Working Version

This commit is contained in:
SergoDobro 2024-08-19 10:13:05 +03:00
parent a1d209ba37
commit 784deabe9b
2 changed files with 23 additions and 18 deletions

View file

@ -18,6 +18,7 @@ namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies
speed = 2;
graphicsComponent.ObjectDrawRectangle = new Rectangle(0, 0, 30, 30);
collisionComponent.stopRectangle = new Rectangle(10, 20, 10, 10);
StartAnimation("zombie_walk");
}
public override void Update()
@ -29,12 +30,12 @@ namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies
if (Random.Shared.NextDouble() > 0.9)
{
StartAnimation("zombie_damaged");
StartAnimation("zombie_walk");
}
if (Random.Shared.NextDouble() > 0.9)
{
StartAnimation("zombie_idle");
//StartAnimation("zombie_idle");
}
}

View file

@ -137,12 +137,10 @@ namespace ZoFo.GameCore
//AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0)));
AppManager.Instance.server.RegisterGameObject(new Player(new Vector2(740, 140)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1000, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1300, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1500, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1700, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1900, 1000)));
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(2100, 1000)));
for (int i = 0; i < 20; i++)
for (int j = 0; j < 20; j++)
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1300 + i*70, 1000+j*70)));
AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(140, 440)));
AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(240, 440)));
}
@ -214,12 +212,18 @@ namespace ZoFo.GameCore
}
if (gameObject is Entity entity)
{
AddData(new UpdateGameObjectCreated() { GameObjectType = gameObject.GetType().Name, IdEntity = entity.Id,
position = gameObject.position});
AddData(new UpdateGameObjectCreated()
{
GameObjectType = gameObject.GetType().Name,
IdEntity = entity.Id,
position = gameObject.position
});
collisionManager.Register(entity.collisionComponent);
}
else
AddData(new UpdateGameObjectCreated() { GameObjectType = gameObject.GetType().Name,
AddData(new UpdateGameObjectCreated()
{
GameObjectType = gameObject.GetType().Name,
position = gameObject.position
});