diff --git a/ZoFo/Content/Textures/Animations/player_idle_rotate_weapon.animation b/ZoFo/Content/Textures/Animations/player_idle_rotate_weapon.animation deleted file mode 100644 index 3240a26..0000000 --- a/ZoFo/Content/Textures/Animations/player_idle_rotate_weapon.animation +++ /dev/null @@ -1 +0,0 @@ -{"id":"player_idle_rotate_weapon","textureName":"Textures/AnimationTextures/Character/hr-level1_idle","startSpriteRectangle":{"X":0,"Y":116,"Width":92,"Height":116},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":22,"isCycle":true,"offset":"0, 0"} diff --git a/ZoFo/GameCore/GameObjects/Entities/EntittyForAnimationTests.cs b/ZoFo/GameCore/GameObjects/Entities/EntittyForAnimationTests.cs index adafb5e..379e68b 100644 --- a/ZoFo/GameCore/GameObjects/Entities/EntittyForAnimationTests.cs +++ b/ZoFo/GameCore/GameObjects/Entities/EntittyForAnimationTests.cs @@ -12,7 +12,7 @@ namespace ZoFo.GameCore.GameObjects.Entities { //public override GraphicsComponent graphicsComponent { get; } = new GraphicsComponent(new List { "тут пишите название анимации" }, "сдублируйте " + - public override GraphicsComponent graphicsComponent { get; } = new GraphicsComponent(new List { "player_running_top_rotate" }, "player_running_top_rotate"); + public override GraphicsComponent graphicsComponent { get; } = new GraphicsComponent(new List { "player_idle_top-right_noweapon" }, "player_idle_top-right_noweapon"); public EntittyForAnimationTests(Vector2 position) : base(position) { graphicsComponent.ObjectDrawRectangle = new Rectangle(0,0,16*12, 16 * 16);