Create CheckComponentCollision

This commit is contained in:
PetrKu09 2024-08-15 16:07:30 +03:00
parent 3d9e37d10a
commit 7dbe12e034
2 changed files with 13 additions and 10 deletions

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@ -1,8 +1,11 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ZoFo", "ZoFo\ZoFo.csproj", "{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}" # Visual Studio Version 17
VisualStudioVersion = 17.10.35122.118
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ZoFo", "ZoFo\ZoFo.csproj", "{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonogameLibrary", "MonogameLibrary\MonogameLibrary.csproj", "{D6272E15-AD49-468A-BE0F-D812E8697FAC}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonogameLibrary", "MonogameLibrary\MonogameLibrary.csproj", "{40880E68-4B3A-417B-A39B-95DE46AA2E7E}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -14,9 +17,12 @@ Global
{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Debug|Any CPU.Build.0 = Debug|Any CPU {D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Release|Any CPU.ActiveCfg = Release|Any CPU {D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Release|Any CPU.Build.0 = Release|Any CPU {D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Release|Any CPU.Build.0 = Release|Any CPU
{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Debug|Any CPU.Build.0 = Debug|Any CPU {40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Release|Any CPU.ActiveCfg = Release|Any CPU {40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Release|Any CPU.Build.0 = Release|Any CPU {40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View file

@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
@ -21,13 +21,10 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" /> <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" /> <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<<<<<<< HEAD
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\MonogameLibrary\MonogameLibrary.csproj" /> <ProjectReference Include="..\MonogameLibrary\MonogameLibrary.csproj" />
=======
>>>>>>> CollisionManager
</ItemGroup> </ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="Restore"> <Target Name="RestoreDotnetTools" BeforeTargets="Restore">
<Message Text="Restoring dotnet tools" Importance="High" /> <Message Text="Restoring dotnet tools" Importance="High" />