c - ObjectsWithTriggers.Count;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -146,7 +162,7 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
|
|||
|
||||
|
||||
public CollisionManager()
|
||||
{
|
||||
{
|
||||
EntitiesWithMovements = new List<CollisionComponent>();
|
||||
ObjectsWithCollisions = new List<CollisionComponent>();
|
||||
ObjectsWithTriggers = new List<CollisionComponent>();
|
||||
|
@ -163,6 +179,18 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
|
|||
EntitiesWithMovements.Add(component);
|
||||
}
|
||||
}
|
||||
public void Deregister(CollisionComponent component)
|
||||
{
|
||||
if (ObjectsWithCollisions.Contains(component))
|
||||
ObjectsWithCollisions.Remove(component);
|
||||
if (ObjectsWithTriggers.Contains(component))
|
||||
ObjectsWithTriggers.Remove(component);
|
||||
if (component.gameObject is LivingEntity)
|
||||
{
|
||||
if (EntitiesWithMovements.Contains(component))
|
||||
EntitiesWithMovements.Remove(component);
|
||||
}
|
||||
}
|
||||
|
||||
public Player[] GetPlayersInZone(Rectangle rectangle)
|
||||
{
|
||||
|
@ -183,8 +211,8 @@ namespace ZoFo.GameCore.GameManagers.CollisionManager
|
|||
{
|
||||
public static Rectangle SetOrigin(this Rectangle rectangle, Vector2 origin)
|
||||
{
|
||||
rectangle.X = (int)origin.X;
|
||||
rectangle.Y = (int)origin.Y;
|
||||
rectangle.X += (int)origin.X;
|
||||
rectangle.Y += (int)origin.Y;
|
||||
return rectangle;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,6 +10,7 @@ using System.Linq;
|
|||
using System.Reflection.Metadata.Ecma335;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ZoFo.GameCore.GUI;
|
||||
|
||||
namespace ZoFo.GameCore.GameManagers
|
||||
{
|
||||
|
@ -27,9 +28,6 @@ namespace ZoFo.GameCore.GameManagers
|
|||
private Vector2 prevInputMovementDirection;
|
||||
public Vector2 InputAttackDirection;
|
||||
private Vector2 prevInputAttackDirection;
|
||||
|
||||
public event Action TalkEvent;
|
||||
|
||||
public ScopeState currentScopeState; // Положение оружия. Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight.
|
||||
private ScopeState prevCurrentScopeState;
|
||||
private bool _cheatsEnabled = false;
|
||||
|
@ -48,6 +46,7 @@ namespace ZoFo.GameCore.GameManagers
|
|||
|
||||
public InputManager()
|
||||
{
|
||||
isInteract = true;
|
||||
InputMovementDirection = new Vector2(0, 0);
|
||||
InputAttackDirection = new Vector2(0, 0);
|
||||
this.isShoot = false;
|
||||
|
@ -170,41 +169,49 @@ namespace ZoFo.GameCore.GameManagers
|
|||
#endregion // Cheats
|
||||
|
||||
#region Обработка состояния объекта. Задает значение полю scopeState.
|
||||
if (keyBoardState.IsKeyDown(Keys.Up) || keyBoardState.IsKeyDown(Keys.W))
|
||||
{
|
||||
currentScopeState = ScopeState.Straight;
|
||||
}
|
||||
else if (keyBoardState.IsKeyDown(Keys.Down) || keyBoardState.IsKeyDown(Keys.S))
|
||||
{
|
||||
currentScopeState = ScopeState.Back;
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Left) || keyBoardState.IsKeyDown(Keys.A))
|
||||
{
|
||||
currentScopeState = ScopeState.Left;
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Right) || keyBoardState.IsKeyDown(Keys.D))
|
||||
{
|
||||
currentScopeState = ScopeState.Right;
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Right) && keyBoardState.IsKeyDown(Keys.Up) ||
|
||||
if(keyBoardState.IsKeyDown(Keys.Right) && keyBoardState.IsKeyDown(Keys.Up) ||
|
||||
keyBoardState.IsKeyDown(Keys.D) && keyBoardState.IsKeyDown(Keys.W))
|
||||
{
|
||||
currentScopeState = ScopeState.StraightRight;
|
||||
InputMovementDirection = new Vector2(1, -1);
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Left) && keyBoardState.IsKeyDown(Keys.Up) ||
|
||||
keyBoardState.IsKeyDown(Keys.A) && keyBoardState.IsKeyDown(Keys.W))
|
||||
{
|
||||
currentScopeState = ScopeState.StraightLeft;
|
||||
InputMovementDirection = new Vector2(-1, -1);
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Right) && keyBoardState.IsKeyDown(Keys.Down) ||
|
||||
keyBoardState.IsKeyDown(Keys.D) && keyBoardState.IsKeyDown(Keys.S))
|
||||
{
|
||||
currentScopeState = ScopeState.BackRight;
|
||||
InputMovementDirection = new Vector2(1, 1);
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Left) && keyBoardState.IsKeyDown(Keys.Down) ||
|
||||
keyBoardState.IsKeyDown(Keys.A) && keyBoardState.IsKeyDown(Keys.S))
|
||||
{
|
||||
currentScopeState = ScopeState.BackLeft;
|
||||
InputMovementDirection = new Vector2(-1, 1);
|
||||
}
|
||||
else if (keyBoardState.IsKeyDown(Keys.Up) || keyBoardState.IsKeyDown(Keys.W))
|
||||
{
|
||||
currentScopeState = ScopeState.Straight;
|
||||
InputMovementDirection = new Vector2(0, -1);
|
||||
}
|
||||
else if (keyBoardState.IsKeyDown(Keys.Down) || keyBoardState.IsKeyDown(Keys.S))
|
||||
{
|
||||
currentScopeState = ScopeState.Back;
|
||||
InputMovementDirection = new Vector2(0, 1);
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Left) || keyBoardState.IsKeyDown(Keys.A))
|
||||
{
|
||||
currentScopeState = ScopeState.Left;
|
||||
InputMovementDirection = new Vector2(-1, 0);
|
||||
}
|
||||
else if(keyBoardState.IsKeyDown(Keys.Right) || keyBoardState.IsKeyDown(Keys.D))
|
||||
{
|
||||
currentScopeState = ScopeState.Right;
|
||||
InputMovementDirection = new Vector2(1, 0);
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
@ -247,6 +254,8 @@ namespace ZoFo.GameCore.GameManagers
|
|||
prevInputAttackDirection = InputAttackDirection;
|
||||
prevCurrentScopeState = currentScopeState;
|
||||
#endregion
|
||||
|
||||
DebugHUD.Instance.Set("controls", currentScopeState.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,11 +10,14 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
|||
public class Layer
|
||||
{
|
||||
public List<Chunk> Chunks { get; set; }
|
||||
public List<Object> Objects { get; set; }
|
||||
public int Height { get; set; }
|
||||
public int Width { get; set; }
|
||||
public int Id { get; set; }
|
||||
public bool Visibility { get; set; }
|
||||
public string Class { get; set; }
|
||||
public string Type { get; set; }
|
||||
public string Name { get; set; }
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,13 +4,16 @@ using System.Linq;
|
|||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
||||
{
|
||||
public class Object
|
||||
{
|
||||
public double Height { get; set; }
|
||||
public double Width { get; set; }
|
||||
public double X { get; set; }
|
||||
public double Y { get; set; }
|
||||
public float X { get; set; }
|
||||
public float Y { get; set; }
|
||||
public string Template { get; set; }
|
||||
public string Type { get; set; }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ZoFo.GameCore.GameManagers.MapManager.MapElements;
|
||||
|
||||
namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
||||
{
|
||||
public class Template
|
||||
{
|
||||
public Object Object { get; set; }
|
||||
public string Type { get; set; }
|
||||
}
|
||||
}
|
|
@ -9,6 +9,7 @@ using System.Text;
|
|||
using System.Text.Json;
|
||||
using System.Threading.Tasks;
|
||||
using ZoFo.GameCore.GameManagers.MapManager.MapElements;
|
||||
using ZoFo.GameCore.GameObjects;
|
||||
using ZoFo.GameCore.GameObjects.MapObjects;
|
||||
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
|
||||
|
||||
|
@ -17,9 +18,16 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
public class MapManager
|
||||
{
|
||||
private static readonly string _templatePath = "Content/MapData/TileMaps/{0}.tmj";
|
||||
private static readonly JsonSerializerOptions _options = new JsonSerializerOptions { PropertyNameCaseInsensitive = true }; // Задача настроек для JsonSerialize
|
||||
private static readonly Dictionary<string, string> _classPath = new Dictionary<string, string>() {
|
||||
{ "Collectables", "ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables." },
|
||||
{ "Enemies", "ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies." }
|
||||
};
|
||||
|
||||
//private static readonly float _scale = 1.0f;
|
||||
private List<TileSet> _tileSets = new List<TileSet>();
|
||||
private TileMap _tileMap = new TileMap();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Загрузка карты. Передаётся название файла карты. По умолчанию main.
|
||||
|
@ -28,86 +36,95 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
public void LoadMap(string mapName = "main")
|
||||
{
|
||||
// Загрузка TileMap
|
||||
var options = new JsonSerializerOptions
|
||||
{
|
||||
PropertyNameCaseInsensitive = true
|
||||
};
|
||||
TileMap tileMap =
|
||||
JsonSerializer.Deserialize<TileMap>(File.ReadAllText(Path.Combine(AppContext.BaseDirectory, string.Format(_templatePath, mapName))), options);
|
||||
_tileMap = JsonSerializer.Deserialize<TileMap>(File.ReadAllText(string.Format(_templatePath, mapName)), _options);
|
||||
|
||||
// Загрузка TileSet-ов по TileSetInfo
|
||||
List<TileSet> tileSets = new List<TileSet>();
|
||||
foreach (TileSetInfo tileSetInfo in tileMap.TileSets)
|
||||
foreach (TileSetInfo tileSetInfo in _tileMap.TileSets)
|
||||
{
|
||||
TileSet tileSet = LoadTileSet(Path.Combine(AppContext.BaseDirectory, "Content", "MapData", "TileMaps", tileSetInfo.Source));
|
||||
tileSet.FirstGid = tileSetInfo.FirstGid;
|
||||
tileSets.Add(tileSet);
|
||||
_tileSets.Add(tileSet);
|
||||
}
|
||||
tileSets.Reverse();
|
||||
_tileSets.Reverse();
|
||||
|
||||
foreach (var layer in tileMap.Layers)
|
||||
|
||||
foreach (var layer in _tileMap.Layers)
|
||||
{
|
||||
if (layer.Type == "objectgroup")
|
||||
{
|
||||
|
||||
ProcessObjectLayers(layer);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var chunk in layer.Chunks)
|
||||
ProcessTileLayers(layer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessTileLayers(Layer layer)
|
||||
{
|
||||
foreach (var chunk in layer.Chunks)
|
||||
{
|
||||
for (int i = 0; i < chunk.Data.Length; i++)
|
||||
{
|
||||
foreach (var tileSet in _tileSets)
|
||||
{
|
||||
for (int i = 0; i < chunk.Data.Length; i++)
|
||||
if (tileSet.FirstGid <= chunk.Data[i])
|
||||
{
|
||||
foreach (var tileSet in tileSets)
|
||||
int number = chunk.Data[i] - tileSet.FirstGid;
|
||||
|
||||
int relativeColumn = number % tileSet.Columns;
|
||||
int relativeRow = number / tileSet.Columns; // относительно левого угла чанка
|
||||
|
||||
Rectangle sourceRectangle = new Rectangle(relativeColumn * (tileSet.TileWidth + tileSet.Spacing) + tileSet.Margin,
|
||||
relativeRow * (tileSet.TileHeight + tileSet.Spacing) + tileSet.Margin,
|
||||
tileSet.TileWidth, tileSet.TileHeight);
|
||||
|
||||
Vector2 position = new Vector2(
|
||||
(i % chunk.Width) * _tileMap.TileWidth + chunk.X * _tileMap.TileWidth,
|
||||
(i / chunk.Height) * _tileMap.TileHeight + chunk.Y * _tileMap.TileHeight);
|
||||
|
||||
Tile tile = tileSet.Tiles[number]; // По факту может быть StopObjectom, но на уровне Tiled это все в первую очередь Tile
|
||||
|
||||
switch (tile.Type)
|
||||
{
|
||||
if (tileSet.FirstGid <= chunk.Data[i])
|
||||
{
|
||||
int number = chunk.Data[i] - tileSet.FirstGid;
|
||||
|
||||
int relativeColumn = number % tileSet.Columns;
|
||||
int relativeRow = number / tileSet.Columns; // относительно левого угла чанка
|
||||
|
||||
Rectangle sourceRectangle = new Rectangle(relativeColumn * (tileSet.TileWidth + tileSet.Spacing) + tileSet.Margin,
|
||||
relativeRow * (tileSet.TileHeight + tileSet.Spacing) + tileSet.Margin,
|
||||
tileSet.TileWidth, tileSet.TileHeight);
|
||||
|
||||
Vector2 position = new Vector2(
|
||||
(i % chunk.Width) * tileMap.TileWidth + chunk.X * tileMap.TileWidth,
|
||||
(i / chunk.Height) * tileMap.TileHeight + chunk.Y * tileMap.TileHeight);
|
||||
|
||||
Tile tile = tileSet.Tiles[number]; // По факту может быть StopObjectom, но на уровне Tiled это все в первую очередь Tile
|
||||
string textureName = Path.Combine(AppContext.BaseDirectory, "Content", "Textures", "TileSetImages",
|
||||
Path.GetFileName(tileSet.Image).Replace(".png", ""));
|
||||
switch (tile.Type)
|
||||
{
|
||||
case "Tile":
|
||||
AppManager.Instance.server.RegisterGameObject(new MapObject(position,
|
||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||
sourceRectangle,
|
||||
textureName));
|
||||
break;
|
||||
|
||||
case "StopObject":
|
||||
var collisionRectangles = LoadRectangles(tile); // Грузит коллизии обьектов
|
||||
|
||||
AppManager.Instance.server.RegisterGameObject(new StopObject(position,
|
||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||
sourceRectangle,
|
||||
textureName,
|
||||
collisionRectangles.ToArray()));
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
case "Tile":
|
||||
AppManager.Instance.server.RegisterGameObject(new MapObject(position,
|
||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||
sourceRectangle,
|
||||
"Textures/TileSetImages/" + Path.GetFileName(tileSet.Image).Replace(".png", "")));
|
||||
break;
|
||||
|
||||
case "StopObject":
|
||||
var collisionRectangles = LoadRectangles(tile); // Грузит коллизии обьектов
|
||||
|
||||
AppManager.Instance.server.RegisterGameObject(new StopObject(position,
|
||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||
sourceRectangle,
|
||||
"Textures/TileSetImages/" + Path.GetFileName(tileSet.Image).Replace(".png", ""),
|
||||
collisionRectangles.ToArray()));
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessObjectLayers(Layer layer)
|
||||
{
|
||||
foreach (var item in layer.Objects)
|
||||
{
|
||||
string type = Path.GetFileName(item.Template).Replace(".tj", "");
|
||||
var collectable = Activator.CreateInstance(Type.GetType(_classPath[layer.Name] + type), new Vector2(item.X, item.Y));
|
||||
AppManager.Instance.server.RegisterGameObject(collectable as GameObject);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Загружает и парсит TileSet по его пути.
|
||||
/// </summary>
|
||||
|
@ -115,15 +132,8 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
/// <returns></returns>
|
||||
private TileSet LoadTileSet(string path)
|
||||
{
|
||||
using (StreamReader reader = new StreamReader(path))
|
||||
{
|
||||
var options = new JsonSerializerOptions //TODO Remove
|
||||
{
|
||||
PropertyNameCaseInsensitive = true
|
||||
};
|
||||
string data = reader.ReadToEnd();
|
||||
return JsonSerializer.Deserialize<TileSet>(data, options);
|
||||
}
|
||||
return JsonSerializer.Deserialize<TileSet>(File.ReadAllText(path), _options);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -146,5 +156,10 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
|||
|
||||
return collisionRectangles;
|
||||
}
|
||||
|
||||
private MapElements.Object LoadObject(string path)
|
||||
{
|
||||
return JsonSerializer.Deserialize<MapElements.Object>(File.ReadAllText(path), _options);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -42,6 +42,13 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
|||
|
||||
public void SendData()
|
||||
{
|
||||
for (int i = 0; i < updates.Count; i++)
|
||||
{
|
||||
|
||||
AppManager.Instance.server.ProcessIUpdateData(updates[i]);
|
||||
}
|
||||
updates.Clear();
|
||||
return;// TODO remove
|
||||
byte[] bytes = Encoding.UTF8.GetBytes(JsonSerializer.Serialize(updates)); //нужно сериализовать
|
||||
socket.Send(bytes);
|
||||
}
|
||||
|
@ -98,7 +105,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
|||
|
||||
public static IPAddress GetIp()
|
||||
{
|
||||
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||
/*string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||
var ipList = Dns.GetHostByName(hostName).AddressList;
|
||||
|
||||
foreach (var ip in ipList)
|
||||
|
@ -107,8 +114,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
|||
{
|
||||
return ip;
|
||||
}
|
||||
}
|
||||
return IPAddress.Loopback;
|
||||
}*/
|
||||
return IPAddress.Parse("127.0.0.1");
|
||||
}
|
||||
|
||||
//поток 2
|
||||
|
|
|
@ -51,18 +51,17 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
|||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static IPAddress GetIp()
|
||||
{
|
||||
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||
var ipList = Dns.GetHostEntry(hostName).AddressList;
|
||||
|
||||
{
|
||||
/*string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||
var ipList = Dns.GetHostByName(hostName).AddressList;
|
||||
foreach (var ip in ipList)
|
||||
{
|
||||
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
|
||||
{
|
||||
return ip;
|
||||
}
|
||||
}
|
||||
return IPAddress.Loopback;
|
||||
}
|
||||
}*/
|
||||
return IPAddress.Parse("127.0.0.1");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
using System;
|
||||
using ZoFo.GameCore.GameManagers.NetworkManager;
|
||||
|
||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
|
||||
|
||||
/// <summary>
|
||||
/// уведомляет сервер о том, что игрок взаимодействует
|
||||
/// </summary>
|
||||
public class UpdateInputInteraction : UpdateData
|
||||
{
|
||||
public UpdateInputInteraction() { UpdateType = "UpdateInputInteraction"; }
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
using ZoFo.GameCore.GameManagers.NetworkManager.Updates;
|
||||
|
||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
|
||||
|
||||
public class UpdateInputShoot : UpdateData
|
||||
{
|
||||
public UpdateInputShoot() { UpdateType = "UpdateInputShoot"; }
|
||||
}
|
|
@ -2,6 +2,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
|||
|
||||
/// <summary>
|
||||
/// При попытке взаимодействия с объектом
|
||||
/// отправляет пользователю разрешение на взаимодействие
|
||||
/// TODO: Вероятно убрать(обсудить)
|
||||
/// </summary>
|
||||
public class UpdateInteraction : UpdateData
|
||||
{
|
||||
|
|
|
@ -0,0 +1,22 @@
|
|||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
|
||||
|
||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||
{
|
||||
internal class UpdateStopObjectCreated : UpdateData
|
||||
{
|
||||
public UpdateStopObjectCreated() { UpdateType = "UpdateStopObjectCreated"; }
|
||||
public Texture2D TextureTile { get; set; }
|
||||
public Vector2 Position { get; set; }
|
||||
public SerializablePoint Size { get; set; }
|
||||
public SerializableRectangle sourceRectangle { get; set; }
|
||||
public string tileSetName { get; set; }
|
||||
public SerializableRectangle[] collisions { get; set; }
|
||||
}
|
||||
}
|
|
@ -48,6 +48,12 @@ namespace ZoFo.GameCore.GameObjects.Entities
|
|||
});
|
||||
|
||||
}
|
||||
public override void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
DrawDebugRectangle(spriteBatch, collisionComponent.stopRectangle.SetOrigin(position), Color.Orange);
|
||||
|
||||
base.Draw(spriteBatch);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
|
|||
{
|
||||
class Ammo:Collectable
|
||||
{
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new("Textures/icons/8");
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new(_path + "Ammo");
|
||||
public Ammo(Vector2 position) : base(position)
|
||||
{
|
||||
graphicsComponent.ObjectDrawRectangle.Width = 20;
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
|
|||
{
|
||||
public class BottleOfWater : Collectable
|
||||
{
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new("BottleOfWater");
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new(_path + "BottleOfWater");
|
||||
public BottleOfWater(Vector2 position) : base(position)
|
||||
{
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@ using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
|||
namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
|
||||
public class Collectable : Interactable
|
||||
{
|
||||
protected static readonly string _path = "Textures/icons/Collectables/";
|
||||
public Collectable(Vector2 position) : base(position)
|
||||
{
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
|
|||
{
|
||||
public class Peeble:Collectable
|
||||
{
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new("Peeble");
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new(_path + "Peeble");
|
||||
|
||||
public Peeble(Vector2 position) : base(position)
|
||||
{
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
|
|||
{
|
||||
class PureBottleOfWater:Collectable
|
||||
{
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new("PureBottleOfWater");
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new(_path + "PureBottleOfWater");
|
||||
|
||||
public PureBottleOfWater(Vector2 position) : base(position)
|
||||
{
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
|
|||
{
|
||||
class RottenFlesh:Collectable
|
||||
{
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new("RottenFlesh");
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new(_path + "RottenFlesh");
|
||||
public RottenFlesh(Vector2 position) : base(position)
|
||||
{
|
||||
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables
|
|||
{
|
||||
class Steel:Collectable
|
||||
{
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new("Steel");
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new(_path + "Steel");
|
||||
|
||||
public Steel(Vector2 position) : base(position)
|
||||
{
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
|
|||
|
||||
public class Wood : Collectable
|
||||
{
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new("Wood");
|
||||
public override StaticGraphicsComponent graphicsComponent { get; } = new(_path + "Wood");
|
||||
|
||||
public Wood(Vector2 position) : base(position)
|
||||
{
|
||||
|
|